Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ChaosSauce12
Discordia
Level 117
God Stats
16W - 28L
1,359 SR
Queue Stats
86W - 106L
1,475 Elo+
Party 1
Rama
Rama
Ingulbjorn
Rama
Level 127
God Stats
1W - 1L
1,283 SR
Queue Stats
81W - 76L
1,514 Elo+
Party 1
Team Averages
Level 113
1,381 SR
1,496 Elo+

VS

Team Averages
Level 117
1,604 SR
1,487 Elo+
Cerberus
Cerberus
DNELSON420
Cerberus
Level 102
God Stats
2W - 1L
1,805 SR
Queue Stats
73W - 77L
1,440 Elo+
Party 2
Ratatoskr
Ratatoskr
JigGaJ
Ratatoskr
Level 111
God Stats
2W - 5L
1,746 SR
Queue Stats
230W - 212L
1,495 Elo+
Solo
The Morrigan
The Morrigan
TheUltimateRat9
The Morrigan
Level 137
God Stats
0W - 3L
1,260 SR
Queue Stats
218W - 206L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 2 / 11
11,566
609
7,974
12,720
13,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
ChaosSauce12
Discordia
15
3 / 5 / 5
11,759
619
13,200
15,916
6,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 3 / 2
13,631
717
19,560
16,557
6,523
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DNELSON420
Cerberus
13
2 / 8 / 4
10,866
572
8,831
25,241
22,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
JigGaJ
Ratatoskr
15
3 / 2 / 5
11,626
612
10,089
13,637
10,181
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TheUltimateRat9
The Morrigan
16
5 / 5 / 5
12,234
644
19,681
14,415
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
10
10
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
11
2.75
W
Discordia
ChaosSauce12
Discordia
3
5
5
1.1
L
Cerberus
DNELSON420
Cerberus
2
8
4
0.5
W
12
3
2
4.33
L
Ratatoskr
JigGaJ
Ratatoskr
3
2
5
2.75
L
The Morrigan
TheUltimateRat9
The Morrigan
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,734
Damage
38,601
45,193
Taken
53,293
27,276
Mitigated
38,131
12,710
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,974
2,035
1,978
2,323
12,720
13,943
217
7,263
4,815
24,068
0
W
Discordia
ChaosSauce12
Discordia
13,200
1,547
151
3,541
15,916
6,810
314
10,568
4,580
66,925
0
L
Cerberus
DNELSON420
Cerberus
8,831
183
804
4,758
25,241
22,812
118
8,829
16,412
27,623
0
W
19,560
17,470
0
4,717
16,557
6,523
2,298
9,023
6,773
0
73,419
L
Ratatoskr
JigGaJ
Ratatoskr
10,089
501
455
1,573
13,637
10,181
466
4,740
8,897
0
37,323
L
The Morrigan
TheUltimateRat9
The Morrigan
19,681
2,584
0
3,000
14,415
5,138
724
8,226
6,182
49,559
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,956
Gold Earned
34,726
227
Minions Killed
181
7
Camps Cleared
8
902,166
Distance Traveled
1,005,111
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,566
609
34
2
0
287,616
3
W
Discordia
11,759
619
110
6
4
294,932
4
L
Cerberus
10,866
572
46
2
0
308,815
3
W
Rama
13,631
717
83
4
3
319,618
9
L
Ratatoskr
11,626
612
59
3
4
378,420
2
L
The Morrigan
12,234
644
76
4
4
317,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role