Player Matchup

Guan Yu
Guan Yu
TL_DreamXBreaker
Guan Yu
Level 114
God Stats
1W - 1L
1,332 SR
Queue Stats
50W - 61L
1,349 Elo+
Party 2
Heimdallr
Heimdallr
TL_FeoX
Heimdallr
Level 67
God Stats
1W - 1L
1,574 SR
Queue Stats
40W - 51L
1,336 Elo+
Party 2
Ymir
Ymir
TL_GodslayerX
Ymir
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 61L
1,362 Elo+
Party 2
Sol
Sol
VexingorcTTV
Sol
Level 102
God Stats
4W - 6L
1,534 SR
Queue Stats
437W - 500L
1,389 Elo+
Solo
Ullr
Ullr
dzllzd
Ullr
Level 88
God Stats
19W - 24L
1,483 SR
Queue Stats
246W - 272L
1,394 Elo+
Solo
Team Averages
Level 94
1,485 SR
1,366 Elo+

VS

Team Averages
Level 97
1,470 SR
1,336 Elo+
Morgan Le Fay
Morgan Le Fay
ArabSheriff
Morgan Le Fay
Level 49
God Stats
12W - 14L
1,453 SR
Queue Stats
83W - 95L
1,371 Elo+
Solo
Ymir
Ymir
IH8EVRY1EQLLY
Ymir
Level 141
God Stats
10W - 8L
1,406 SR
Queue Stats
191W - 218L
1,343 Elo+
Solo
Cupid
Cupid
IKILLYOU8844
Cupid
Level 108
God Stats
2W - 1L
1,559 SR
Queue Stats
47W - 73L
1,305 Elo+
Party 1
Skadi
Skadi
Yorch_Mono
Skadi
Level 83
God Stats
303W - 285L
1,453 SR
Queue Stats
493W - 558L
1,339 Elo+
Solo
Susano
Susano
thefatman250
Susano
Level 105
God Stats
2W - 3L
1,479 SR
Queue Stats
243W - 268L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,188
383
9,019
24,181
19,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TL_FeoX
Heimdallr
15
3 / 12 / 5
9,399
392
10,886
21,103
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 8 / 6
9,943
414
10,934
23,112
15,898
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
6 / 5 / 2
11,642
485
15,051
19,132
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
dzllzd
Ullr
2
0 / 0 / 0
6,043
252
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArabSheriff
Morgan Le Fay
20
14 / 0 / 7
15,405
642
25,104
16,147
7,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 14
12,604
525
8,006
21,304
27,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 7 / 10
11,983
499
17,036
17,167
6,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
20
2 / 4 / 6
13,405
559
11,430
15,914
6,401
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
17
2 / 2 / 7
11,379
474
6,820
20,355
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
14
Kills
30
30
Deaths
17
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArabSheriff
Morgan Le Fay
14
0
7
17.5
W
6
4
14
3.25
W
6
7
10
1.57
L
2
5
3
0.7
L
Heimdallr
TL_FeoX
Heimdallr
3
12
5
0.46
L
3
8
6
0.75
L
6
5
2
1.4
W
Skadi
2
4
6
1.25
L
Ullr
dzllzd
Ullr
0
0
0
0
W
Susano
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,890
Damage
68,396
87,528
Taken
90,887
49,345
Mitigated
55,354
23,952
Healing
25,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArabSheriff
Morgan Le Fay
25,104
1,192
162
4,699
16,147
7,386
1,992
7,230
8,751
139,974
0
W
8,006
2,618
0
2,863
21,304
27,588
370
6,507
14,687
24,443
0
W
17,036
12,097
1,834
5,794
17,167
6,966
3,086
8,704
8,248
0
60,519
L
9,019
1,616
381
7,160
24,181
19,914
0
9,266
14,621
0
42,843
L
Heimdallr
TL_FeoX
Heimdallr
10,886
4,219
230
3,756
21,103
6,551
0
4,699
16,231
0
49,505
L
10,934
1,211
0
4,452
23,112
15,898
180
10,427
12,423
51,341
0
L
15,051
3,222
0
7,973
19,132
6,982
0
8,639
10,037
77,045
6,590
W
Skadi
11,430
5,175
0
3,393
15,914
6,401
8,987
4,168
11,512
0
104,580
L
Ullr
dzllzd
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Susano
6,820
1,953
620
6,295
20,355
7,013
889
4,845
15,382
0
78,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
64,776
343
Minions Killed
584
0
Camps Cleared
0
1,632,768
Distance Traveled
2,458,944
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,405
642
193
8
0
502,471
8
W
Ymir
12,604
525
13
1
0
484,048
3
W
Cupid
11,983
499
87
4
0
427,438
2
L
Guan Yu
9,188
383
72
3
0
454,806
0
L
Heimdallr
9,399
392
69
3
0
401,599
0
L
Ymir
9,943
414
54
2
0
374,334
3
L
Sol
11,642
485
148
6
0
401,950
9
W
Skadi
13,405
559
174
7
0
479,865
10
L
Ullr
6,043
252
0
0
0
79
0
W
Susano
11,379
474
117
5
0
565,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role