Player Matchup

Olorun
Olorun
BBOI808
Olorun
Level 22
God Stats
24W - 30L
1,450 SR
Queue Stats
37W - 42L
1,386 Elo+
Party 3
Cliodhna
Cliodhna
BendyBean
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 150L
1,323 Elo+
Party 3
Terra
Terra
GodOfRandom
Terra
Level 109
God Stats
3W - 2L
1,768 SR
Queue Stats
21W - 25L
1,371 Elo+
Party 1
Izanami
Izanami
MeeMyMoMoo
Izanami
Level 24
God Stats
4W - 2L
1,697 SR
Queue Stats
43W - 58L
1,328 Elo+
Party 3
Ra
Ra
carelessmistake
Ra
Level 124
God Stats
4W - 3L
1,468 SR
Queue Stats
24W - 29L
1,382 Elo+
Party 1
Team Averages
Level 65
1,577 SR
1,358 Elo+

VS

Team Averages
Level 81
1,538 SR
1,463 Elo+
Persephone
Persephone
 
Persephone
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DocAggmun
Amaterasu
Level 85
God Stats
32W - 20L
1,640 SR
Queue Stats
235W - 204L
1,479 Elo+
Party 2
Achilles
Achilles
TheMixitman
Achilles
Level 160
God Stats
1W - 0L
1,434 SR
Queue Stats
70W - 78L
1,358 Elo+
Solo
Skadi
Skadi
mahhinator
Skadi
Level 69
God Stats
17W - 11L
1,614 SR
Queue Stats
95W - 78L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BBOI808
Olorun
13
0 / 4 / 2
7,857
462
4,776
10,212
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
BendyBean
Cliodhna
15
6 / 5 / 1
9,129
537
6,873
13,804
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 4 / 6
7,437
437
4,206
13,913
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
MeeMyMoMoo
Izanami
12
2 / 6 / 2
7,749
456
4,388
11,605
3,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 4
8,277
487
3,925
10,461
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
7 / 0 / 3
11,141
655
9,816
5,692
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
 
Zhong Kui
13
2 / 3 / 7
8,151
479
10,750
10,028
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
DocAggmun
Amaterasu
16
7 / 1 / 3
9,895
582
8,812
8,797
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
TheMixitman
Achilles
14
2 / 2 / 3
8,726
513
5,643
11,521
9,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
15
5 / 2 / 4
9,459
556
9,671
10,264
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
8
Kills
23
23
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
0
3
8.5
W
Zhong Kui
 
Zhong Kui
2
3
7
1.83
L
Olorun
BBOI808
Olorun
0
4
2
0.25
L
Cliodhna
BendyBean
Cliodhna
6
5
1
1.3
W
Amaterasu
DocAggmun
Amaterasu
7
1
3
8.5
L
0
4
6
0.75
L
Izanami
MeeMyMoMoo
Izanami
2
6
2
0.5
W
Achilles
TheMixitman
Achilles
2
2
3
1.75
L
0
4
4
0.5
W
Skadi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
44,692
59,995
Taken
46,302
26,418
Mitigated
25,498
15,146
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,816
888
74
2,600
5,692
1,797
681
1,543
3,992
69,127
0
W
Zhong Kui
 
Zhong Kui
10,750
2,375
0
3,527
10,028
6,430
1,503
3,640
6,326
33,237
5,368
L
Olorun
BBOI808
Olorun
4,776
2,322
128
3,392
10,212
3,888
2,043
3,089
7,005
42,446
0
L
Cliodhna
BendyBean
Cliodhna
6,873
1,498
0
2,706
13,804
4,639
0
2,681
11,067
0
51,957
W
Amaterasu
DocAggmun
Amaterasu
8,812
3,940
0
4,178
8,797
4,894
259
1,545
7,172
0
61,190
L
4,206
244
595
2,325
13,913
11,046
54
3,581
10,278
16,829
0
L
Izanami
MeeMyMoMoo
Izanami
4,388
2,392
0
2,235
11,605
3,211
1,712
4,986
6,598
0
35,367
W
Achilles
TheMixitman
Achilles
5,643
969
0
2,092
11,521
9,013
399
3,412
8,109
0
41,949
L
3,925
336
256
3,509
10,461
3,634
392
4,599
5,678
52,787
0
W
Skadi
9,671
3,707
0
3,631
10,264
3,364
1,991
2,613
7,639
0
69,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
47,372
388
Minions Killed
496
0
Camps Cleared
0
1,504,328
Distance Traveled
1,614,049
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,141
655
141
8
0
352,059
3
W
Zhong Kui
8,151
479
69
4
0
271,251
2
L
Olorun
7,857
462
90
5
0
222,716
0
L
Cliodhna
9,129
537
96
6
0
354,329
1
W
Amaterasu
9,895
582
89
5
0
354,730
4
L
Terra
7,437
437
21
1
0
332,188
2
L
Izanami
7,749
456
72
4
0
269,172
2
W
Achilles
8,726
513
71
4
0
349,538
6
L
Ra
8,277
487
109
6
0
325,923
2
W
Skadi
9,459
556
126
7
0
286,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role