Player Matchup

Gilgamesh
Gilgamesh
FartYourMom
Gilgamesh
Level 128
God Stats
83W - 54L
1,728 SR
Queue Stats
396W - 304L
1,595 Elo+
Party 1
Poseidon
Poseidon
IDateYourDad
Poseidon
Level 138
God Stats
19W - 5L
1,690 SR
Queue Stats
370W - 255L
1,678 Elo+
Party 1
Ymir
Ymir
XxTheLegend69xX
Ymir
Level 6
God Stats
1W - 2L
1,181 SR
Queue Stats
2W - 3L
1,126 Elo+
Party 1
Team Averages
Level 91
1,533 SR
1,466 Elo+

VS

Team Averages
Level 36
1,378 SR
1,365 Elo+
Fenrir
Fenrir
Otpisani
Fenrir
Level 29
God Stats
1W - 2L
1,413 SR
Queue Stats
40W - 56L
1,395 Elo+
Party 2
Atlas
Atlas
Slade_Shadows
Atlas
Level 46
God Stats
10W - 9L
1,529 SR
Queue Stats
135W - 125L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
killaquant
Danzaburou
Level 34
God Stats
31W - 50L
1,193 SR
Queue Stats
143W - 165L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FartYourMom
Gilgamesh
13
13 / 2 / 9
9,821
893
16,570
13,271
8,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
IDateYourDad
Poseidon
14
9 / 1 / 11
9,457
860
15,716
6,545
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 22
9,711
883
4,605
11,292
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Otpisani
Fenrir
9
1 / 12 / 2
7,233
658
3,444
16,572
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 4
7,626
693
3,974
16,025
14,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
killaquant
Danzaburou
9
1 / 7 / 3
7,237
658
3,313
9,462
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
24
Kills
3
5
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FartYourMom
Gilgamesh
13
2
9
8.75
W
Poseidon
IDateYourDad
Poseidon
9
1
11
14.5
L
Fenrir
Otpisani
Fenrir
1
12
2
0.17
L
1
5
4
0.6
W
2
2
22
6.5
L
Danzaburou
killaquant
Danzaburou
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
10,731
31,108
Taken
42,059
20,999
Mitigated
24,871
5,637
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FartYourMom
Gilgamesh
16,570
6,097
0
316
13,271
8,226
670
1,461
11,810
0
37,827
W
Poseidon
IDateYourDad
Poseidon
15,716
2,044
96
1,547
6,545
2,452
1,040
942
5,603
52,051
0
L
Fenrir
Otpisani
Fenrir
3,444
205
0
329
16,572
6,897
0
7,376
9,196
0
7,206
L
3,974
1,499
302
1,464
16,025
14,946
0
9,927
6,098
14,111
0
W
4,605
1,006
334
3,344
11,292
10,321
365
1,807
9,485
10,745
0
L
Danzaburou
killaquant
Danzaburou
3,313
1,842
0
1,025
9,462
3,028
0
3,336
6,126
0
14,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
22,096
148
Minions Killed
52
9
Camps Cleared
0
658,298
Distance Traveled
509,511
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,821
893
42
4
7
200,137
1
W
Poseidon
9,457
860
92
8
2
236,154
4
L
Fenrir
7,233
658
15
1
0
171,960
2
L
Atlas
7,626
693
9
1
0
196,427
2
W
Ymir
9,711
883
14
1
0
222,007
0
L
Danzaburou
7,237
658
28
3
0
141,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role