Player Matchup

Arachne
Arachne
Altecelder
Arachne
Level 84
God Stats
13W - 5L
1,791 SR
Queue Stats
284W - 328L
1,463 Elo+
Party 2
Neith
Neith
Curgle
Neith
Level 105
God Stats
12W - 6L
2,012 SR
Queue Stats
349W - 461L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SugarOrtega
Tsukuyomi
Level 127
God Stats
21W - 20L
1,596 SR
Queue Stats
916W - 1,027L
1,580 Elo+
Party 2
Skadi
Skadi
Ultraspike15
Skadi
Level 107
God Stats
7W - 10L
1,418 SR
Queue Stats
406W - 515L
1,562 Elo+
Party 2
Yemoja
Yemoja
berrybrick
Yemoja
Level 22
God Stats
24W - 13L
1,653 SR
Queue Stats
43W - 27L
1,546 Elo+
Party 2
Team Averages
Level 89
1,694 SR
1,542 Elo+

VS

Team Averages
Level 82
1,531 SR
1,446 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Franktank33
Cerberus
Level 35
God Stats
2W - 3L
1,789 SR
Queue Stats
108W - 94L
1,442 Elo+
Party 3
Sol
Sol
IxChel Cc
Sol
Level 111
God Stats
12W - 21L
1,399 SR
Queue Stats
606W - 698L
1,406 Elo+
Solo
Bellona
Bellona
catmanx22
Bellona
Level 46
God Stats
0W - 3L
1,441 SR
Queue Stats
65W - 75L
1,438 Elo+
Party 1
Cliodhna
Cliodhna
hairyliptus
Cliodhna
Level 88
God Stats
6W - 8L
1,525 SR
Queue Stats
107W - 84L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Altecelder
Arachne
13
3 / 2 / 1
7,481
575
4,821
9,706
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Curgle
Neith
14
1 / 1 / 4
8,310
639
3,957
3,776
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
SugarOrtega
Tsukuyomi
15
11 / 3 / 2
9,079
698
14,540
10,796
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 5
7,365
567
9,377
5,749
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
berrybrick
Yemoja
11
2 / 0 / 5
7,166
551
3,629
5,619
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 4 / 0
6,479
498
5,066
8,332
1,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Franktank33
Cerberus
8
0 / 5 / 0
5,278
406
1,999
12,707
5,963
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 2
6,467
497
3,324
8,907
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
catmanx22
Bellona
12
3 / 3 / 1
7,184
553
5,201
11,108
10,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
hairyliptus
Cliodhna
11
1 / 3 / 2
6,525
502
4,123
10,380
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
6
6
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
0
0.25
W
Arachne
Altecelder
Arachne
3
2
1
1.75
W
Neith
Curgle
Neith
1
1
4
3
L
Cerberus
Franktank33
Cerberus
0
5
0
0
L
1
6
2
0.33
W
Tsukuyomi
SugarOrtega
Tsukuyomi
11
3
2
4
W
4
0
5
6.5
W
Yemoja
berrybrick
Yemoja
2
0
5
4.5
L
Bellona
catmanx22
Bellona
3
3
1
1.17
L
Cliodhna
hairyliptus
Cliodhna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,324
Damage
19,713
35,646
Taken
51,434
15,881
Mitigated
22,190
14,420
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,066
1,638
0
2,114
8,332
1,588
0
1,190
7,022
0
35,224
W
Arachne
Altecelder
Arachne
4,821
3,429
0
5,548
9,706
3,179
0
1,611
8,095
0
44,525
W
Neith
Curgle
Neith
3,957
1,421
0
1,574
3,776
1,557
404
28
3,748
0
49,502
L
Cerberus
Franktank33
Cerberus
1,999
263
0
2,736
12,707
5,963
0
1,652
10,962
11,156
0
L
3,324
1,075
0
1,113
8,907
1,678
0
0
8,495
32,436
0
W
Tsukuyomi
SugarOrtega
Tsukuyomi
14,540
5,335
0
2,530
10,796
5,357
1,132
3,135
7,661
0
65,363
W
9,377
4,726
0
1,661
5,749
1,421
482
1,029
4,720
0
50,912
W
Yemoja
berrybrick
Yemoja
3,629
1,255
1,368
1,739
5,619
4,367
0
857
4,762
16,972
0
L
Bellona
catmanx22
Bellona
5,201
1,176
0
2,089
11,108
10,308
0
683
10,211
9,199
24,689
L
Cliodhna
hairyliptus
Cliodhna
4,123
395
0
2,200
10,380
2,653
1,330
104
10,141
0
32,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
31,933
430
Minions Killed
295
0
Camps Cleared
0
1,286,799
Distance Traveled
1,194,255
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,479
498
68
5
0
247,887
0
W
Arachne
7,481
575
90
7
0
310,576
3
W
Neith
8,310
639
114
9
0
225,526
2
L
Cerberus
5,278
406
27
2
0
237,132
2
L
Sol
6,467
497
65
5
0
193,173
4
W
Tsukuyomi
9,079
698
109
8
0
270,085
2
W
Skadi
7,365
567
81
6
0
241,113
2
W
Yemoja
7,166
551
36
3
0
239,499
3
L
Bellona
7,184
553
66
5
0
252,160
1
L
Cliodhna
6,525
502
69
5
0
263,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role