Player Matchup

Artemis
Artemis
BOPerez66
Artemis
Level 119
God Stats
1W - 3L
1,413 SR
Queue Stats
47W - 51L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
DrinkJOOSE5
Jing Wei
Level 147
God Stats
4W - 6L
1,528 SR
Queue Stats
207W - 198L
1,520 Elo+
Solo
Neith
Neith
Goldmember1661
Neith
Level 156
God Stats
2W - 3L
1,515 SR
Queue Stats
249W - 230L
1,565 Elo+
Solo
Freya
Freya
Psling is Based
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 2
Ra
Ra
VersatileTree7
Ra
Level 127
God Stats
1W - 3L
1,371 SR
Queue Stats
221W - 247L
1,426 Elo+
Party 2
Team Averages
Level 141
1,465 SR
1,472 Elo+

VS

Team Averages
Level 108
1,622 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CORNAMENTAHP
Hachiman
Level 96
God Stats
3W - 1L
1,588 SR
Queue Stats
272W - 261L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Ghost82323
Cthulhu
Level 68
God Stats
6W - 1L
1,579 SR
Queue Stats
106W - 85L
1,498 Elo+
Party 1
Raijin
Raijin
KingNuke1K
Raijin
Level 126
God Stats
2W - 0L
1,781 SR
Queue Stats
157W - 142L
1,473 Elo+
Party 1
Terra
Terra
Wolfie CPW
Terra
Level 143
God Stats
6W - 1L
1,663 SR
Queue Stats
150W - 137L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BOPerez66
Artemis
13
1 / 4 / 2
7,115
712
13,581
11,654
3,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
DrinkJOOSE5
Jing Wei
14
1 / 1 / 2
7,039
704
7,545
6,565
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 3
7,343
734
11,537
8,771
2,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 8 / 3
6,444
644
7,677
12,817
3,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 1
7,139
714
6,180
11,074
3,530
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 2 / 12
8,750
875
9,634
7,345
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
CORNAMENTAHP
Hachiman
15
6 / 2 / 7
9,324
932
11,054
8,783
3,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Ghost82323
Cthulhu
17
8 / 0 / 13
9,577
958
10,906
16,166
10,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
KingNuke1K
Raijin
13
2 / 2 / 10
8,219
822
9,156
7,606
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
14
1 / 0 / 18
8,426
843
7,076
16,532
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
6
Kills
21
21
Deaths
6
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
12
5
L
Artemis
BOPerez66
Artemis
1
4
2
0.5
W
Hachiman
CORNAMENTAHP
Hachiman
6
2
7
4.75
L
Jing Wei
DrinkJOOSE5
Jing Wei
1
1
2
2
W
Cthulhu
Ghost82323
Cthulhu
8
0
13
14.5
L
3
2
3
2.25
W
Raijin
KingNuke1K
Raijin
2
2
10
3.5
L
0
8
3
0.19
L
1
6
1
0.25
W
Terra
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,520
Damage
47,826
50,881
Taken
56,432
16,060
Mitigated
28,530
20,591
Healing
35,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,634
2,074
1,754
1,149
7,345
2,528
1,588
1,554
5,791
19,911
0
L
Artemis
BOPerez66
Artemis
13,581
5,973
628
4,083
11,654
3,736
51
7,606
3,891
0
22,737
W
Hachiman
CORNAMENTAHP
Hachiman
11,054
4,210
1,155
967
8,783
3,381
1,381
2,100
6,683
0
20,405
L
Jing Wei
DrinkJOOSE5
Jing Wei
7,545
5,883
867
2,013
6,565
2,034
0
5,622
909
0
20,095
W
Cthulhu
Ghost82323
Cthulhu
10,906
337
5,995
8,070
16,166
10,694
160
3,668
12,498
24,643
0
L
11,537
1,444
1,101
3,084
8,771
2,908
0
4,935
3,796
0
21,338
W
Raijin
KingNuke1K
Raijin
9,156
863
1,480
1,887
7,606
2,642
693
2,227
5,379
17,831
0
L
7,677
2,587
731
2,960
12,817
3,852
0
10,218
2,205
13,780
0
L
6,180
371
2,294
2,830
11,074
3,530
0
7,695
3,308
18,971
0
W
Terra
7,076
225
5,286
7,894
16,532
9,285
595
4,308
12,224
8,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
44,296
106
Minions Killed
91
0
Camps Cleared
0
852,255
Distance Traveled
957,848
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,750
875
21
2
0
203,309
1
L
Artemis
7,115
712
20
2
0
161,416
0
W
Hachiman
9,324
932
21
2
0
173,877
0
L
Jing Wei
7,039
704
28
3
0
196,617
1
W
Cthulhu
9,577
958
19
2
0
216,777
1
L
Neith
7,343
734
31
3
0
182,957
0
W
Raijin
8,219
822
23
2
0
167,454
0
L
Freya
6,444
644
9
1
0
131,881
0
L
Ra
7,139
714
18
2
0
179,384
0
W
Terra
8,426
843
7
1
0
196,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role