Player Matchup

Sobek
Sobek
HawkeyeMan1
Sobek
Level 126
God Stats
19W - 16L
1,401 SR
Queue Stats
108W - 108L
1,474 Elo+
Party 3
Agni
Agni
Skurrt
Agni
Level 127
God Stats
15W - 11L
1,649 SR
Queue Stats
162W - 159L
1,516 Elo+
Party 2
Achilles
Achilles
WHISKYDRUNK2DAY
Achilles
Level 152
God Stats
63W - 59L
1,521 SR
Queue Stats
461W - 437L
1,523 Elo+
Party 2
Atlas
Atlas
Xhristopher
Atlas
Level 126
God Stats
1W - 1L
1,704 SR
Queue Stats
87W - 74L
1,516 Elo+
Solo
Danzaburou
Danzaburou
undeadwaffle123
Danzaburou
Level 106
God Stats
15W - 11L
1,554 SR
Queue Stats
221W - 203L
1,482 Elo+
Party 3
Team Averages
Level 127
1,566 SR
1,502 Elo+

VS

Team Averages
Level 117
1,447 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Captainducky376
Chiron
Level 158
God Stats
13W - 19L
1,352 SR
Queue Stats
760W - 774L
1,484 Elo+
Party 1
Susano
Susano
THETRUDRAGONBORN
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 1
Geb
Geb
stepbrò
Geb
Level 152
God Stats
2W - 1L
1,382 SR
Queue Stats
65W - 55L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 12
7,854
524
4,836
11,327
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Skurrt
Agni
13
7 / 3 / 6
8,471
565
10,846
8,300
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
8 / 2 / 6
8,863
591
10,924
12,729
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 1
5,790
386
628
2,334
1,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
undeadwaffle123
Danzaburou
14
8 / 5 / 3
8,854
590
10,507
12,453
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 4 / 4
8,263
551
11,567
11,825
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
 
Cu Chulainn
12
2 / 4 / 2
7,849
523
4,993
12,302
5,550
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 5 / 1
9,028
602
9,511
10,029
2,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 4
6,848
457
1,885
9,672
2,948
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 5 / 5
8,209
547
5,294
13,614
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
24
Kills
13
13
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
4
4
1
W
Cu Chulainn
 
Cu Chulainn
2
4
2
0.75
W
6
5
1
1.3
L
1
1
12
7
L
Agni
Skurrt
Agni
7
3
6
3.33
W
0
6
4
0.33
L
Achilles
8
2
6
5.5
L
0
2
1
0.25
W
3
5
5
1.1
L
Danzaburou
undeadwaffle123
Danzaburou
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
33,250
47,143
Taken
57,442
24,301
Mitigated
25,084
11,623
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,567
5,091
0
5,003
11,825
3,814
920
3,904
7,659
42,721
4,747
W
Cu Chulainn
 
Cu Chulainn
4,993
530
0
2,501
12,302
5,550
161
3,153
9,045
95
46,781
W
9,511
5,178
515
3,858
10,029
2,767
792
1,723
8,278
0
56,611
L
4,836
653
0
2,572
11,327
9,985
180
5,306
6,021
18,456
0
L
Agni
Skurrt
Agni
10,846
574
0
1,294
8,300
2,571
0
2,178
6,122
44,610
0
W
1,885
253
0
1,960
9,672
2,948
0
3,046
6,471
0
25,261
L
Achilles
10,924
4,197
0
2,977
12,729
5,361
0
4,349
8,380
0
52,833
L
628
414
0
340
2,334
1,717
0
0
2,334
8,591
0
W
5,294
447
0
1,141
13,614
10,005
0
3,772
9,672
14,225
0
L
Danzaburou
undeadwaffle123
Danzaburou
10,507
4,733
0
4,440
12,453
4,667
1,069
4,065
8,388
0
61,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
40,197
314
Minions Killed
348
0
Camps Cleared
0
1,315,652
Distance Traveled
1,448,291
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,263
551
89
6
0
269,422
1
W
Cu Chulainn
7,849
523
97
6
0
289,854
2
W
Chiron
9,028
602
96
6
0
290,416
1
L
Sobek
7,854
524
38
3
0
296,476
4
L
Agni
8,471
565
79
5
0
291,119
4
W
Susano
6,848
457
50
3
0
292,697
3
L
Achilles
8,863
591
79
5
0
322,248
2
L
Atlas
5,790
386
20
1
0
111,033
0
W
Geb
8,209
547
16
1
0
305,902
4
L
Danzaburou
8,854
590
98
7
0
294,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role