Player Matchup

Fafnir
Fafnir
Alext3
Fafnir
Level 154
God Stats
12W - 2L
1,758 SR
Queue Stats
46W - 18L
1,752 Elo+
Party 1
Scylla
Scylla
Framego
Scylla
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 12L
1,900 Elo+
Party 1
Ravana
Ravana
IIama
Ravana
Level 148
God Stats
2W - 1L
1,645 SR
Queue Stats
122W - 81L
1,749 Elo+
Party 1
Chaac
Chaac
Scorch
Chaac
Level 157
God Stats
18W - 13L
1,715 SR
Queue Stats
426W - 327L
1,734 Elo+
Party 1
Heimdallr
Heimdallr
WallofFlames
Heimdallr
Level 103
God Stats
13W - 8L
1,742 SR
Queue Stats
223W - 142L
1,796 Elo+
Party 1
Team Averages
Level 119
1,672 SR
1,786 Elo+

VS

Team Averages
Level 97
1,645 SR
1,591 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chiefredmann
Thanatos
Level 103
God Stats
24W - 29L
1,545 SR
Queue Stats
252W - 242L
1,556 Elo+
Solo
Hou Yi
Hou Yi
Dpoodly
Hou Yi
Level 155
God Stats
6W - 6L
1,596 SR
Queue Stats
111W - 104L
1,526 Elo+
Solo
Geb
Geb
RedHawke75
Geb
Level 26
God Stats
3W - 1L
1,901 SR
Queue Stats
70W - 56L
1,626 Elo+
Party 2
Persephone
Persephone
SparkHaven
Persephone
Level 86
God Stats
1W - 2L
1,684 SR
Queue Stats
146W - 114L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alext3
Fafnir
8
1 / 0 / 2
5,738
522
3,143
4,789
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Framego
Scylla
12
2 / 2 / 3
6,558
596
3,436
4,336
946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
IIama
Ravana
12
5 / 1 / 5
7,162
651
6,512
6,445
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Scorch
Chaac
13
4 / 0 / 1
7,689
699
5,415
5,974
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
WallofFlames
Heimdallr
11
0 / 1 / 1
6,013
547
3,395
5,317
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 4 / 0
5,432
494
2,937
8,617
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Chiefredmann
Thanatos
10
4 / 1 / 0
6,225
566
4,208
4,996
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Dpoodly
Hou Yi
9
0 / 2 / 0
5,107
464
3,021
7,057
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 2
4,893
445
2,171
7,582
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
SparkHaven
Persephone
10
0 / 2 / 1
6,193
563
2,532
5,256
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
Fafnir
Alext3
Fafnir
1
0
2
2
L
Thanatos
Chiefredmann
Thanatos
4
1
0
4
L
Hou Yi
Dpoodly
Hou Yi
0
2
0
0
W
Scylla
Framego
Scylla
2
2
3
1.75
W
Ravana
IIama
Ravana
5
1
5
7.5
L
0
2
2
0.5
W
Chaac
Scorch
Chaac
4
0
1
4.5
L
Persephone
SparkHaven
Persephone
0
2
1
0.25
W
Heimdallr
WallofFlames
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
14,869
26,861
Taken
33,508
11,313
Mitigated
11,439
13,061
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,937
1,018
0
2,381
8,617
4,002
0
0
8,181
0
31,953
W
Fafnir
Alext3
Fafnir
3,143
781
112
2,036
4,789
3,221
52
1,170
3,597
11,158
0
L
Thanatos
Chiefredmann
Thanatos
4,208
812
0
4,878
4,996
1,940
0
296
4,700
0
32,476
L
Hou Yi
Dpoodly
Hou Yi
3,021
1,310
0
1,396
7,057
1,482
0
1,918
5,139
0
30,281
W
Scylla
Framego
Scylla
3,436
425
0
978
4,336
946
0
1,361
2,813
41,591
0
W
Ravana
IIama
Ravana
6,512
1,824
0
3,092
6,445
2,083
0
1,024
5,278
0
42,232
L
2,171
423
107
1,787
7,582
2,835
0
2,783
4,799
7,204
0
W
Chaac
Scorch
Chaac
5,415
1,243
0
4,256
5,974
3,573
0
0
5,752
0
50,489
L
Persephone
SparkHaven
Persephone
2,532
0
0
866
5,256
1,180
0
1,581
3,673
37,858
0
W
Heimdallr
WallofFlames
Heimdallr
3,395
2,584
0
2,587
5,317
1,490
214
886
4,431
0
39,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
27,850
372
Minions Killed
307
0
Camps Cleared
0
1,144,514
Distance Traveled
1,053,751
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,432
494
79
7
0
199,969
3
W
Fafnir
5,738
522
10
1
0
214,741
4
L
Thanatos
6,225
566
65
6
0
242,869
0
L
Hou Yi
5,107
464
63
6
0
204,887
4
W
Scylla
6,558
596
93
8
0
221,899
3
W
Ravana
7,162
651
73
7
0
269,862
5
L
Geb
4,893
445
12
1
0
204,658
3
W
Chaac
7,689
699
120
11
0
239,499
3
L
Persephone
6,193
563
88
8
0
201,368
3
W
Heimdallr
6,013
547
76
7
0
198,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role