Player Matchup

Bastet
Bastet
KEADR
Bastet
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 132L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
LORD3NAD
Heimdallr
Level 115
God Stats
10W - 8L
1,669 SR
Queue Stats
266W - 268L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
OnFIlRe
Gilgamesh
Level 117
God Stats
21W - 17L
1,565 SR
Queue Stats
289W - 297L
1,535 Elo+
Party 1
Chang'e
Chang'e
Sensei-RedruM
Chang'e
Level 58
God Stats
31W - 21L
1,581 SR
Queue Stats
131W - 126L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnVizcoVendado
Morgan Le Fay
Level 89
God Stats
19W - 16L
1,543 SR
Queue Stats
548W - 597L
1,406 Elo+
Solo
Team Averages
Level 95
1,572 SR
1,498 Elo+

VS

Team Averages
Level 106
1,584 SR
1,476 Elo+
Ymir
Ymir
Breewee
Ymir
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 93L
1,512 Elo+
Solo
Tiamat
Tiamat
FHAWH-h450
Tiamat
Level 89
God Stats
50W - 43L
1,596 SR
Queue Stats
286W - 289L
1,453 Elo+
Party 2
Artemis
Artemis
SEC Pixelkiller
Artemis
Level 149
God Stats
53W - 55L
1,568 SR
Queue Stats
742W - 756L
1,481 Elo+
Solo
Pele
Pele
Tucik03
Pele
Level 78
God Stats
11W - 10L
1,643 SR
Queue Stats
243W - 251L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
sultan100004
Zhong Kui
Level 87
God Stats
34W - 17L
1,614 SR
Queue Stats
404W - 402L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KEADR
Bastet
19
12 / 4 / 6
12,074
549
14,147
20,162
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
LORD3NAD
Heimdallr
19
6 / 5 / 9
12,203
555
11,470
19,130
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
OnFIlRe
Gilgamesh
16
9 / 3 / 16
11,407
519
22,585
24,674
27,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
19
4 / 5 / 10
11,984
545
12,287
17,837
15,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
UnVizcoVendado
Morgan Le Fay
18
5 / 3 / 15
11,502
523
19,162
14,220
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Breewee
Ymir
15
4 / 7 / 7
10,543
479
9,267
22,396
27,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
FHAWH-h450
Tiamat
17
2 / 5 / 3
10,219
465
14,169
18,962
11,790
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 9 / 2
12,656
575
17,259
18,180
5,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Tucik03
Pele
16
1 / 8 / 5
9,802
446
9,311
21,232
8,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
sultan100004
Zhong Kui
18
6 / 7 / 2
11,816
537
20,017
22,005
15,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
36
Kills
20
20
Deaths
36
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
Breewee
Ymir
4
7
7
1.07
L
Tiamat
FHAWH-h450
Tiamat
2
5
3
0.7
W
Bastet
KEADR
Bastet
12
4
6
3.75
W
Heimdallr
LORD3NAD
Heimdallr
6
5
9
2.1
W
Gilgamesh
OnFIlRe
Gilgamesh
9
3
16
5.67
L
7
9
2
0.89
W
Chang'e
4
5
10
1.8
L
Pele
Tucik03
Pele
1
8
5
0.44
W
Morgan Le Fay
UnVizcoVendado
Morgan Le Fay
5
3
15
4.17
L
Zhong Kui
sultan100004
Zhong Kui
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,651
Damage
70,023
96,023
Taken
102,775
61,322
Mitigated
69,508
33,701
Healing
28,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Breewee
Ymir
9,267
2,173
464
1,225
22,396
27,999
0
8,588
12,914
35,752
0
L
Tiamat
FHAWH-h450
Tiamat
14,169
1,253
799
6,893
18,962
11,790
70
7,973
10,598
69,359
0
W
Bastet
KEADR
Bastet
14,147
5,820
0
8,054
20,162
7,048
66
6,802
13,360
0
75,239
W
Heimdallr
LORD3NAD
Heimdallr
11,470
5,042
0
7,655
19,130
5,833
400
3,016
16,114
0
84,214
W
Gilgamesh
OnFIlRe
Gilgamesh
22,585
4,021
523
6,827
24,674
27,182
0
15,055
9,619
13,555
34,984
L
17,259
7,587
0
3,470
18,180
5,750
2,097
2,239
15,797
0
90,708
W
Chang'e
12,287
856
2,292
6,154
17,837
15,605
338
10,451
7,386
78,421
0
L
Pele
Tucik03
Pele
9,311
2,482
0
7,520
21,232
8,498
0
6,202
14,762
0
69,024
W
Morgan Le Fay
UnVizcoVendado
Morgan Le Fay
19,162
825
0
2,196
14,220
5,654
53
8,316
5,904
85,775
0
L
Zhong Kui
sultan100004
Zhong Kui
20,017
1,342
0
7,645
22,005
15,471
0
11,880
9,983
86,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,170
Gold Earned
55,036
543
Minions Killed
595
0
Camps Cleared
0
2,127,290
Distance Traveled
2,015,343
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,543
479
45
2
0
361,362
2
L
Tiamat
10,219
465
125
6
0
383,147
7
W
Bastet
12,074
549
104
5
0
482,606
6
W
Heimdallr
12,203
555
107
5
0
388,193
5
W
Gilgamesh
11,407
519
58
3
0
431,054
5
L
Artemis
12,656
575
142
6
0
507,276
1
W
Chang'e
11,984
545
150
7
0
414,116
3
L
Pele
9,802
446
113
5
0
388,870
6
W
Morgan Le Fay
11,502
523
124
6
0
411,321
1
L
Zhong Kui
11,816
537
170
8
0
374,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role