Player Matchup

Ra
Ra
BOOGIEESQUIRE
Ra
Level 155
God Stats
21W - 21L
1,599 SR
Queue Stats
198W - 201L
1,562 Elo+
Party 1
Susano
Susano
SuaveShelf2
Susano
Level 25
God Stats
7W - 0L
1,944 SR
Queue Stats
42W - 16L
1,688 Elo+
Party 1
Ymir
Ymir
im2slick4u12
Ymir
Level 129
God Stats
2W - 0L
1,622 SR
Queue Stats
46W - 26L
1,642 Elo+
Party 1
Team Averages
Level 103
1,721 SR
1,631 Elo+

VS

Team Averages
Level 75
1,466 SR
1,461 Elo+
Nox
Nox
Aimisazuki
Nox
Level 101
God Stats
2W - 5L
1,382 SR
Queue Stats
624W - 626L
1,471 Elo+
Party 2
Geb
Geb
Alzier7917
Geb
Level 18
God Stats
4W - 3L
1,597 SR
Queue Stats
35W - 49L
1,345 Elo+
Party 2
Ne Zha
Ne Zha
Mr55Nickels
Ne Zha
Level 107
God Stats
3W - 7L
1,419 SR
Queue Stats
396W - 360L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
8,269
827
10,141
6,290
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
10
3 / 1 / 7
6,941
694
3,539
4,890
1,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 0 / 10
8,271
827
8,503
7,690
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,575
658
5,014
6,292
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 2
6,167
617
3,410
12,363
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
9
0 / 6 / 1
5,915
592
4,964
7,570
2,841
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
6
2
0.17
W
7
1
8
11
L
Ne Zha
0
6
1
0.08
W
Susano
3
1
7
6.5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
13,388
18,870
Taken
26,225
10,695
Mitigated
14,323
7,471
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,014
469
0
783
6,292
2,206
0
3,917
2,114
20,051
0
L
3,410
178
0
444
12,363
9,276
0
8,235
3,530
8,816
0
W
10,141
1,609
1,578
3,227
6,290
2,114
518
3,087
3,203
38,864
0
L
Ne Zha
4,964
577
0
508
7,570
2,841
0
5,838
1,311
0
19,111
W
Susano
3,539
492
0
0
4,890
1,351
0
2,180
2,710
0
6,900
W
8,503
1,690
0
2,666
7,690
7,230
466
3,356
4,334
17,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
18,657
107
Minions Killed
89
7
Camps Cleared
2
509,189
Distance Traveled
463,684
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,575
658
47
5
1
152,402
1
L
Geb
6,167
617
8
1
1
144,629
1
W
Ra
8,269
827
82
8
3
193,029
1
L
Ne Zha
5,915
592
34
3
0
166,653
4
W
Susano
6,941
694
2
0
0
153,587
0
W
Ymir
8,271
827
23
2
4
162,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role