Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CopperFeline
Achilles
Level 106
God Stats
53W - 46L
1,596 SR
Queue Stats
359W - 346L
1,456 Elo+
Solo
Cliodhna
Cliodhna
JRB 4 LlFE
Cliodhna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,218 Elo+
Solo
Nox
Nox
RK Renegax
Nox
Level 140
God Stats
12W - 29L
1,346 SR
Queue Stats
706W - 786L
1,360 Elo+
Solo
Loki
Loki
Relic B
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,372 Elo+
Solo
Team Averages
Level 83
1,488 SR
1,381 Elo+

VS

Team Averages
Level 71
1,460 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
ARIES IMMORTAL
Tsukuyomi
Level 93
God Stats
5W - 4L
1,289 SR
Queue Stats
47W - 32L
1,399 Elo+
Solo
Ymir
Ymir
DelectDelish229
Ymir
Level 67
God Stats
23W - 21L
1,408 SR
Queue Stats
209W - 236L
1,298 Elo+
Solo
Izanami
Izanami
FLAMiNGNiNJA719
Izanami
Level 74
God Stats
7W - 5L
1,500 SR
Queue Stats
60W - 52L
1,417 Elo+
Solo
Danzaburou
Danzaburou
SLOWBURNPURP
Danzaburou
Level 81
God Stats
1W - 0L
1,773 SR
Queue Stats
43W - 57L
1,367 Elo+
Solo
Janus
Janus
TGS Ech0x
Janus
Level 41
God Stats
1W - 3L
1,333 SR
Queue Stats
104W - 114L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 3 / 1
6,554
546
6,602
7,561
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
CopperFeline
Achilles
9
1 / 3 / 0
5,631
469
5,040
6,858
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
JRB 4 LlFE
Cliodhna
8
0 / 3 / 0
4,796
400
1,374
6,461
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 0
6,218
518
2,152
8,026
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Relic B
Loki
10
1 / 1 / 1
5,980
498
1,830
6,311
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARIES IMMORTAL
Tsukuyomi
12
5 / 1 / 4
7,217
601
4,583
7,023
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 5
6,899
575
5,226
8,575
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 0
7,700
642
3,942
5,337
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SLOWBURNPURP
Danzaburou
8
1 / 2 / 1
5,462
455
1,058
4,826
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
TGS Ech0x
Janus
12
3 / 1 / 3
6,953
579
5,961
5,234
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
15
15
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
1
0.83
W
Tsukuyomi
ARIES IMMORTAL
Tsukuyomi
5
1
4
7
L
Achilles
CopperFeline
Achilles
1
3
0
0.33
W
3
1
5
5.5
W
3
1
0
3
L
Cliodhna
JRB 4 LlFE
Cliodhna
0
3
0
0
L
1
5
0
0.2
L
Loki
Relic B
Loki
1
1
1
1.5
W
Danzaburou
SLOWBURNPURP
Danzaburou
1
2
1
0.75
W
Janus
TGS Ech0x
Janus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
20,770
35,217
Taken
30,995
11,924
Mitigated
11,016
9,745
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,602
5,749
0
2,266
7,561
2,578
672
2,223
5,296
0
38,285
W
Tsukuyomi
ARIES IMMORTAL
Tsukuyomi
4,583
1,361
0
3,815
7,023
2,169
31
558
6,425
0
33,127
L
Achilles
CopperFeline
Achilles
5,040
1,537
0
1,894
6,858
3,774
0
737
6,121
3,653
19,136
W
5,226
364
44
1,840
8,575
5,135
0
142
8,433
23,628
0
W
3,942
3,243
0
2,868
5,337
1,561
2,316
297
5,040
0
44,343
L
Cliodhna
JRB 4 LlFE
Cliodhna
1,374
306
0
341
6,461
1,597
24
3,206
3,164
0
11,498
L
2,152
147
0
2,088
8,026
2,299
497
4,567
3,138
31,842
0
L
Loki
Relic B
Loki
1,830
488
0
3,156
6,311
1,676
330
0
6,311
0
28,647
W
Danzaburou
SLOWBURNPURP
Danzaburou
1,058
283
0
637
4,826
653
175
0
4,826
0
17,477
W
Janus
TGS Ech0x
Janus
5,961
801
0
2,088
5,234
1,498
517
1,838
3,218
37,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
34,231
279
Minions Killed
323
0
Camps Cleared
0
1,005,479
Distance Traveled
1,036,864
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,554
546
72
6
0
194,514
0
W
Tsukuyomi
7,217
601
75
6
0
264,720
0
L
Achilles
5,631
469
51
4
0
183,107
1
W
Ymir
6,899
575
31
3
0
214,636
0
W
Izanami
7,700
642
108
9
0
206,504
0
L
Cliodhna
4,796
400
27
2
0
181,754
1
L
Nox
6,218
518
58
5
0
202,298
0
L
Loki
5,980
498
71
6
0
243,806
0
W
Danzaburou
5,462
455
28
2
0
137,453
2
W
Janus
6,953
579
81
7
0
213,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role