Player Matchup

Medusa
Medusa
Ripℓey
Medusa
Level 129
God Stats
1W - 0L
1,820 SR
Queue Stats
12W - 6L
1,607 Elo+
Solo
Merlin
Merlin
SFB195
Merlin
Level 126
God Stats
5W - 1L
1,738 SR
Queue Stats
362W - 320L
1,629 Elo+
Party 1
Guan Yu
Guan Yu
qwertuqwert
Guan Yu
Level 120
God Stats
1W - 1L
1,307 SR
Queue Stats
220W - 196L
1,544 Elo+
Party 1
Team Averages
Level 125
1,622 SR
1,593 Elo+

VS

Team Averages
Level 98
1,715 SR
1,566 Elo+
Anubis
Anubis
Crakenne
Anubis
Level 120
God Stats
1W - 1L
1,848 SR
Queue Stats
30W - 29L
1,572 Elo+
Solo
Fenrir
Fenrir
DELSIhuligan
Fenrir
Level 71
God Stats
52W - 42L
1,834 SR
Queue Stats
599W - 653L
1,615 Elo+
Solo
Cabrakan
Cabrakan
LordMiLoud
Cabrakan
Level 104
God Stats
0W - 5L
1,464 SR
Queue Stats
386W - 386L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ripℓey
Medusa
15
10 / 4 / 4
11,953
747
19,486
14,573
5,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
SFB195
Merlin
14
2 / 2 / 9
10,523
658
13,209
7,234
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
qwertuqwert
Guan Yu
15
4 / 0 / 9
10,944
684
13,471
16,850
15,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crakenne
Anubis
13
1 / 7 / 2
9,445
590
6,332
12,304
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
3 / 4 / 1
9,974
623
9,676
24,230
15,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
LordMiLoud
Cabrakan
15
2 / 5 / 3
10,338
646
10,109
16,872
9,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
6
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Crakenne
Anubis
1
7
2
0.29
L
Fenrir
3
4
1
0.88
L
Cabrakan
LordMiLoud
Cabrakan
2
5
3
0.7
W
Medusa
Ripℓey
Medusa
10
4
4
3
W
Merlin
SFB195
Merlin
2
2
9
3.25
W
Guan Yu
qwertuqwert
Guan Yu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,166
Damage
26,117
38,657
Taken
53,406
23,620
Mitigated
28,468
17,289
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Crakenne
Anubis
6,332
349
0
807
12,304
3,765
0
1,800
10,311
41,327
0
L
Fenrir
9,676
2,665
0
1,495
24,230
15,530
0
7,112
16,629
0
16,411
L
Cabrakan
LordMiLoud
Cabrakan
10,109
1,038
0
1,516
16,872
9,173
0
3,731
12,837
40,999
0
W
Medusa
Ripℓey
Medusa
19,486
9,035
0
4,915
14,573
5,050
1,010
6,552
7,875
0
65,570
W
Merlin
SFB195
Merlin
13,209
752
0
2,783
7,234
2,572
881
2,334
4,736
42,129
0
W
Guan Yu
qwertuqwert
Guan Yu
13,471
2,976
1,202
8,389
16,850
15,998
961
7,504
8,977
0
33,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,420
Gold Earned
29,757
185
Minions Killed
161
9
Camps Cleared
5
915,351
Distance Traveled
834,105
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,445
590
92
6
2
247,467
6
L
Fenrir
9,974
623
12
1
0
313,085
1
L
Cabrakan
10,338
646
57
4
3
273,553
1
W
Medusa
11,953
747
83
5
3
273,356
3
W
Merlin
10,523
658
66
4
3
272,497
3
W
Guan Yu
10,944
684
36
2
3
369,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role