Player Matchup

Sol
Sol
FinalRush
Sol
Level 138
God Stats
2W - 0L
1,424 SR
Queue Stats
46W - 38L
1,577 Elo+
Party 2
Janus
Janus
KawaiiButtcheek
Janus
Level 149
God Stats
2W - 2L
1,428 SR
Queue Stats
78W - 74L
1,537 Elo+
Party 2
Zeus
Zeus
MASTER J55
Zeus
Level 154
God Stats
5W - 3L
1,521 SR
Queue Stats
156W - 177L
1,552 Elo+
Solo
Bellona
Bellona
TomahawkWarrior
Bellona
Level 160
God Stats
3W - 0L
1,743 SR
Queue Stats
218W - 207L
1,561 Elo+
Party 3
Sobek
Sobek
Tsutsuii
Sobek
Level 148
God Stats
1W - 0L
1,759 SR
Queue Stats
27W - 19L
1,681 Elo+
Party 3
Team Averages
Level 150
1,575 SR
1,582 Elo+

VS

Team Averages
Level 145
1,589 SR
1,539 Elo+
Ullr
Ullr
 
Ullr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Freed-Error
Izanami
Level 146
God Stats
2W - 1L
1,667 SR
Queue Stats
64W - 53L
1,588 Elo+
Solo
Chiron
Chiron
KidCodi25
Chiron
Level 124
God Stats
6W - 4L
1,637 SR
Queue Stats
225W - 229L
1,554 Elo+
Party 1
Nox
Nox
MAC LUCKYSHOT
Nox
Level 156
God Stats
0W - 1L
1,471 SR
Queue Stats
16W - 25L
1,490 Elo+
Party 4
Gilgamesh
Gilgamesh
Vytriolic
Gilgamesh
Level 160
God Stats
5W - 6L
1,672 SR
Queue Stats
294W - 310L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
9,667
806
13,060
13,709
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 6 / 8
9,116
760
8,396
12,758
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 5
9,688
807
12,113
7,682
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 5 / 4
11,588
966
13,872
19,063
27,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
Tsutsuii
Sobek
18
2 / 2 / 14
10,644
887
13,283
15,738
21,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 4 / 10
9,066
756
9,798
11,498
5,140
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Freed-Error
Izanami
17
6 / 5 / 7
9,994
833
11,161
12,723
10,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chiron
KidCodi25
Chiron
15
4 / 5 / 7
8,971
748
10,701
12,683
7,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 12
8,957
746
8,774
9,656
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Vytriolic
Gilgamesh
17
5 / 2 / 9
10,135
845
9,158
23,869
20,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
65
19
Kills
20
21
Deaths
19
44
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
10
2
W
2
3
13
2.83
L
Izanami
Freed-Error
Izanami
6
5
7
1.9
W
1
6
8
0.83
L
Chiron
KidCodi25
Chiron
4
5
7
1.5
L
2
3
12
2.67
W
4
5
5
1.3
W
10
5
4
2.4
W
Sobek
Tsutsuii
Sobek
2
2
14
4.5
L
Gilgamesh
Vytriolic
Gilgamesh
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,724
Damage
49,592
68,950
Taken
70,429
63,238
Mitigated
47,581
21,779
Healing
29,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,798
3,153
2,943
2,249
11,498
5,140
729
8,007
3,344
0
26,060
W
13,060
3,614
1,288
6,421
13,709
6,838
3,521
1,371
12,338
29,053
0
L
Izanami
Freed-Error
Izanami
11,161
6,949
564
2,047
12,723
10,629
2,057
9,800
2,706
0
28,412
W
8,396
526
1,905
2,020
12,758
4,654
664
1,802
10,956
24,647
0
L
Chiron
KidCodi25
Chiron
10,701
4,016
2,418
3,960
12,683
7,603
170
9,099
3,392
0
15,570
L
8,774
273
62
1,772
9,656
4,064
451
7,915
1,583
17,241
0
W
12,113
391
182
358
7,682
2,423
1,415
755
6,927
24,509
0
W
13,872
2,006
0
2,790
19,063
27,757
213
3,152
15,689
8,660
18,826
W
Sobek
Tsutsuii
Sobek
13,283
438
1,756
5,059
15,738
21,566
0
1,694
14,044
20,536
0
L
Gilgamesh
Vytriolic
Gilgamesh
9,158
2,101
2,880
10,645
23,869
20,145
153
14,405
8,859
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,703
Gold Earned
47,123
132
Minions Killed
121
0
Camps Cleared
0
1,135,756
Distance Traveled
1,145,774
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,066
756
30
3
0
246,704
4
W
Sol
9,667
806
37
3
0
242,020
0
L
Izanami
9,994
833
48
4
0
201,819
0
W
Janus
9,116
760
36
3
0
203,553
1
L
Chiron
8,971
748
15
1
0
193,746
2
L
Nox
8,957
746
15
1
0
232,610
0
W
Zeus
9,688
807
17
1
0
191,972
0
W
Bellona
11,588
966
23
2
0
228,701
0
W
Sobek
10,644
887
19
2
0
269,510
3
L
Gilgamesh
10,135
845
13
1
0
270,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role