Player Matchup

Da Ji
Da Ji
DuoWithWeterPup
Da Ji
Level 10
God Stats
2W - 0L
1,811 SR
Queue Stats
9W - 5L
1,586 Elo+
Party 1
Bellona
Bellona
FemdomEnthusiast
Bellona
Level 36
God Stats
2W - 0L
1,748 SR
Queue Stats
18W - 8L
1,636 Elo+
Party 4
Merlin
Merlin
MorsMessorem
Merlin
Level 26
God Stats
2W - 0L
1,811 SR
Queue Stats
75W - 45L
1,679 Elo+
Party 1
Skadi
Skadi
Weterpup
Skadi
Level 108
God Stats
5W - 2L
1,613 SR
Queue Stats
133W - 83L
1,601 Elo+
Party 1
Ymir
Ymir
mew-95
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,714 Elo+
Party 4
Team Averages
Level 39
1,697 SR
1,643 Elo+

VS

Team Averages
Level 62
1,488 SR
1,475 Elo+
Cernunnos
Cernunnos
DaMuse
Cernunnos
Level 58
God Stats
14W - 10L
1,548 SR
Queue Stats
111W - 116L
1,426 Elo+
Party 2
Thanatos
Thanatos
Delithor
Thanatos
Level 49
God Stats
9W - 8L
1,613 SR
Queue Stats
91W - 93L
1,491 Elo+
Solo
Zeus
Zeus
IAkatsukii-
Zeus
Level 113
God Stats
1W - 1L
1,595 SR
Queue Stats
15W - 18L
1,522 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ITOXIC-SMK
Cu Chulainn
Level 44
God Stats
0W - 1L
1,323 SR
Queue Stats
14W - 18L
1,512 Elo+
Party 3
Bacchus
Bacchus
Scrub254
Bacchus
Level 47
God Stats
12W - 17L
1,359 SR
Queue Stats
123W - 134L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
6,916
629
5,573
7,976
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 1
6,531
594
4,514
7,442
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
12
3 / 2 / 2
7,090
645
2,620
3,636
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
Weterpup
Skadi
11
4 / 0 / 2
6,242
567
7,519
4,942
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
mew-95
Ymir
11
3 / 0 / 4
6,985
635
2,217
4,384
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaMuse
Cernunnos
6
0 / 2 / 0
4,375
398
2,806
5,068
975
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Delithor
Thanatos
10
6 / 3 / 0
6,306
573
3,819
7,687
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
5,899
536
2,571
4,342
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ITOXIC-SMK
Cu Chulainn
10
1 / 3 / 3
5,556
505
3,733
8,416
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Scrub254
Bacchus
7
0 / 4 / 0
4,588
417
2,150
7,608
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
8
8
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DaMuse
Cernunnos
0
2
0
0
L
Thanatos
Delithor
Thanatos
6
3
0
2
W
4
3
1
1.5
W
2
3
1
0.83
L
1
4
1
0.38
L
Cu Chulainn
ITOXIC-SMK
Cu Chulainn
1
3
3
0.83
W
Merlin
3
2
2
2
L
Bacchus
Scrub254
Bacchus
0
4
0
0
W
Skadi
Weterpup
Skadi
4
0
2
5
W
Ymir
mew-95
Ymir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,443
Damage
15,079
28,380
Taken
33,121
13,695
Mitigated
14,166
9,839
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DaMuse
Cernunnos
2,806
1,540
112
1,242
5,068
975
0
523
4,545
0
22,371
L
Thanatos
Delithor
Thanatos
3,819
1,315
0
5,169
7,687
2,192
0
1,185
6,486
0
25,042
W
5,573
1,851
0
3,828
7,976
2,338
0
915
6,869
0
37,948
W
4,514
1,716
0
1,645
7,442
6,190
980
736
6,247
0
34,872
L
2,571
455
0
300
4,342
1,190
0
2,040
2,220
30,024
0
L
Cu Chulainn
ITOXIC-SMK
Cu Chulainn
3,733
662
0
2,489
8,416
6,090
0
0
8,416
3,636
19,162
W
Merlin
2,620
0
0
366
3,636
990
220
1,556
1,970
37,208
0
L
Bacchus
Scrub254
Bacchus
2,150
132
31
1,673
7,608
3,719
0
991
6,617
12,363
0
W
Skadi
Weterpup
Skadi
7,519
4,769
0
2,233
4,942
1,344
1,306
1,258
3,684
0
39,612
W
Ymir
mew-95
Ymir
2,217
666
0
1,767
4,384
2,833
307
892
3,492
17,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
26,724
334
Minions Killed
239
0
Camps Cleared
0
1,027,999
Distance Traveled
945,798
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,375
398
38
3
0
170,357
2
L
Thanatos
6,306
573
65
6
0
200,847
0
W
Da Ji
6,916
629
81
7
0
232,179
2
W
Bellona
6,531
594
70
6
0
202,111
0
L
Zeus
5,899
536
73
7
0
194,417
2
L
Cu Chulainn
5,556
505
41
4
0
198,437
1
W
Merlin
7,090
645
88
8
0
216,617
1
L
Bacchus
4,588
417
22
2
0
181,740
0
W
Skadi
6,242
567
58
5
0
174,100
3
W
Ymir
6,985
635
37
3
0
202,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role