Player Matchup

Mulan
Mulan
AdriAres_5
Mulan
Level 109
God Stats
3W - 5L
1,447 SR
Queue Stats
254W - 234L
1,438 Elo+
Party 1
Izanami
Izanami
Killermuncio9612
Izanami
Level 119
God Stats
0W - 1L
1,197 SR
Queue Stats
204W - 199L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
Panlocg
Gilgamesh
Level 26
God Stats
4W - 7L
1,411 SR
Queue Stats
56W - 49L
1,426 Elo+
Party 1
Ymir
Ymir
Rookie_29_
Ymir
Level 25
God Stats
2W - 10L
1,411 SR
Queue Stats
55W - 51L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mycoryisplatinum
Tsukuyomi
Level 68
God Stats
10W - 6L
1,595 SR
Queue Stats
68W - 59L
1,525 Elo+
Solo
Team Averages
Level 69
1,412 SR
1,444 Elo+

VS

Team Averages
Level 110
1,556 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
El Pece
Atlas
Level 160
God Stats
6W - 6L
1,537 SR
Queue Stats
380W - 390L
1,514 Elo+
Party 2
Bellona
Bellona
Stozstar
Bellona
Level 89
God Stats
6W - 2L
1,765 SR
Queue Stats
157W - 190L
1,501 Elo+
Party 3
Kukulkan
Kukulkan
TH3D1G1
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,462 Elo+
Party 3
Loki
Loki
skiDmarK9169
Loki
Level 44
God Stats
13W - 11L
1,478 SR
Queue Stats
70W - 90L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 0 / 3
5,504
550
2,433
5,274
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 3
5,238
524
5,734
6,015
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Panlocg
Gilgamesh
6
0 / 5 / 0
4,228
423
2,965
9,444
3,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 2
5,909
591
3,935
9,662
4,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
10
3 / 4 / 0
5,975
598
4,369
8,297
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 1
5,768
577
8,465
5,058
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
El Pece
Atlas
9
1 / 1 / 2
5,824
582
2,461
7,293
3,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Stozstar
Bellona
11
8 / 0 / 0
7,206
721
10,902
7,561
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TH3D1G1
Kukulkan
11
0 / 2 / 1
6,219
622
4,854
3,660
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 3
5,753
575
2,803
6,550
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
12
12
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
L
Mulan
1
0
3
2.5
W
Atlas
El Pece
Atlas
1
1
2
2
L
1
1
3
2.5
L
Gilgamesh
Panlocg
Gilgamesh
0
5
0
0
L
2
2
2
1.5
W
Bellona
Stozstar
Bellona
8
0
0
8
W
Kukulkan
TH3D1G1
Kukulkan
0
2
1
0.25
L
Tsukuyomi
3
4
0
0.75
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
29,485
38,692
Taken
30,122
14,458
Mitigated
13,347
8,669
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,465
3,734
0
2,638
5,058
1,643
0
1,046
4,012
37,894
6,623
L
Mulan
2,433
332
0
1,279
5,274
2,197
0
1,469
3,805
0
22,698
W
Atlas
El Pece
Atlas
2,461
897
1,125
1,826
7,293
3,488
0
1,423
5,870
9,197
0
L
5,734
3,447
0
295
6,015
1,915
646
4,229
1,786
0
35,504
L
Gilgamesh
Panlocg
Gilgamesh
2,965
946
0
443
9,444
3,284
0
1,190
8,254
0
11,385
L
3,935
244
1,158
3,020
9,662
4,968
52
7,234
2,428
10,460
0
W
Bellona
Stozstar
Bellona
10,902
3,575
0
3,252
7,561
5,462
604
875
6,245
0
35,806
W
Kukulkan
TH3D1G1
Kukulkan
4,854
982
0
455
3,660
1,136
624
453
3,091
38,704
0
L
Tsukuyomi
4,369
1,264
0
2,474
8,297
2,094
0
567
7,730
0
31,563
W
2,803
745
0
2,778
6,550
1,618
0
194
6,219
0
24,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
30,770
238
Minions Killed
300
0
Camps Cleared
0
1,035,203
Distance Traveled
1,023,825
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,768
577
70
7
0
194,878
0
L
Mulan
5,504
550
50
5
0
214,976
4
W
Atlas
5,824
582
27
3
0
200,975
3
L
Izanami
5,238
524
69
7
0
192,593
1
L
Gilgamesh
4,228
423
21
2
0
208,340
1
L
Ymir
5,909
591
17
2
0
207,125
2
W
Bellona
7,206
721
59
6
0
218,430
2
W
Kukulkan
6,219
622
86
9
0
188,097
1
L
Tsukuyomi
5,975
598
81
8
0
212,169
4
W
Loki
5,753
575
58
6
0
221,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role