Player Matchup

Izanami
Izanami
Az_Madnesss
Izanami
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 135L
1,388 Elo+
Solo
Neith
Neith
DrDirtStar
Neith
Level 125
God Stats
2W - 0L
1,722 SR
Queue Stats
18W - 17L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
SSJ AbIlItY
Baba Yaga
Level 133
God Stats
4W - 4L
1,596 SR
Queue Stats
263W - 281L
1,458 Elo+
Solo
Zeus
Zeus
WhitestMass
Zeus
Level 117
God Stats
13W - 6L
1,623 SR
Queue Stats
194W - 197L
1,449 Elo+
Solo
Olorun
Olorun
shankpana
Olorun
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 81L
1,431 Elo+
Solo
Team Averages
Level 107
1,588 SR
1,442 Elo+

VS

Team Averages
Level 134
1,499 SR
1,471 Elo+
Hachiman
Hachiman
AcesnydzRnT
Hachiman
Level 139
God Stats
5W - 3L
1,620 SR
Queue Stats
337W - 362L
1,447 Elo+
Solo
He Bo
He Bo
DUSTFADE826
He Bo
Level 124
God Stats
8W - 4L
1,605 SR
Queue Stats
303W - 318L
1,451 Elo+
Solo
Athena
Athena
SoulessFlesh
Athena
Level 136
God Stats
5W - 5L
1,470 SR
Queue Stats
517W - 529L
1,483 Elo+
Solo
Olorun
Olorun
V3TEMENTS
Olorun
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,513 Elo+
Solo
Ullr
Ullr
eli_429
Ullr
Level 129
God Stats
4W - 6L
1,298 SR
Queue Stats
276W - 274L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Az_Madnesss
Izanami
17
5 / 4 / 10
10,606
758
10,310
9,493
3,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
2 / 3 / 14
9,907
708
9,381
9,731
3,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
SSJ AbIlItY
Baba Yaga
19
6 / 1 / 14
11,442
817
10,429
13,570
5,575
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
9 / 2 / 13
11,606
829
21,548
12,692
4,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
shankpana
Olorun
18
5 / 3 / 12
10,984
785
9,650
17,008
9,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AcesnydzRnT
Hachiman
17
1 / 6 / 5
9,686
692
15,727
11,882
5,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 5 / 2
11,526
823
11,097
12,675
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
16
0 / 7 / 6
9,333
667
11,255
21,933
22,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
V3TEMENTS
Olorun
9
0 / 3 / 1
7,368
526
2,422
6,389
2,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
eli_429
Ullr
18
5 / 6 / 5
11,209
801
8,921
14,077
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
27
Kills
13
13
Deaths
27
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AcesnydzRnT
Hachiman
1
6
5
0.58
W
Izanami
Az_Madnesss
Izanami
5
4
10
2.5
L
7
5
2
1.6
W
Neith
2
3
14
3
W
Baba Yaga
SSJ AbIlItY
Baba Yaga
6
1
14
13
L
Athena
0
7
6
0.43
L
Olorun
V3TEMENTS
Olorun
0
3
1
0.17
W
9
2
13
7.75
L
Ullr
eli_429
Ullr
5
6
5
1.25
W
Olorun
shankpana
Olorun
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,318
Damage
49,422
62,494
Taken
66,956
26,721
Mitigated
42,585
34,494
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AcesnydzRnT
Hachiman
15,727
3,520
1,256
1,348
11,882
5,071
653
8,281
3,601
0
27,869
W
Izanami
Az_Madnesss
Izanami
10,310
4,416
2,934
1,238
9,493
3,719
802
4,786
4,707
0
17,578
L
11,097
193
1,901
2,687
12,675
5,778
439
6,479
6,196
28,206
0
W
Neith
9,381
2,006
1,611
2,576
9,731
3,570
940
2,722
7,009
0
23,612
W
Baba Yaga
SSJ AbIlItY
Baba Yaga
10,429
1,077
2,363
6,255
13,570
5,575
1,443
4,905
8,665
27,849
0
L
Athena
11,255
1,828
355
4,012
21,933
22,726
21
13,876
8,057
16,856
0
L
Olorun
V3TEMENTS
Olorun
2,422
1,193
550
2,285
6,389
2,766
0
4,402
1,987
9,028
125
W
21,548
2,950
1,732
3,061
12,692
4,799
1,501
5,782
6,910
37,377
0
L
Ullr
eli_429
Ullr
8,921
2,763
806
3,752
14,077
6,244
950
8,589
5,488
0
25,561
W
Olorun
shankpana
Olorun
9,650
3,621
5,058
7,666
17,008
9,058
1,169
6,514
10,494
17,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,545
Gold Earned
49,122
138
Minions Killed
133
0
Camps Cleared
0
1,252,213
Distance Traveled
1,000,123
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,686
692
31
2
0
228,829
4
W
Izanami
10,606
758
24
2
0
235,329
0
L
He Bo
11,526
823
47
3
0
228,382
0
W
Neith
9,907
708
28
2
0
249,178
3
W
Baba Yaga
11,442
817
37
3
0
253,193
2
L
Athena
9,333
667
8
1
0
213,280
0
L
Olorun
7,368
526
10
1
0
112,353
0
W
Zeus
11,606
829
26
2
0
262,772
1
L
Ullr
11,209
801
37
3
0
217,279
0
W
Olorun
10,984
785
23
2
0
251,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role