Player Matchup

Zhong Kui
Zhong Kui
BurailGold
Zhong Kui
Level 128
God Stats
1W - 5L
1,373 SR
Queue Stats
306W - 326L
1,543 Elo+
Solo
Chang'e
Chang'e
Chelbzy
Chang'e
Level 152
God Stats
4W - 7L
1,528 SR
Queue Stats
108W - 112L
1,498 Elo+
Party 2
Eset
Eset
XxIceReaperxX
Eset
Level 152
God Stats
11W - 15L
1,484 SR
Queue Stats
571W - 581L
1,491 Elo+
Solo
The Morrigan
The Morrigan
kritzler88
The Morrigan
Level 138
God Stats
0W - 2L
1,273 SR
Queue Stats
72W - 60L
1,602 Elo+
Party 2
Cernunnos
Cernunnos
sammysamsung
Cernunnos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,527 Elo+
Solo
Team Averages
Level 143
1,432 SR
1,532 Elo+

VS

Team Averages
Level 115
1,584 SR
1,569 Elo+
Atlas
Atlas
Bacongod125
Atlas
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 94L
1,630 Elo+
Party 3
Sylvanus
Sylvanus
BrianFrmCharter
Sylvanus
Level 144
God Stats
1W - 0L
1,520 SR
Queue Stats
190W - 148L
1,533 Elo+
Party 1
Susano
Susano
DarkSanta512
Susano
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 122L
1,551 Elo+
Party 1
Hades
Hades
Ysera
Hades
Level 139
God Stats
2W - 0L
1,675 SR
Queue Stats
23W - 33L
1,498 Elo+
Solo
Discordia
Discordia
marshmellow3451
Discordia
Level 87
God Stats
1W - 0L
1,724 SR
Queue Stats
113W - 91L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BurailGold
Zhong Kui
18
4 / 5 / 16
11,998
600
10,357
22,219
15,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Chelbzy
Chang'e
20
3 / 8 / 19
13,219
661
10,198
28,774
13,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 17
12,160
608
14,054
18,065
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
kritzler88
The Morrigan
19
4 / 9 / 9
12,473
624
9,526
14,803
4,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
sammysamsung
Cernunnos
20
12 / 5 / 15
14,558
728
32,970
25,091
10,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 25
14,567
728
16,564
18,878
37,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
20
3 / 6 / 25
13,299
665
10,160
30,250
50,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
20
13 / 5 / 12
14,409
720
17,413
16,123
10,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Ysera
Hades
19
4 / 10 / 17
12,756
638
21,765
24,359
24,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
marshmellow3451
Discordia
20
12 / 2 / 16
15,508
775
33,562
8,639
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
129
27
Kills
34
34
Deaths
27
76
Assists
95
Player
Kills
Deaths
Assists
KDA
W
2
4
25
3.63
W
Sylvanus
3
6
25
2.58
L
Zhong Kui
BurailGold
Zhong Kui
4
5
16
2.4
L
Chang'e
Chelbzy
Chang'e
3
8
19
1.56
W
Susano
13
5
12
3.8
L
4
7
17
1.79
W
Hades
Ysera
Hades
4
10
17
1.25
L
The Morrigan
kritzler88
The Morrigan
4
9
9
0.94
W
Discordia
marshmellow3451
Discordia
12
2
16
10
L
Cernunnos
sammysamsung
Cernunnos
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,105
Damage
99,464
108,952
Taken
98,249
50,162
Mitigated
127,871
49,609
Healing
35,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,564
4,711
1,058
2,543
18,878
37,642
0
9,311
9,567
41,633
0
W
Sylvanus
10,160
1,008
10,506
10,413
30,250
50,263
753
12,145
18,105
22,053
0
L
Zhong Kui
BurailGold
Zhong Kui
10,357
1,019
1,707
3,661
22,219
15,706
781
16,958
5,261
18,301
0
L
Chang'e
Chelbzy
Chang'e
10,198
490
16,043
10,346
28,774
13,170
703
21,413
7,361
24,189
0
W
Susano
17,413
1,090
2,334
1,352
16,123
10,272
612
7,452
8,671
0
40,458
L
14,054
888
6,004
2,120
18,065
6,494
306
13,404
4,661
30,140
0
W
Hades
Ysera
Hades
21,765
1,089
120
5,166
24,359
24,496
802
11,568
12,791
37,575
0
L
The Morrigan
kritzler88
The Morrigan
9,526
398
1,051
349
14,803
4,317
0
12,064
2,282
37,669
0
W
Discordia
marshmellow3451
Discordia
33,562
1,319
1,655
418
8,639
5,198
3,444
3,659
4,980
82,097
0
L
Cernunnos
sammysamsung
Cernunnos
32,970
12,428
3,497
4,831
25,091
10,475
1,918
17,760
7,331
0
58,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,408
Gold Earned
70,539
213
Minions Killed
218
0
Camps Cleared
0
1,605,883
Distance Traveled
1,681,152
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,567
728
26
1
0
348,339
0
W
Sylvanus
13,299
665
29
1
0
337,513
3
L
Zhong Kui
11,998
600
28
1
0
306,755
0
L
Chang'e
13,219
661
35
2
0
341,175
4
W
Susano
14,409
720
48
2
0
364,688
0
L
Eset
12,160
608
37
2
0
327,236
3
W
Hades
12,756
638
31
2
0
280,878
0
L
The Morrigan
12,473
624
50
3
0
302,187
1
W
Discordia
15,508
775
84
4
0
349,734
0
L
Cernunnos
14,558
728
63
3
0
328,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role