Player Matchup

Baron Samedi
Baron Samedi
Archayne
Baron Samedi
Level 49
God Stats
2W - 5L
1,451 SR
Queue Stats
126W - 91L
1,588 Elo+
Party 1
Bastet
Bastet
FluffyOverLord
Bastet
Level 124
God Stats
14W - 10L
1,675 SR
Queue Stats
407W - 410L
1,543 Elo+
Party 1
Persephone
Persephone
NoTearsLTC
Persephone
Level 65
God Stats
51W - 33L
1,678 SR
Queue Stats
285W - 309L
1,555 Elo+
Party 1
Bacchus
Bacchus
TerraThiccThighs
Bacchus
Level 121
God Stats
1W - 0L
1,546 SR
Queue Stats
42W - 24L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
Tragïk
Cernunnos
Level 105
God Stats
12W - 0L
1,993 SR
Queue Stats
184W - 156L
1,609 Elo+
Party 1
Team Averages
Level 93
1,669 SR
1,581 Elo+

VS

Team Averages
Level 82
1,712 SR
1,626 Elo+
He Bo
He Bo
Chessecakeman
He Bo
Level 49
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 8L
1,492 Elo+
Party 2
Bellona
Bellona
EightyOneDelta
Bellona
Level 48
God Stats
5W - 3L
1,735 SR
Queue Stats
123W - 41L
1,721 Elo+
Party 3
Loki
Loki
MajorRage1
Loki
Level 87
God Stats
15W - 7L
1,787 SR
Queue Stats
339W - 142L
1,679 Elo+
Party 3
Rama
Rama
Plastibuda
Rama
Level 129
God Stats
14W - 12L
1,599 SR
Queue Stats
31W - 38L
1,529 Elo+
Party 2
Artio
Artio
alextheworst
Artio
Level 95
God Stats
1W - 2L
1,712 SR
Queue Stats
364W - 176L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Archayne
Baron Samedi
16
9 / 0 / 12
10,169
924
13,236
6,059
5,952
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 0 / 13
9,264
842
10,055
5,211
2,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
NoTearsLTC
Persephone
15
3 / 2 / 15
9,451
859
10,118
5,465
2,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 2 / 15
10,304
937
16,743
16,118
26,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Tragïk
Cernunnos
15
4 / 2 / 18
9,558
869
14,421
13,009
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,135
649
5,307
11,726
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 1
6,905
628
4,868
17,850
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 2
7,822
711
7,991
9,921
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 1
7,365
670
4,010
12,906
4,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 3
7,485
680
2,682
17,651
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
26
Kills
4
6
Deaths
26
73
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Archayne
Baron Samedi
9
0
12
15
L
1
8
0
0.13
L
0
4
1
0.13
W
1
0
13
7.5
L
2
3
2
1
W
Persephone
NoTearsLTC
Persephone
3
2
15
5.25
L
1
6
1
0.25
W
9
2
15
8.25
W
Cernunnos
Tragïk
Cernunnos
4
2
18
6.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,573
Damage
24,858
45,862
Taken
70,054
44,630
Mitigated
37,798
18,318
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Archayne
Baron Samedi
13,236
1,388
6,465
4,066
6,059
5,952
649
1,421
4,569
28,903
0
L
5,307
579
0
349
11,726
3,724
0
7,763
3,488
12,776
0
L
4,868
583
0
489
17,850
11,627
0
9,876
7,294
0
24,693
W
10,055
1,743
0
1,584
5,211
2,248
2,297
1,127
3,962
0
32,933
L
7,991
1,484
0
1,007
9,921
3,666
0
5,086
4,543
0
26,572
W
Persephone
NoTearsLTC
Persephone
10,118
621
0
690
5,465
2,225
536
519
4,838
34,529
0
L
4,010
2,361
0
794
12,906
4,372
39
5,887
6,380
0
20,945
W
16,743
1,887
0
2,714
16,118
26,102
517
3,362
12,229
23,772
0
W
Cernunnos
Tragïk
Cernunnos
14,421
5,069
0
2,799
13,009
8,103
2,003
1,400
11,392
0
31,152
L
2,682
173
450
2,655
17,651
14,409
0
9,731
6,983
11,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,746
Gold Earned
36,712
238
Minions Killed
187
11
Camps Cleared
5
1,131,927
Distance Traveled
1,036,169
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,169
924
30
3
1
218,429
1
L
He Bo
7,135
649
26
2
0
167,077
0
L
Bellona
6,905
628
49
4
0
229,320
2
W
Bastet
9,264
842
67
6
3
265,625
3
L
Loki
7,822
711
39
4
3
231,168
2
W
Persephone
9,451
859
78
7
1
203,579
0
L
Rama
7,365
670
54
5
1
185,646
0
W
Bacchus
10,304
937
19
2
2
238,329
2
W
Cernunnos
9,558
869
44
4
4
205,965
1
L
Artio
7,485
680
19
2
1
222,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role