Player Matchup

Hel
Hel
 
Hel
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AvadaKedavra8761
Kali
Level 158
God Stats
4W - 2L
1,745 SR
Queue Stats
362W - 344L
1,536 Elo+
Party 1
Anhur
Anhur
AwsomeBrian5
Anhur
Level 152
God Stats
9W - 6L
1,602 SR
Queue Stats
410W - 392L
1,544 Elo+
Party 1
Nox
Nox
Dat_panda_doe
Nox
Level 147
God Stats
11W - 14L
1,472 SR
Queue Stats
354W - 341L
1,516 Elo+
Party 1
Atlas
Atlas
I-Hypnos
Atlas
Level 125
God Stats
12W - 13L
1,535 SR
Queue Stats
313W - 292L
1,532 Elo+
Party 1
Team Averages
Level 125
1,571 SR
1,526 Elo+

VS

Team Averages
Level 70
1,471 SR
1,489 Elo+
Susano
Susano
Cashor
Susano
Level 46
God Stats
1W - 2L
1,447 SR
Queue Stats
116W - 95L
1,481 Elo+
Solo
Sol
Sol
Plyr_M
Sol
Level 32
God Stats
16W - 11L
1,571 SR
Queue Stats
96W - 103L
1,522 Elo+
Solo
Xbalanque
Xbalanque
Song I Sing
Xbalanque
Level 104
God Stats
2W - 4L
1,434 SR
Queue Stats
536W - 538L
1,527 Elo+
Solo
Athena
Athena
ado0lfo0_x3
Athena
Level 128
God Stats
6W - 12L
1,403 SR
Queue Stats
274W - 283L
1,480 Elo+
Solo
Zeus
Zeus
synysterz
Zeus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 0
6,509
651
6,646
7,034
3,739
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
5 / 3 / 2
6,492
649
6,553
8,203
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 2 / 0
6,557
656
7,713
8,032
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 4
6,222
622
2,579
3,432
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
I-Hypnos
Atlas
8
0 / 3 / 5
5,467
547
3,738
7,653
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cashor
Susano
10
3 / 2 / 2
6,014
601
5,114
7,675
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Plyr_M
Sol
9
0 / 2 / 2
5,362
536
2,818
8,202
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Song I Sing
Xbalanque
9
3 / 4 / 4
5,640
564
6,757
8,318
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
6
0 / 4 / 7
4,775
478
4,411
11,582
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
9
3 / 2 / 2
5,803
580
3,633
4,101
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
14
Kills
9
9
Deaths
14
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
0
1
W
5
3
2
2
W
5
2
0
2.5
L
Susano
Cashor
Susano
3
2
2
2
W
3
0
4
5
W
Atlas
I-Hypnos
Atlas
0
3
5
0.83
L
Sol
Plyr_M
Sol
0
2
2
0.5
L
Xbalanque
Song I Sing
Xbalanque
3
4
4
1.25
L
Athena
0
4
7
0.88
L
Zeus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
22,733
34,354
Taken
39,878
12,342
Mitigated
12,035
14,949
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,646
437
163
4,606
7,034
3,739
257
3,080
3,896
40,259
0
W
6,553
3,050
0
2,970
8,203
3,174
0
1,474
6,657
0
33,309
W
7,713
4,640
0
3,212
8,032
2,015
0
1,808
6,180
0
38,210
L
Susano
Cashor
Susano
5,114
1,393
0
2,084
7,675
2,053
0
991
6,684
0
29,795
W
2,579
232
0
1,125
3,432
1,073
172
1,337
1,971
29,671
0
W
Atlas
I-Hypnos
Atlas
3,738
2,004
1,030
1,843
7,653
2,341
0
2,635
4,966
10,544
0
L
Sol
Plyr_M
Sol
2,818
603
0
3,434
8,202
2,591
0
5,606
2,596
25,559
3,332
L
Xbalanque
Song I Sing
Xbalanque
6,757
3,726
0
3,374
8,318
1,603
0
1,201
7,117
0
31,857
L
Athena
4,411
1,479
0
2,214
11,582
4,995
0
4,280
7,302
14,421
0
L
Zeus
3,633
1,081
0
397
4,101
793
0
885
3,216
23,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
27,594
295
Minions Killed
247
0
Camps Cleared
0
971,813
Distance Traveled
1,023,876
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,509
651
92
9
0
191,224
1
W
Kali
6,492
649
49
5
0
192,062
2
W
Anhur
6,557
656
77
8
0
183,015
0
L
Susano
6,014
601
65
7
0
224,245
0
W
Nox
6,222
622
63
6
0
205,460
2
W
Atlas
5,467
547
14
1
0
200,052
1
L
Sol
5,362
536
58
6
0
207,950
4
L
Xbalanque
5,640
564
53
5
0
183,934
1
L
Athena
4,775
478
21
2
0
206,290
1
L
Zeus
5,803
580
50
5
0
201,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role