Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AlexTheLion1224
Merlin
Level 128
God Stats
1W - 1L
1,488 SR
Queue Stats
21W - 20L
1,480 Elo+
Solo
Chernobog
Chernobog
MrChemicalBlue
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
ObscureInsanity
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,499 Elo+
Party 1
Da Ji
Da Ji
Schlasch
Da Ji
Level 158
God Stats
0W - 2L
1,623 SR
Queue Stats
32W - 34L
1,580 Elo+
Party 1
Team Averages
Level 119
1,522 SR
1,512 Elo+

VS

Team Averages
Level 121
1,747 SR
1,604 Elo+
Terra
Terra
BakaBella
Terra
Level 148
God Stats
2W - 0L
1,743 SR
Queue Stats
67W - 22L
1,624 Elo+
Party 2
Nox
Nox
Bimmpy
Nox
Level 126
God Stats
4W - 2L
1,571 SR
Queue Stats
219W - 111L
1,713 Elo+
Party 2
Camazotz
Camazotz
HeNeedSumMilk13
Camazotz
Level 160
God Stats
3W - 3L
1,527 SR
Queue Stats
463W - 532L
1,431 Elo+
Solo
Ares
Ares
SeanB0i
Ares
Level 16
God Stats
4W - 0L
1,959 SR
Queue Stats
43W - 11L
1,538 Elo+
Party 2
Neith
Neith
gatovish
Neith
Level 154
God Stats
5W - 1L
1,937 SR
Queue Stats
160W - 65L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 3 / 2
8,735
874
9,460
9,852
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 1
7,001
700
6,457
7,651
2,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
MrChemicalBlue
Chernobog
11
0 / 8 / 0
6,304
630
3,794
11,499
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 6 / 0
6,116
612
4,779
10,949
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Schlasch
Da Ji
10
0 / 11 / 1
6,407
641
4,452
17,893
13,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BakaBella
Terra
15
3 / 0 / 28
9,665
967
6,399
7,826
6,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
Bimmpy
Nox
16
9 / 1 / 16
9,468
947
9,456
5,738
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
14
2 / 1 / 19
8,455
846
8,896
11,548
7,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
SeanB0i
Ares
13
0 / 2 / 21
8,476
848
5,321
11,159
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
gatovish
Neith
18
19 / 1 / 11
10,948
1,095
23,527
8,339
4,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
128
3
Kills
33
33
Deaths
5
4
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
L
1
5
1
0.3
W
Terra
BakaBella
Terra
3
0
28
17
W
Nox
Bimmpy
Nox
9
1
16
17
W
Camazotz
2
1
19
11.5
L
Chernobog
MrChemicalBlue
Chernobog
0
8
0
0
L
0
6
0
0
L
Da Ji
Schlasch
Da Ji
0
11
1
0.05
W
Ares
SeanB0i
Ares
0
2
21
5.25
W
Neith
gatovish
Neith
19
1
11
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,942
Damage
53,599
57,844
Taken
44,610
27,838
Mitigated
35,992
11,871
Healing
24,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,460
1,966
621
1,672
9,852
7,026
0
3,107
6,398
20,188
0
L
6,457
37
169
484
7,651
2,020
0
2,202
5,362
13,427
0
W
Terra
BakaBella
Terra
6,399
645
5,914
4,319
7,826
6,578
668
3,544
3,966
11,648
0
W
Nox
Bimmpy
Nox
9,456
681
1,545
779
5,738
3,315
735
3,637
2,101
22,060
0
W
Camazotz
8,896
1,424
568
7,099
11,548
7,019
1,819
5,911
5,637
0
15,212
L
Chernobog
MrChemicalBlue
Chernobog
3,794
1,895
0
99
11,499
2,476
0
5,776
5,653
0
11,072
L
4,779
347
3,320
3,101
10,949
2,387
0
3,703
7,006
10,588
0
L
Da Ji
Schlasch
Da Ji
4,452
593
622
1,783
17,893
13,929
0
6,388
11,282
0
9,938
W
Ares
SeanB0i
Ares
5,321
314
0
864
11,159
14,416
900
4,957
6,202
9,305
0
W
Neith
gatovish
Neith
23,527
6,745
438
2,545
8,339
4,664
311
2,647
5,692
0
45,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
47,012
75
Minions Killed
114
0
Camps Cleared
0
730,180
Distance Traveled
993,725
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,735
874
28
3
0
161,784
0
L
Merlin
7,001
700
23
2
0
144,392
0
W
Terra
9,665
967
7
1
0
204,563
0
W
Nox
9,468
947
41
4
0
183,690
1
W
Camazotz
8,455
846
11
1
0
197,485
1
L
Chernobog
6,304
630
16
2
0
126,854
0
L
Chang'e
6,116
612
6
1
0
154,582
0
L
Da Ji
6,407
641
2
0
0
142,568
0
W
Ares
8,476
848
7
1
0
213,865
0
W
Neith
10,948
1,095
48
5
0
194,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role