Player Matchup

Olorun
Olorun
 
Olorun
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Riley9991
Bastet
Level 66
God Stats
12W - 12L
1,438 SR
Queue Stats
56W - 62L
1,424 Elo+
Party 1
Fafnir
Fafnir
Saimuala
Fafnir
Level 86
God Stats
2W - 0L
1,379 SR
Queue Stats
42W - 25L
1,639 Elo+
Party 1
Medusa
Medusa
ZapZyNinjaah
Medusa
Level 84
God Stats
53W - 24L
1,625 SR
Queue Stats
305W - 205L
1,626 Elo+
Party 1
Guan Yu
Guan Yu
worryingaboutme
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,789 Elo+
Party 1
Team Averages
Level 63
1,488 SR
1,595 Elo+

VS

Team Averages
Level 77
1,557 SR
1,602 Elo+
Chernobog
Chernobog
BlindRevival
Chernobog
Level 49
God Stats
0W - 6L
1,176 SR
Queue Stats
29W - 33L
1,461 Elo+
Solo
Bacchus
Bacchus
DtrainUnchained
Bacchus
Level 128
God Stats
3W - 4L
1,743 SR
Queue Stats
84W - 72L
1,664 Elo+
Party 2
Loki
Loki
Forbidden Order
Loki
Level 3
God Stats
1W - 1L
1,813 SR
Queue Stats
14W - 19L
1,745 Elo+
Party 2
Gilgamesh
Gilgamesh
MrRippin
Gilgamesh
Level 160
God Stats
4W - 6L
1,450 SR
Queue Stats
101W - 80L
1,653 Elo+
Party 2
Vulcan
Vulcan
direbelief
Vulcan
Level 46
God Stats
20W - 19L
1,604 SR
Queue Stats
279W - 264L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
5 / 0 / 1
8,444
603
7,051
6,516
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Riley9991
Bastet
13
3 / 2 / 2
7,822
559
3,688
9,002
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
Saimuala
Fafnir
12
1 / 0 / 6
7,877
563
2,400
8,148
8,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
14
1 / 1 / 1
8,505
608
5,079
9,001
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 0
8,704
622
5,143
6,832
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlindRevival
Chernobog
11
0 / 1 / 0
6,505
465
1,499
5,365
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
0 / 3 / 0
5,726
409
2,479
9,559
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 6 / 0
5,807
415
689
7,543
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
MrRippin
Gilgamesh
13
2 / 3 / 0
7,278
520
5,013
10,345
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
direbelief
Vulcan
11
1 / 3 / 1
6,557
468
6,463
4,911
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
3
3
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
1
5.5
L
Chernobog
BlindRevival
Chernobog
0
1
0
0
L
0
3
0
0
L
0
6
0
0
L
Gilgamesh
MrRippin
Gilgamesh
2
3
0
0.67
W
Bastet
Riley9991
Bastet
3
2
2
2
W
Fafnir
Saimuala
Fafnir
1
0
6
4
W
Medusa
1
1
1
1.5
L
Vulcan
direbelief
Vulcan
1
3
1
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
16,143
39,499
Taken
37,723
22,078
Mitigated
14,227
18,243
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,051
4,619
151
3,716
6,516
2,395
1,921
1,325
5,191
67,275
0
L
Chernobog
BlindRevival
Chernobog
1,499
989
0
2,399
5,365
1,403
0
3,722
1,643
0
42,227
L
2,479
168
95
2,127
9,559
6,013
0
4,712
4,768
12,254
0
L
689
201
0
615
7,543
2,311
400
71
7,241
0
23,108
L
Gilgamesh
MrRippin
Gilgamesh
5,013
1,793
0
4,165
10,345
3,307
0
1,184
9,079
0
49,865
W
Bastet
Riley9991
Bastet
3,688
873
365
4,558
9,002
2,635
432
2,007
6,995
0
39,401
W
Fafnir
Saimuala
Fafnir
2,400
712
128
2,483
8,148
8,564
205
1,562
6,586
26,056
0
W
Medusa
5,079
1,211
0
3,886
9,001
3,048
300
3,416
5,585
0
71,706
L
Vulcan
direbelief
Vulcan
6,463
916
0
830
4,911
1,193
0
285
4,587
40,718
0
W
5,143
822
97
2,859
6,832
5,436
688
857
5,975
2,877
45,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,352
Gold Earned
31,873
474
Minions Killed
330
0
Camps Cleared
0
1,518,083
Distance Traveled
1,352,629
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,444
603
105
8
0
312,613
3
L
Chernobog
6,505
465
109
8
0
234,037
8
L
Bacchus
5,726
409
16
1
0
294,951
4
L
Loki
5,807
415
47
3
0
235,122
2
L
Gilgamesh
7,278
520
92
7
0
293,484
6
W
Bastet
7,822
559
75
5
0
336,815
0
W
Fafnir
7,877
563
38
3
0
306,796
0
W
Medusa
8,505
608
133
10
0
273,687
8
L
Vulcan
6,557
468
66
5
0
295,035
5
W
Guan Yu
8,704
622
123
9
0
288,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role