Player Matchup

Mulan
Mulan
GGs CHAoTiK
Mulan
Level 33
God Stats
1W - 2L
1,510 SR
Queue Stats
89W - 95L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KCxSlapzz
Ah Muzen Cab
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 190L
1,505 Elo+
Solo
Ra
Ra
NeoClayton1873
Ra
Level 66
God Stats
1W - 1L
1,520 SR
Queue Stats
10W - 11L
1,440 Elo+
Party 1
Atlas
Atlas
RiyzenSama
Atlas
Level 97
God Stats
0W - 2L
1,488 SR
Queue Stats
25W - 34L
1,389 Elo+
Party 1
Set
Set
SubzeroKilledYou
Set
Level 49
God Stats
1W - 2L
1,541 SR
Queue Stats
154W - 180L
1,418 Elo+
Solo
Team Averages
Level 58
1,512 SR
1,431 Elo+

VS

Team Averages
Level 69
1,527 SR
1,510 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dragoon7773
Ra
Level 86
God Stats
4W - 4L
1,443 SR
Queue Stats
134W - 118L
1,532 Elo+
Party 2
Horus
Horus
Dumsildorf
Horus
Level 28
God Stats
46W - 26L
1,592 SR
Queue Stats
58W - 37L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
V2 SMG PLAYER
Tsukuyomi
Level 86
God Stats
52W - 47L
1,622 SR
Queue Stats
260W - 304L
1,457 Elo+
Solo
Hachiman
Hachiman
dietsushi
Hachiman
Level 58
God Stats
8W - 7L
1,481 SR
Queue Stats
115W - 96L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,577
507
3,821
8,152
5,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
KCxSlapzz
Ah Muzen Cab
8
1 / 4 / 1
5,287
481
3,024
6,623
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 0
4,895
445
3,217
7,048
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
7
1 / 6 / 1
4,908
446
4,722
11,115
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 1
5,045
459
2,161
7,307
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
5 / 1 / 1
7,465
679
6,710
7,805
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 4
6,904
628
4,541
5,210
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
4 / 0 / 7
6,857
623
4,560
8,769
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
V2 SMG PLAYER
Tsukuyomi
10
5 / 1 / 3
6,908
628
4,674
6,916
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
dietsushi
Hachiman
12
7 / 2 / 5
7,223
657
8,395
6,340
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
24
24
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
1
5.5
W
3
0
4
5
W
Horus
4
0
7
7.5
L
1
4
1
0.38
L
Ah Muzen Cab
KCxSlapzz
Ah Muzen Cab
1
4
1
0.38
L
0
5
0
0
L
Atlas
1
6
1
0.25
L
0
5
1
0.1
W
Tsukuyomi
V2 SMG PLAYER
Tsukuyomi
5
1
3
6.5
W
Hachiman
dietsushi
Hachiman
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
28,880
40,245
Taken
35,040
14,333
Mitigated
16,279
6,257
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,710
3,538
0
2,938
7,805
5,357
869
0
7,805
0
37,670
W
4,541
835
1,080
1,853
5,210
1,696
1,150
1,357
3,701
43,093
0
W
Horus
4,560
2,374
835
2,935
8,769
4,997
373
1,724
7,045
0
13,385
L
3,821
1,553
16
645
8,152
5,182
0
517
7,635
0
25,844
L
Ah Muzen Cab
KCxSlapzz
Ah Muzen Cab
3,024
1,321
0
1,345
6,623
932
0
40
6,583
0
20,267
L
3,217
277
44
433
7,048
2,063
0
2,845
4,203
26,846
0
L
Atlas
4,722
2,100
232
1,482
11,115
4,092
0
986
10,129
12,651
0
L
2,161
1,144
0
2,060
7,307
2,064
0
153
7,154
0
22,763
W
Tsukuyomi
V2 SMG PLAYER
Tsukuyomi
4,674
1,700
0
2,590
6,916
2,286
723
2,140
4,618
0
27,577
W
Hachiman
dietsushi
Hachiman
8,395
4,718
0
2,440
6,340
1,943
2,408
2,478
3,782
0
39,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
35,357
219
Minions Killed
299
0
Camps Cleared
0
941,054
Distance Traveled
1,064,148
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,465
679
84
8
0
196,848
1
W
Ra
6,904
628
71
6
0
221,349
5
W
Horus
6,857
623
9
1
0
222,555
4
L
Mulan
5,577
507
59
5
0
194,160
1
L
Ah Muzen Cab
5,287
481
35
3
0
172,258
1
L
Ra
4,895
445
53
5
0
188,920
0
L
Atlas
4,908
446
18
2
0
182,005
1
L
Set
5,045
459
54
5
0
203,711
2
W
Tsukuyomi
6,908
628
54
5
0
232,508
3
W
Hachiman
7,223
657
81
7
0
190,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role