Player Matchup

Hun Batz
Hun Batz
Amm0band1t
Hun Batz
Level 123
God Stats
8W - 8L
1,492 SR
Queue Stats
307W - 339L
1,491 Elo+
Solo
Ra
Ra
MrWormboy
Ra
Level 89
God Stats
3W - 2L
1,736 SR
Queue Stats
39W - 34L
1,450 Elo+
Party 1
Fafnir
Fafnir
Pickup200
Fafnir
Level 121
God Stats
2W - 0L
1,659 SR
Queue Stats
23W - 18L
1,577 Elo+
Party 1
Team Averages
Level 111
1,629 SR
1,506 Elo+

VS

Team Averages
Level 72
1,621 SR
1,443 Elo+
Bastet
Bastet
MadAngel2
Bastet
Level 44
God Stats
11W - 4L
1,790 SR
Queue Stats
58W - 71L
1,473 Elo+
Party 2
Charybdis
Charybdis
SlxrpyzYT
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 85L
1,401 Elo+
Party 2
Bacchus
Bacchus
danecore1
Bacchus
Level 105
God Stats
29W - 25L
1,573 SR
Queue Stats
280W - 334L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Amm0band1t
Hun Batz
18
8 / 5 / 4
15,312
638
19,056
19,409
11,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 6 / 5
16,035
668
20,854
20,953
10,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Pickup200
Fafnir
19
3 / 1 / 15
16,864
703
13,814
29,527
50,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MadAngel2
Bastet
16
4 / 7 / 6
13,986
583
21,595
22,005
9,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
SlxrpyzYT
Charybdis
15
3 / 10 / 4
13,589
566
9,472
19,716
7,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
danecore1
Bacchus
18
5 / 2 / 7
15,822
659
18,650
25,440
43,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
19
Kills
12
12
Deaths
19
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Amm0band1t
Hun Batz
8
5
4
2
L
Bastet
MadAngel2
Bastet
4
7
6
1
W
8
6
5
1.75
W
Fafnir
Pickup200
Fafnir
3
1
15
10.5
L
Charybdis
SlxrpyzYT
Charybdis
3
10
4
0.5
L
Bacchus
danecore1
Bacchus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,724
Damage
49,717
69,889
Taken
67,161
72,355
Mitigated
60,213
27,555
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Amm0band1t
Hun Batz
19,056
3,466
0
1,647
19,409
11,434
1,579
7,446
11,963
0
55,290
L
Bastet
MadAngel2
Bastet
21,595
4,003
788
3,894
22,005
9,315
0
9,318
12,687
0
46,355
W
20,854
2,082
2,977
10,323
20,953
10,361
263
7,492
13,461
99,930
0
W
Fafnir
Pickup200
Fafnir
13,814
4,713
849
11,759
29,527
50,560
1,311
6,231
23,296
46,178
0
L
Charybdis
SlxrpyzYT
Charybdis
9,472
4,850
208
1,668
19,716
7,469
0
12,593
7,123
0
31,764
L
Bacchus
danecore1
Bacchus
18,650
2,281
405
4,023
25,440
43,429
0
13,361
12,079
53,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
43,397
302
Minions Killed
189
16
Camps Cleared
5
1,269,353
Distance Traveled
1,260,271
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,312
638
84
4
1
444,887
2
L
Bastet
13,986
583
65
3
1
438,904
3
W
Ra
16,035
668
158
7
10
399,052
6
W
Fafnir
16,864
703
60
3
5
425,414
7
L
Charybdis
13,589
566
63
3
3
369,376
0
L
Bacchus
15,822
659
61
3
1
451,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role