Player Matchup

Gilgamesh
Gilgamesh
HealSloot-TORN
Gilgamesh
Level 7
God Stats
5W - 1L
1,702 SR
Queue Stats
55W - 52L
1,478 Elo+
Party 3
Sylvanus
Sylvanus
PUGGLEZZZZ523
Sylvanus
Level 127
God Stats
6W - 2L
1,706 SR
Queue Stats
634W - 626L
1,497 Elo+
Party 3
Olorun
Olorun
VCRAZY-_K1Dz-X
Olorun
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
75W - 41L
1,564 Elo+
Party 2
Vulcan
Vulcan
israelmexican11
Vulcan
Level 122
God Stats
13W - 14L
1,613 SR
Queue Stats
535W - 429L
1,579 Elo+
Party 2
Mulan
Mulan
sktrfreek102
Mulan
Level 158
God Stats
9W - 7L
1,694 SR
Queue Stats
232W - 169L
1,537 Elo+
Party 2
Team Averages
Level 88
1,643 SR
1,531 Elo+

VS

Team Averages
Level 105
1,545 SR
1,483 Elo+
Heimdallr
Heimdallr
GodlyGoldKTN
Heimdallr
Level 46
God Stats
25W - 23L
1,600 SR
Queue Stats
99W - 118L
1,458 Elo+
Solo
Aphrodite
Aphrodite
OGButler9501
Aphrodite
Level 8
God Stats
2W - 4L
1,422 SR
Queue Stats
5W - 4L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
Sleekki
Kukulkan
Level 159
God Stats
1W - 2L
1,622 SR
Queue Stats
22W - 24L
1,511 Elo+
Party 1
Fenrir
Fenrir
TrashPigeons
Fenrir
Level 157
God Stats
2W - 3L
1,570 SR
Queue Stats
188W - 170L
1,483 Elo+
Party 1
Izanami
Izanami
crushingsomepous
Izanami
Level 157
God Stats
0W - 2L
1,511 SR
Queue Stats
135W - 127L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HealSloot-TORN
Gilgamesh
14
3 / 2 / 4
9,032
531
6,129
11,256
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
PUGGLEZZZZ523
Sylvanus
12
2 / 1 / 10
8,526
502
3,134
10,745
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 7
10,742
632
7,559
10,150
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 2 / 10
9,389
552
9,699
7,794
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
16 / 0 / 5
11,477
675
14,029
11,885
8,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodlyGoldKTN
Heimdallr
12
1 / 4 / 1
7,628
449
7,081
9,154
2,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
OGButler9501
Aphrodite
9
1 / 6 / 2
6,285
370
1,578
7,455
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Sleekki
Kukulkan
13
0 / 7 / 2
8,064
474
5,028
10,131
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
4 / 7 / 1
8,098
476
8,567
15,324
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 3
7,861
462
6,582
9,893
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
30
Kills
6
6
Deaths
30
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GodlyGoldKTN
Heimdallr
1
4
1
0.38
W
Gilgamesh
HealSloot-TORN
Gilgamesh
3
2
4
2.5
L
Aphrodite
OGButler9501
Aphrodite
1
6
2
0.33
W
Sylvanus
PUGGLEZZZZ523
Sylvanus
2
1
10
7
L
Kukulkan
Sleekki
Kukulkan
0
7
2
0.14
L
Fenrir
4
7
1
0.64
W
5
1
7
8.5
L
0
6
3
0.25
W
4
2
10
4.5
W
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,550
Damage
28,836
51,830
Taken
51,957
32,142
Mitigated
19,349
26,336
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GodlyGoldKTN
Heimdallr
7,081
3,513
0
985
9,154
2,952
668
102
8,796
0
38,024
W
Gilgamesh
HealSloot-TORN
Gilgamesh
6,129
1,788
0
3,532
11,256
6,006
222
703
10,527
0
47,142
L
Aphrodite
OGButler9501
Aphrodite
1,578
167
1,239
1,872
7,455
4,060
0
3,930
3,525
6,330
0
W
Sylvanus
PUGGLEZZZZ523
Sylvanus
3,134
641
1,348
4,832
10,745
10,066
880
1,236
9,473
18,742
0
L
Kukulkan
Sleekki
Kukulkan
5,028
198
0
1,648
10,131
3,060
0
3,083
6,969
56,120
0
L
Fenrir
8,567
2,309
0
4,244
15,324
6,248
290
6,074
9,210
0
47,845
W
7,559
3,488
144
6,242
10,150
4,297
0
415
9,735
83,572
9,436
L
6,582
4,005
0
1,870
9,893
3,029
743
6,614
3,240
0
59,209
W
9,699
2,867
0
1,117
7,794
3,183
1,692
3,143
4,509
59,758
0
W
14,029
1,900
0
9,121
11,885
8,590
28
980
10,817
0
72,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
37,936
525
Minions Killed
414
0
Camps Cleared
0
1,733,651
Distance Traveled
1,453,997
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,628
449
82
5
0
262,795
5
W
Gilgamesh
9,032
531
99
6
0
346,323
1
L
Aphrodite
6,285
370
18
1
0
267,424
0
W
Sylvanus
8,526
502
30
2
0
303,462
3
L
Kukulkan
8,064
474
120
7
0
279,528
6
L
Fenrir
8,098
476
83
5
0
327,820
7
W
Olorun
10,742
632
157
9
0
301,705
2
L
Izanami
7,861
462
111
7
0
316,430
0
W
Vulcan
9,389
552
102
6
0
351,367
1
W
Mulan
11,477
675
137
8
0
430,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role