Player Matchup

Charybdis
Charybdis
AA24
Charybdis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Loki
Loki
ChickenWugget
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,657 Elo+
Party 1
Atlas
Atlas
Fant0mGh0st
Atlas
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,552 Elo+

VS

Team Averages
Level 112
1,453 SR
1,592 Elo+
Nu Wa
Nu Wa
BabaLover69
Nu Wa
Level 148
God Stats
5W - 6L
1,389 SR
Queue Stats
237W - 203L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
CallMeSilencer
Hou Yi
Level 122
God Stats
5W - 2L
1,677 SR
Queue Stats
78W - 47L
1,648 Elo+
Party 2
Atlas
Atlas
nopulloutken
Atlas
Level 66
God Stats
2W - 1L
1,291 SR
Queue Stats
81W - 73L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AA24
Charybdis
8
0 / 4 / 0
4,453
636
1,792
7,399
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 0
4,314
616
221
2,570
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,453
636
2,866
7,736
4,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
5,944
849
3,524
2,211
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 5
5,921
846
5,898
3,191
946
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 6
5,938
848
3,705
4,464
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AA24
Charybdis
0
4
0
0
W
3
0
5
5.5
W
3
0
5
5.5
L
0
2
0
0
L
0
3
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,879
Damage
13,127
17,705
Taken
9,866
6,562
Mitigated
5,360
858
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AA24
Charybdis
1,792
738
0
500
7,399
1,804
0
2,999
4,052
0
12,511
W
3,524
1,467
0
121
2,211
655
690
1,021
1,190
19,007
0
W
5,898
2,385
0
591
3,191
946
1,313
1,133
2,058
0
22,113
L
221
0
0
0
2,570
676
0
1,002
1,476
0
1,849
L
2,866
830
105
253
7,736
4,082
0
2,456
4,948
14,793
0
W
3,705
1,316
0
1,648
4,464
3,759
128
1,100
3,364
9,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,220
Gold Earned
17,803
42
Minions Killed
89
0
Camps Cleared
5
269,459
Distance Traveled
403,765
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,453
636
28
4
0
108,080
0
W
Nu Wa
5,944
849
37
5
3
125,787
1
W
Hou Yi
5,921
846
37
5
2
131,180
3
L
Loki
4,314
616
1
0
0
51,996
0
L
Atlas
4,453
636
13
2
0
109,383
0
W
Atlas
5,938
848
15
2
0
146,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role