Player Matchup

Athena
Athena
ShadowX1990
Athena
Level 107
God Stats
3W - 4L
1,330 SR
Queue Stats
297W - 304L
1,407 Elo+
Party 2
Yemoja
Yemoja
THE 6REEk K1N6
Yemoja
Level 126
God Stats
5W - 5L
1,419 SR
Queue Stats
208W - 251L
1,349 Elo+
Party 2
Charybdis
Charybdis
Wingrar
Charybdis
Level 48
God Stats
9W - 5L
1,683 SR
Queue Stats
203W - 181L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
draamatic
Morgan Le Fay
Level 108
God Stats
7W - 6L
1,442 SR
Queue Stats
556W - 578L
1,341 Elo+
Solo
Bacchus
Bacchus
jhankll
Bacchus
Level 32
God Stats
3W - 1L
1,262 SR
Queue Stats
153W - 196L
1,322 Elo+
Solo
Team Averages
Level 84
1,427 SR
1,374 Elo+

VS

Team Averages
Level 65
1,489 SR
1,395 Elo+
Sun Wukong
Sun Wukong
Joemoose66
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,451 Elo+
Party 1
Chiron
Chiron
MunroB0T
Chiron
Level 87
God Stats
2W - 7L
1,344 SR
Queue Stats
116W - 106L
1,435 Elo+
Party 1
Yemoja
Yemoja
griffenlord
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,210 Elo+
Party 1
Skadi
Skadi
solarace21
Skadi
Level 89
God Stats
7W - 4L
1,601 SR
Queue Stats
245W - 201L
1,535 Elo+
Party 1
Hera
Hera
tac0 parad0x
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 2 / 23
11,503
767
9,634
23,981
37,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 1 / 18
10,161
677
3,721
11,955
14,698
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Wingrar
Charybdis
20
22 / 3 / 11
14,190
946
36,116
23,685
12,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
draamatic
Morgan Le Fay
19
9 / 4 / 20
12,030
802
23,992
16,774
8,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
jhankll
Bacchus
17
4 / 4 / 16
11,401
760
13,722
23,575
32,862
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Joemoose66
Sun Wukong
20
5 / 6 / 5
12,783
852
20,642
23,655
31,000
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
MunroB0T
Chiron
17
4 / 8 / 5
10,248
683
17,936
17,877
8,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
0 / 7 / 9
9,200
613
2,868
17,120
16,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
15
3 / 11 / 6
9,771
651
16,627
19,200
7,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 7 / 8
10,742
716
16,068
14,292
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
39
Kills
14
14
Deaths
39
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Joemoose66
Sun Wukong
5
6
5
1.25
L
Chiron
MunroB0T
Chiron
4
8
5
0.81
W
Athena
3
2
23
7.25
W
1
1
18
10
W
Charybdis
Wingrar
Charybdis
22
3
11
9.17
W
Morgan Le Fay
draamatic
Morgan Le Fay
9
4
20
4.75
L
Yemoja
0
7
9
0.64
W
Bacchus
jhankll
Bacchus
4
4
16
3
L
Skadi
3
11
6
0.55
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,185
Damage
74,141
99,970
Taken
92,144
105,667
Mitigated
68,782
57,893
Healing
26,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Joemoose66
Sun Wukong
20,642
5,349
528
6,641
23,655
31,000
178
13,531
10,124
0
38,608
L
Chiron
MunroB0T
Chiron
17,936
5,726
1,765
2,623
17,877
8,031
1,233
9,759
8,118
0
31,800
W
Athena
9,634
2,139
4,101
4,753
23,981
37,090
649
3,856
19,283
24,301
0
W
3,721
1,256
21,510
5,467
11,955
14,698
447
2,734
8,734
11,134
0
W
Charybdis
Wingrar
Charybdis
36,116
17,312
3,119
8,830
23,685
12,273
3,502
4,120
19,172
0
78,787
W
Morgan Le Fay
draamatic
Morgan Le Fay
23,992
2,436
475
3,134
16,774
8,744
978
4,209
12,162
44,629
0
L
Yemoja
2,868
612
8,088
2,096
17,120
16,335
168
11,294
5,826
6,481
0
W
Bacchus
jhankll
Bacchus
13,722
1,251
1,875
4,629
23,575
32,862
582
3,065
19,958
25,480
0
L
Skadi
16,627
7,819
782
1,010
19,200
7,351
46
7,996
11,204
0
28,796
L
16,068
3,745
1,353
1,184
14,292
6,065
224
8,489
5,803
26,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,285
Gold Earned
52,744
172
Minions Killed
144
0
Camps Cleared
0
1,318,800
Distance Traveled
1,159,089
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,783
852
37
2
0
235,629
0
L
Chiron
10,248
683
32
2
0
220,832
0
W
Athena
11,503
767
27
2
0
272,680
1
W
Yemoja
10,161
677
12
1
0
242,491
0
W
Charybdis
14,190
946
78
5
0
248,591
0
W
Morgan Le Fay
12,030
802
42
3
0
259,310
0
L
Yemoja
9,200
613
10
1
0
233,035
1
W
Bacchus
11,401
760
13
1
0
295,728
0
L
Skadi
9,771
651
25
2
0
203,742
0
L
Hera
10,742
716
40
3
0
265,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role