Player Matchup

Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
B1Krusher8
Ra
Level 148
God Stats
514W - 487L
1,506 SR
Queue Stats
798W - 785L
1,469 Elo+
Solo
Pele
Pele
Harlem2kBoss
Pele
Level 109
God Stats
5W - 13L
1,338 SR
Queue Stats
543W - 594L
1,445 Elo+
Party 2
Odin
Odin
IzanagiHD
Odin
Level 109
God Stats
1W - 5L
1,078 SR
Queue Stats
192W - 225L
1,472 Elo+
Party 2
Hel
Hel
Paranoidslayer9
Hel
Level 113
God Stats
16W - 16L
1,541 SR
Queue Stats
194W - 228L
1,377 Elo+
Party 2
Team Averages
Level 121
1,393 SR
1,453 Elo+

VS

Team Averages
Level 120
1,471 SR
1,456 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
GripThatShi
Cabrakan
Level 129
God Stats
5W - 2L
1,410 SR
Queue Stats
385W - 365L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
Guardian_Slayerr
Erlang Shen
Level 114
God Stats
7W - 3L
1,510 SR
Queue Stats
76W - 103L
1,422 Elo+
Party 1
Susano
Susano
Maldow-GX
Susano
Level 109
God Stats
3W - 2L
1,511 SR
Queue Stats
108W - 139L
1,378 Elo+
Party 1
Janus
Janus
pTorq
Janus
Level 125
God Stats
6W - 6L
1,422 SR
Queue Stats
82W - 102L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 0 / 3
7,666
548
5,346
8,844
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 2
6,502
464
8,438
10,040
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 2 / 2
8,113
580
3,228
8,412
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
13
3 / 2 / 1
7,775
555
6,665
9,756
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 0
7,792
557
3,377
8,552
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 3 / 3
6,919
494
5,489
8,411
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
GripThatShi
Cabrakan
12
3 / 2 / 5
6,880
491
8,401
13,889
7,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Guardian_Slayerr
Erlang Shen
13
3 / 3 / 1
7,411
529
5,694
8,976
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Maldow-GX
Susano
13
4 / 3 / 3
7,850
561
6,149
10,085
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
pTorq
Janus
14
2 / 0 / 4
8,131
581
6,149
4,575
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
15
15
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
0
3
4.5
W
Medusa
 
Medusa
3
3
3
1.5
L
0
6
2
0.17
W
Cabrakan
GripThatShi
Cabrakan
3
2
5
2.75
W
Erlang Shen
Guardian_Slayerr
Erlang Shen
3
3
1
1.17
L
4
2
2
2.5
L
Odin
3
2
1
1.75
W
Susano
Maldow-GX
Susano
4
3
3
1.83
L
1
5
0
0.2
W
Janus
pTorq
Janus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
31,882
45,604
Taken
45,936
24,783
Mitigated
21,614
12,165
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,346
733
0
2,231
8,844
8,587
0
2,979
5,865
26,570
0
W
Medusa
 
Medusa
5,489
3,024
783
2,815
8,411
2,793
0
4,081
4,146
0
38,651
L
8,438
340
847
2,043
10,040
4,061
0
4,221
5,819
43,542
0
W
Cabrakan
GripThatShi
Cabrakan
8,401
931
0
4,488
13,889
7,922
0
8,346
5,079
38,646
0
W
Erlang Shen
Guardian_Slayerr
Erlang Shen
5,694
3,104
0
2,876
8,976
6,105
503
200
8,232
0
30,687
L
3,228
920
0
1,180
8,412
3,247
0
1,637
6,775
0
46,428
L
Odin
6,665
2,165
0
2,972
9,756
5,647
0
255
9,501
593
43,172
W
Susano
Maldow-GX
Susano
6,149
978
0
3,250
10,085
3,465
0
1,216
8,771
0
43,471
L
3,377
176
0
2,892
8,552
3,241
0
5,458
3,094
47,631
0
W
Janus
pTorq
Janus
6,149
118
0
646
4,575
1,329
416
2,495
1,880
61,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
37,191
416
Minions Killed
388
0
Camps Cleared
0
1,312,260
Distance Traveled
1,355,024
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,666
548
43
3
0
274,529
6
W
Medusa
6,919
494
69
5
0
261,814
0
L
Ra
6,502
464
83
6
0
251,433
0
W
Cabrakan
6,880
491
47
3
0
263,014
2
W
Erlang Shen
7,411
529
59
4
0
223,345
2
L
Pele
8,113
580
80
6
0
298,399
6
L
Odin
7,775
555
99
7
0
237,880
3
W
Susano
7,850
561
89
6
0
306,172
3
L
Hel
7,792
557
111
8
0
250,019
2
W
Janus
8,131
581
124
9
0
300,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role