Player Matchup

Sol
Sol
Dromasu
Sol
Level 77
God Stats
7W - 16L
1,425 SR
Queue Stats
324W - 326L
1,477 Elo+
Solo
Ne Zha
Ne Zha
MauricioR9
Ne Zha
Level 160
God Stats
0W - 2L
1,715 SR
Queue Stats
50W - 45L
1,562 Elo+
Solo
Amaterasu
Amaterasu
TinyOwlBear
Amaterasu
Level 15
God Stats
0W - 1L
1,345 SR
Queue Stats
3W - 3L
1,686 Elo+
Party 2
Khepri
Khepri
WallSlap
Khepri
Level 157
God Stats
0W - 5L
1,220 SR
Queue Stats
39W - 41L
1,575 Elo+
Party 2
Heimdallr
Heimdallr
xLeoxOberonx
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,537 Elo+
Party 2
Team Averages
Level 88
1,441 SR
1,568 Elo+

VS

Team Averages
Level 105
1,480 SR
1,473 Elo+
Nike
Nike
FireFistAdam
Nike
Level 100
God Stats
1W - 0L
1,279 SR
Queue Stats
87W - 74L
1,529 Elo+
Party 1
Agni
Agni
MalkavianV
Agni
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Ra
Ra
MsNyxxXD
Ra
Level 159
God Stats
12W - 4L
1,635 SR
Queue Stats
238W - 216L
1,512 Elo+
Party 1
Sobek
Sobek
Unicornography
Sobek
Level 104
God Stats
1W - 0L
1,450 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 1
Izanami
Izanami
foofooo
Izanami
Level 142
God Stats
12W - 16L
1,538 SR
Queue Stats
824W - 867L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
10 / 4 / 10
12,942
996
16,974
15,766
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
MauricioR9
Ne Zha
17
6 / 6 / 6
11,197
861
20,885
15,469
7,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
TinyOwlBear
Amaterasu
13
1 / 5 / 9
8,749
673
7,004
14,322
16,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
WallSlap
Khepri
16
6 / 3 / 15
11,378
875
7,673
17,122
25,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
xLeoxOberonx
Heimdallr
13
2 / 8 / 9
9,176
706
10,024
15,590
6,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 14
11,285
868
13,338
17,969
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 5 / 11
10,189
784
13,520
11,649
4,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 3 / 11
13,518
1,040
19,031
13,337
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 18
10,870
836
6,838
24,964
28,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
foofooo
Izanami
18
7 / 6 / 9
11,945
919
15,471
12,029
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
25
Kills
26
26
Deaths
25
49
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sol
10
4
10
3.75
W
5
7
14
1.71
W
3
5
11
1.7
L
Ne Zha
MauricioR9
Ne Zha
6
6
6
1.5
W
10
3
11
5.17
L
Amaterasu
TinyOwlBear
Amaterasu
1
5
9
1.1
W
1
4
18
2.5
L
Khepri
WallSlap
Khepri
6
3
15
4.5
W
Izanami
foofooo
Izanami
7
6
9
1.92
L
Heimdallr
xLeoxOberonx
Heimdallr
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,560
Damage
68,198
78,269
Taken
79,948
63,691
Mitigated
57,841
11,379
Healing
26,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
16,974
4,432
0
4,151
15,766
7,608
1,031
8,464
6,966
53,701
3,630
W
13,338
1,521
0
1,691
17,969
15,225
0
4,819
12,763
7,415
16,500
W
13,520
2,041
0
1,503
11,649
4,251
408
4,747
6,830
28,410
0
L
Ne Zha
MauricioR9
Ne Zha
20,885
7,101
0
1,806
15,469
7,689
0
9,223
6,029
0
48,331
W
19,031
2,995
7,804
5,211
13,337
5,114
294
3,663
9,599
52,067
0
L
Amaterasu
TinyOwlBear
Amaterasu
7,004
2,593
0
1,848
14,322
16,368
174
8,630
5,372
0
8,870
W
6,838
968
3,317
6,967
24,964
28,709
0
5,977
18,644
20,530
0
L
Khepri
WallSlap
Khepri
7,673
921
0
2,404
17,122
25,084
0
7,177
9,739
18,415
0
W
Izanami
foofooo
Izanami
15,471
8,032
0
278
12,029
4,542
4,418
4,754
7,236
0
47,100
L
Heimdallr
xLeoxOberonx
Heimdallr
10,024
4,480
0
1,170
15,590
6,942
61
9,367
5,945
0
21,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,442
Gold Earned
57,807
228
Minions Killed
281
7
Camps Cleared
7
1,146,870
Distance Traveled
1,281,518
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,942
996
112
9
4
220,829
0
W
Nike
11,285
868
32
2
3
269,094
2
W
Agni
10,189
784
53
4
1
234,640
0
L
Ne Zha
11,197
861
69
5
1
240,279
0
W
Ra
13,518
1,040
88
7
1
247,085
6
L
Amaterasu
8,749
673
3
0
1
250,079
0
W
Sobek
10,870
836
29
2
0
319,008
4
L
Khepri
11,378
875
20
2
0
238,730
1
W
Izanami
11,945
919
79
6
2
211,691
0
L
Heimdallr
9,176
706
24
2
1
196,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role