Player Matchup

Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BigDaddySimpNSGx
Heimdallr
Level 144
God Stats
6W - 1L
1,708 SR
Queue Stats
152W - 133L
1,634 Elo+
Party 1
Zeus
Zeus
FangWolfman
Zeus
Level 106
God Stats
1W - 0L
1,337 SR
Queue Stats
6W - 4L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Lordchaos864
Kukulkan
Level 25
God Stats
1W - 1L
1,327 SR
Queue Stats
17W - 10L
1,673 Elo+
Party 1
Team Averages
Level 111
1,474 SR
1,567 Elo+

VS

Team Averages
Level 63
1,600 SR
1,487 Elo+
Scylla
Scylla
Alcatraz5612
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,421 Elo+
Solo
Agni
Agni
IHoskyy
Agni
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,340 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NiceTryWhiteBoiy
Cu Chulainn
Level 25
God Stats
0W - 1L
1,935 SR
Queue Stats
73W - 43L
1,605 Elo+
Party 2
Aphrodite
Aphrodite
StabUrKidsThroat
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,551 Elo+
Party 2
Geb
Geb
canofbeans0116
Geb
Level 103
God Stats
7W - 9L
1,563 SR
Queue Stats
420W - 423L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 8
7,079
1,416
5,925
5,429
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
11
2 / 1 / 10
6,285
1,257
1,766
5,053
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
12
3 / 1 / 9
6,521
1,304
9,465
4,996
2,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 3
5,722
1,144
3,957
2,641
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Lordchaos864
Kukulkan
9
1 / 3 / 6
5,591
1,118
3,127
4,669
1,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 2 / 1
4,465
893
266
1,514
255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
IHoskyy
Agni
13
5 / 2 / 1
6,260
1,252
5,028
3,746
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
NiceTryWhiteBoiy
Cu Chulainn
10
0 / 3 / 2
5,215
1,043
4,679
8,092
1,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
9
0 / 2 / 3
4,809
962
2,928
4,829
3,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 5
5,247
1,049
2,960
7,444
4,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
12
Kills
5
7
Deaths
12
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
8
8
W
Hel
 
Hel
2
1
10
7
L
Scylla
0
2
1
0.25
W
Heimdallr
3
1
9
7.5
W
2
1
3
3.5
L
Agni
IHoskyy
Agni
5
2
1
2.75
W
Kukulkan
Lordchaos864
Kukulkan
1
3
6
1.33
L
Cu Chulainn
NiceTryWhiteBoiy
Cu Chulainn
0
3
2
0.33
L
Aphrodite
0
2
3
0.75
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
15,861
22,788
Taken
25,625
10,190
Mitigated
11,062
11,800
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,925
3,160
319
961
5,429
2,104
1,135
2,413
3,016
0
11,001
W
Hel
 
Hel
1,766
110
6,408
2,750
5,053
3,362
252
1,372
3,681
2,820
0
L
Scylla
266
0
0
0
1,514
255
0
379
1,097
376
0
W
Heimdallr
9,465
3,427
713
494
4,996
2,086
684
2,498
2,498
0
17,800
W
3,957
300
0
0
2,641
962
286
1,505
1,136
7,949
0
L
Agni
IHoskyy
Agni
5,028
0
339
242
3,746
1,054
0
1,546
2,160
16,085
0
W
Kukulkan
Lordchaos864
Kukulkan
3,127
567
16
139
4,669
1,676
0
3,394
1,275
7,501
0
L
Cu Chulainn
NiceTryWhiteBoiy
Cu Chulainn
4,679
834
641
1,786
8,092
1,943
0
2,763
5,241
0
5,920
L
Aphrodite
2,928
99
1,758
1,956
4,829
3,593
0
934
3,763
5,847
0
L
2,960
147
237
1,202
7,444
4,217
0
2,804
4,514
4,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
25,996
54
Minions Killed
35
0
Camps Cleared
0
546,323
Distance Traveled
538,135
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,079
1,416
12
2
0
111,202
0
W
Hel
6,285
1,257
2
0
0
132,523
0
L
Scylla
4,465
893
0
0
0
55,071
0
W
Heimdallr
6,521
1,304
14
3
0
103,957
1
W
Zeus
5,722
1,144
11
2
0
96,120
0
L
Agni
6,260
1,252
26
5
0
122,234
0
W
Kukulkan
5,591
1,118
15
3
0
102,521
0
L
Cu Chulainn
5,215
1,043
4
1
0
104,953
0
L
Aphrodite
4,809
962
3
1
0
146,971
0
L
Geb
5,247
1,049
2
0
0
108,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role