Player Matchup

Medusa
Medusa
JAMAKEMEHAPY
Medusa
Level 109
God Stats
12W - 9L
1,543 SR
Queue Stats
268W - 293L
1,446 Elo+
Solo
Horus
Horus
MatsuuraJi
Horus
Level 26
God Stats
16W - 16L
1,440 SR
Queue Stats
40W - 53L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
Voceno
Baron Samedi
Level 75
God Stats
35W - 41L
1,361 SR
Queue Stats
46W - 56L
1,295 Elo+
Party 1
Chaac
Chaac
WarCh1ld187
Chaac
Level 155
God Stats
8W - 7L
1,431 SR
Queue Stats
411W - 418L
1,464 Elo+
Solo
Ah Puch
Ah Puch
irvgaryy
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,459 Elo+
Solo
Team Averages
Level 87
1,455 SR
1,411 Elo+

VS

Team Averages
Level 87
1,462 SR
1,406 Elo+
Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
PBRsmasher
Agni
Level 60
God Stats
0W - 2L
1,315 SR
Queue Stats
9W - 14L
1,080 Elo+
Solo
Ao Kuang
Ao Kuang
ReignPP
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 377L
1,429 Elo+
Solo
Cliodhna
Cliodhna
WereWolf420
Cliodhna
Level 124
God Stats
4W - 5L
1,530 SR
Queue Stats
608W - 665L
1,469 Elo+
Solo
Sobek
Sobek
zimmesco
Sobek
Level 67
God Stats
9W - 6L
1,464 SR
Queue Stats
39W - 34L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 0 / 10
10,048
1,005
9,989
3,959
1,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
16
1 / 1 / 13
9,147
915
4,821
7,811
6,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Voceno
Baron Samedi
17
7 / 0 / 14
10,520
1,052
8,694
2,441
1,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 0 / 16
9,255
926
5,617
8,067
3,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
irvgaryy
Ah Puch
17
9 / 0 / 11
10,646
1,065
13,994
3,009
1,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

369

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 0 / 0
7,658
766
93
586
169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 1
9,016
902
8,299
14,679
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ReignPP
Ao Kuang
13
1 / 14 / 0
8,211
821
6,399
18,476
6,370
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
WereWolf420
Cliodhna
14
0 / 5 / 1
8,503
850
5,633
14,624
6,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
zimmesco
Sobek
13
0 / 0 / 0
7,594
759
0
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
3
24
Kills
1
1
Deaths
24
64
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Medusa
6
0
10
11
W
Horus
1
1
13
7.5
L
0
5
1
0.1
L
Ao Kuang
ReignPP
Ao Kuang
1
14
0
0.07
W
Baron Samedi
Voceno
Baron Samedi
7
0
14
14
W
1
0
16
9
L
Cliodhna
WereWolf420
Cliodhna
0
5
1
0.1
W
Ah Puch
irvgaryy
Ah Puch
9
0
11
14.5
L
Sobek
zimmesco
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,115
Damage
20,424
25,287
Taken
48,365
13,010
Mitigated
18,184
11,134
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
93
0
0
0
586
169
0
352
234
0
1,115
W
Medusa
9,989
4,746
118
516
3,959
1,467
0
2,609
1,350
0
23,015
W
Horus
4,821
3,187
1,256
2,424
7,811
6,059
0
5,140
2,671
0
20,117
L
8,299
976
0
943
14,679
5,093
0
6,680
7,999
39,598
0
L
Ao Kuang
ReignPP
Ao Kuang
6,399
2,409
0
842
18,476
6,370
0
9,378
9,098
10,562
0
W
Baron Samedi
Voceno
Baron Samedi
8,694
317
695
1,239
2,441
1,082
0
1,224
1,217
22,266
0
W
5,617
1,212
0
3,908
8,067
3,284
0
4,507
3,560
0
17,988
L
Cliodhna
WereWolf420
Cliodhna
5,633
532
45
611
14,624
6,552
0
6,278
8,346
0
25,283
W
Ah Puch
irvgaryy
Ah Puch
13,994
1,449
215
763
3,009
1,118
0
1,218
1,791
33,045
0
L
Sobek
zimmesco
Sobek
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
40,982
172
Minions Killed
122
6
Camps Cleared
3
904,021
Distance Traveled
566,774
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,658
766
2
0
1
128,018
0
W
Medusa
10,048
1,005
40
4
1
193,398
0
W
Horus
9,147
915
33
3
0
190,577
1
L
Agni
9,016
902
79
8
0
149,819
0
L
Ao Kuang
8,211
821
7
1
1
119,964
0
W
Baron Samedi
10,520
1,052
42
4
1
190,170
1
W
Chaac
9,255
926
28
3
4
169,117
0
L
Cliodhna
8,503
850
34
3
1
167,549
1
W
Ah Puch
10,646
1,065
29
3
0
160,759
0
L
Sobek
7,594
759
0
0
0
1,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role