Player Matchup

Atlas
Atlas
CerealBanjo8809
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,337 Elo+
Party 2
Izanami
Izanami
JarJartheSithL
Izanami
Level 29
God Stats
12W - 3L
1,795 SR
Queue Stats
105W - 100L
1,476 Elo+
Party 1
King Arthur
King Arthur
JudoActionJesus
King Arthur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,440 Elo+
Party 2
Sol
Sol
PsychoxDuck
Sol
Level 85
God Stats
25W - 14L
1,666 SR
Queue Stats
106W - 92L
1,485 Elo+
Party 1
Arachne
Arachne
Vlllxn
Arachne
Level 32
God Stats
6W - 12L
1,398 SR
Queue Stats
21W - 33L
1,445 Elo+
Party 2
Team Averages
Level 62
1,572 SR
1,436 Elo+

VS

Team Averages
Level 74
1,511 SR
1,509 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Basic Basically
Heimdallr
Level 146
God Stats
8W - 7L
1,549 SR
Queue Stats
169W - 168L
1,558 Elo+
Party 3
Sun Wukong
Sun Wukong
GUBBinsThe2nd
Sun Wukong
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 16L
1,576 Elo+
Party 3
Set
Set
IICyberPunkII
Set
Level 49
God Stats
30W - 20L
1,632 SR
Queue Stats
62W - 62L
1,485 Elo+
Solo
Atlas
Atlas
synysterz
Atlas
Level 40
God Stats
1W - 1L
1,373 SR
Queue Stats
19W - 25L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,526
426
6,920
13,862
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 3
9,402
470
8,220
12,021
3,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JudoActionJesus
King Arthur
15
2 / 6 / 5
9,560
478
9,697
18,334
10,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 5
10,276
514
18,130
16,807
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Vlllxn
Arachne
16
8 / 8 / 2
10,428
521
10,889
16,345
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 5 / 10
10,173
509
10,004
8,626
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Basic Basically
Heimdallr
18
5 / 4 / 14
11,055
553
13,258
17,604
8,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
GUBBinsThe2nd
Sun Wukong
17
8 / 3 / 11
10,917
546
13,065
16,739
10,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 4 / 9
11,154
558
12,784
13,888
10,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
synysterz
Atlas
15
5 / 1 / 17
10,828
541
8,491
18,727
23,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
17
Kills
30
30
Deaths
17
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
5
10
1.8
W
Heimdallr
Basic Basically
Heimdallr
5
4
14
3
L
1
7
1
0.21
W
Sun Wukong
GUBBinsThe2nd
Sun Wukong
8
3
11
4.5
W
8
4
9
3.13
L
3
5
3
0.9
L
King Arthur
JudoActionJesus
King Arthur
2
6
5
0.75
L
3
4
5
1.38
L
Arachne
Vlllxn
Arachne
8
8
2
1.13
W
Atlas
synysterz
Atlas
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,856
Damage
57,602
77,369
Taken
75,584
43,262
Mitigated
56,344
17,527
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,004
260
0
400
8,626
3,062
1,189
3,050
5,576
45,992
0
W
Heimdallr
Basic Basically
Heimdallr
13,258
1,982
111
4,379
17,604
8,015
2,880
6,544
11,060
0
81,572
L
6,920
3,485
0
862
13,862
14,178
34
4,715
9,147
24,804
0
W
Sun Wukong
GUBBinsThe2nd
Sun Wukong
13,065
2,760
0
4,258
16,739
10,969
2,502
6,376
10,363
7,804
60,789
W
12,784
5,404
0
2,290
13,888
10,943
1,401
2,999
10,889
0
57,137
L
8,220
6,347
0
1,497
12,021
3,823
1,494
2,703
9,318
0
70,845
L
King Arthur
JudoActionJesus
King Arthur
9,697
1,203
0
3,010
18,334
10,807
456
2,966
15,361
4,253
47,043
L
18,130
6,511
0
9,390
16,807
6,829
1,238
3,507
13,300
78,959
11,519
L
Arachne
Vlllxn
Arachne
10,889
7,489
0
2,768
16,345
7,625
22
6,318
10,026
0
61,316
W
Atlas
synysterz
Atlas
8,491
3,192
0
1,520
18,727
23,355
372
5,938
12,789
28,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,192
Gold Earned
54,127
476
Minions Killed
474
0
Camps Cleared
0
1,940,578
Distance Traveled
1,895,364
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,173
509
78
4
0
364,590
2
W
Heimdallr
11,055
553
125
6
0
380,361
1
L
Atlas
8,526
426
28
1
0
376,403
1
W
Sun Wukong
10,917
546
117
6
0
400,836
0
W
Set
11,154
558
119
6
0
368,025
0
L
Izanami
9,402
470
126
6
0
333,564
3
L
King Arthur
9,560
478
92
5
0
382,260
2
L
Sol
10,276
514
140
7
0
395,617
7
L
Arachne
10,428
521
90
5
0
452,734
2
W
Atlas
10,828
541
35
2
0
381,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role