Player Matchup

Cliodhna
Cliodhna
I R U Phailz
Cliodhna
Level 157
God Stats
34W - 40L
1,463 SR
Queue Stats
578W - 575L
1,428 Elo+
Party 2
Mulan
Mulan
NekoAtNite
Mulan
Level 129
God Stats
10W - 12L
1,521 SR
Queue Stats
268W - 261L
1,474 Elo+
Party 2
Atlas
Atlas
Shmackers
Atlas
Level 69
God Stats
7W - 8L
1,493 SR
Queue Stats
113W - 113L
1,435 Elo+
Party 2
Artemis
Artemis
Skeltose
Artemis
Level 127
God Stats
21W - 16L
1,511 SR
Queue Stats
463W - 513L
1,500 Elo+
Party 3
Merlin
Merlin
ll Skeltose ll
Merlin
Level 61
God Stats
0W - 3L
1,219 SR
Queue Stats
45W - 51L
1,486 Elo+
Party 3
Team Averages
Level 109
1,441 SR
1,465 Elo+

VS

Team Averages
Level 57
1,543 SR
1,479 Elo+
Set
Set
DrChaos_22
Set
Level 40
God Stats
22W - 26L
1,449 SR
Queue Stats
166W - 171L
1,434 Elo+
Party 1
Raijin
Raijin
Itss-Crash
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,612 Elo+
Party 1
Ares
Ares
Lingering_Will07
Ares
Level 67
God Stats
10W - 5L
1,632 SR
Queue Stats
244W - 249L
1,448 Elo+
Party 1
Chiron
Chiron
WarHammerWolfGuy
Chiron
Level 119
God Stats
17W - 11L
1,605 SR
Queue Stats
438W - 444L
1,461 Elo+
Solo
Chaac
Chaac
io-biggie
Chaac
Level 42
God Stats
135W - 133L
1,531 SR
Queue Stats
190W - 192L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I R U Phailz
Cliodhna
19
0 / 8 / 9
11,953
919
20,579
16,905
6,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
18
2 / 11 / 6
11,696
900
15,949
25,683
37,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
Shmackers
Atlas
18
1 / 15 / 4
11,274
867
9,576
32,117
15,937
Artemis
Skeltose
Artemis
18
7 / 8 / 2
13,664
1,051
27,031
20,202
8,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 0 / 2
11,286
868
4,341
448
153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 17
12,156
935
9,782
13,739
5,762
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Itss-Crash
Raijin
20
13 / 0 / 22
15,002
1,154
23,710
15,635
6,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 0 / 28
13,668
1,051
13,916
16,206
14,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
5 / 4 / 26
13,170
1,013
17,854
15,597
6,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
io-biggie
Chaac
20
10 / 2 / 17
14,252
1,096
19,605
20,604
19,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
150
10
Kills
40
42
Deaths
10
23
Assists
110
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
L
Cliodhna
I R U Phailz
Cliodhna
0
8
9
0.56
W
Raijin
Itss-Crash
Raijin
13
0
22
24
W
7
0
28
21
L
Mulan
2
11
6
0.45
L
Atlas
Shmackers
Atlas
1
15
4
0.2
L
Artemis
Skeltose
Artemis
7
8
2
1
W
5
4
26
4.5
W
Chaac
io-biggie
Chaac
10
2
17
9.25
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,476
Damage
84,867
95,355
Taken
81,781
68,763
Mitigated
52,117
8,859
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,782
4,671
0
899
13,739
5,762
0
2,117
11,580
0
23,373
L
Cliodhna
I R U Phailz
Cliodhna
20,579
1,209
0
1,391
16,905
6,655
0
6,088
10,709
0
40,992
W
Raijin
Itss-Crash
Raijin
23,710
1,828
246
1,927
15,635
6,378
0
3,247
12,170
47,742
0
W
13,916
465
0
358
16,206
14,396
0
3,583
12,209
23,143
0
L
Mulan
15,949
1,536
0
2,008
25,683
37,830
0
11,176
14,023
997
18,750
L
Atlas
Shmackers
Atlas
9,576
3,156
0
2,350
32,117
15,937
0
9,649
20,567
26,905
0
L
Artemis
Skeltose
Artemis
27,031
13,850
0
3,067
20,202
8,188
0
10,428
9,686
0
57,013
W
17,854
9,404
1,311
2,685
15,597
6,424
0
2,039
13,342
0
31,584
W
Chaac
io-biggie
Chaac
19,605
7,717
750
10,366
20,604
19,157
0
3,892
16,397
0
58,942
L
4,341
0
0
43
448
153
0
285
163
38,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,873
Gold Earned
68,248
219
Minions Killed
244
5
Camps Cleared
12
1,185,743
Distance Traveled
1,227,195
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,156
935
34
3
3
240,904
0
L
Cliodhna
11,953
919
43
3
2
261,824
0
W
Raijin
15,002
1,154
59
5
4
250,867
0
W
Ares
13,668
1,051
23
2
0
260,390
0
L
Mulan
11,696
900
2
0
1
224,957
0
L
Atlas
11,274
867
27
2
0
215,390
0
L
Artemis
13,664
1,051
67
5
2
219,045
1
W
Chiron
13,170
1,013
25
2
3
202,885
0
W
Chaac
14,252
1,096
103
8
2
272,149
3
L
Merlin
11,286
868
80
6
0
264,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role