Player Matchup

Jormungandr
Jormungandr
BlueSnowKing
Jormungandr
Level 127
God Stats
5W - 8L
1,542 SR
Queue Stats
472W - 491L
1,514 Elo+
Party 2
Discordia
Discordia
GBPackerFan80
Discordia
Level 120
God Stats
2W - 3L
1,443 SR
Queue Stats
272W - 259L
1,551 Elo+
Party 1
Fenrir
Fenrir
UltimateChamp90
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Zliner22
Thanatos
Level 13
God Stats
4W - 3L
1,745 SR
Queue Stats
13W - 11L
1,487 Elo+
Party 1
Medusa
Medusa
xTheBigSpoon
Medusa
Level 157
God Stats
0W - 1L
1,358 SR
Queue Stats
66W - 70L
1,563 Elo+
Party 2
Team Averages
Level 88
1,518 SR
1,523 Elo+

VS

Team Averages
Level 75
1,470 SR
1,517 Elo+
Chaac
Chaac
BzsX
Chaac
Level 102
God Stats
5W - 14L
1,399 SR
Queue Stats
458W - 484L
1,499 Elo+
Party 3
Scylla
Scylla
HF_ZOPILOTE
Scylla
Level 55
God Stats
168W - 152L
1,518 SR
Queue Stats
346W - 320L
1,454 Elo+
Solo
Olorun
Olorun
PoisonVenom22
Olorun
Level 112
God Stats
13W - 5L
1,730 SR
Queue Stats
620W - 625L
1,524 Elo+
Party 3
Guan Yu
Guan Yu
Vl GIasslock
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,624 Elo+
Party 3
Da Ji
Da Ji
bbre
Da Ji
Level 87
God Stats
5W - 2L
1,200 SR
Queue Stats
217W - 209L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueSnowKing
Jormungandr
14
0 / 3 / 1
8,992
500
12,204
14,915
11,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
GBPackerFan80
Discordia
16
0 / 4 / 0
9,045
503
3,304
6,811
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 1
6,222
346
2,258
10,656
3,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Zliner22
Thanatos
12
1 / 7 / 0
8,004
445
6,451
13,639
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
4 / 5 / 0
9,499
528
13,482
12,736
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BzsX
Chaac
16
3 / 0 / 4
9,337
519
7,677
16,456
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
16
6 / 1 / 8
10,370
576
11,488
8,721
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 3 / 5
10,278
571
8,049
10,560
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Vl GIasslock
Guan Yu
16
8 / 1 / 8
9,693
539
8,370
12,225
14,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
bbre
Da Ji
15
6 / 0 / 3
9,615
534
5,922
10,816
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
5
Kills
28
29
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlueSnowKing
Jormungandr
0
3
1
0.17
W
Chaac
BzsX
Chaac
3
0
4
5
L
Discordia
GBPackerFan80
Discordia
0
4
0
0
W
Scylla
6
1
8
10
W
5
3
5
2.5
L
0
10
1
0.05
W
Guan Yu
Vl GIasslock
Guan Yu
8
1
8
12
L
Thanatos
Zliner22
Thanatos
1
7
0
0.14
W
Da Ji
bbre
Da Ji
6
0
3
7.5
L
Medusa
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
41,506
58,757
Taken
58,778
26,010
Mitigated
34,255
17,057
Healing
28,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlueSnowKing
Jormungandr
12,204
2,752
0
3,532
14,915
11,305
341
3,609
10,421
60,230
0
W
Chaac
BzsX
Chaac
7,677
1,571
0
10,681
16,456
9,771
516
7,217
8,293
0
49,837
L
Discordia
GBPackerFan80
Discordia
3,304
240
0
692
6,811
2,074
0
2,076
4,431
72,314
0
W
Scylla
11,488
1,115
0
3,483
8,721
2,799
1,027
4,911
3,681
70,350
0
W
8,049
3,826
154
5,232
10,560
3,465
2,844
96
10,464
68,071
0
L
2,258
598
0
669
10,656
3,809
0
5,587
4,786
0
13,036
W
Guan Yu
Vl GIasslock
Guan Yu
8,370
773
1,126
3,371
12,225
14,360
0
1,042
11,137
0
37,642
L
Thanatos
Zliner22
Thanatos
6,451
1,435
0
8,503
13,639
5,230
0
4,128
9,041
0
47,185
W
Da Ji
bbre
Da Ji
5,922
788
0
4,160
10,816
3,860
0
1,246
9,490
0
51,229
L
Medusa
13,482
5,761
0
3,661
12,736
3,592
909
3,621
8,752
0
76,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
49,293
497
Minions Killed
526
0
Camps Cleared
0
1,570,583
Distance Traveled
1,794,446
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,992
500
125
7
0
278,813
4
W
Chaac
9,337
519
104
6
0
371,622
3
L
Discordia
9,045
503
149
8
0
317,488
9
W
Scylla
10,370
576
144
8
0
327,736
1
W
Olorun
10,278
571
128
7
0
327,372
4
L
Fenrir
6,222
346
22
1
0
336,265
4
W
Guan Yu
9,693
539
56
3
0
378,844
3
L
Thanatos
8,004
445
80
4
0
338,092
3
W
Da Ji
9,615
534
94
5
0
388,872
6
L
Medusa
9,499
528
121
7
0
299,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role