Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
MufasaXSimba2
Chang'e
Gold IV
Level 72
God Stats
41W - 39L
1,552 SR
Queue Stats
104W - 132L
1,492 MMR
Solo
Da Ji
Da Ji
Platinum V
TdT exede
Da Ji
Platinum V
Level 118
God Stats
4W - 5L
1,480 SR
Queue Stats
102W - 112L
1,577 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,511 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,624 SR
1,448 MMR
Ravana
Ravana
Gold IV
Arrow2746
Ravana
Gold IV
Level 127
God Stats
2W - 1L
1,625 SR
Queue Stats
210W - 226L
1,456 MMR
Party 1
Fafnir
Fafnir
Gold IV
HTD Free EXP
Fafnir
Gold IV
Level 119
God Stats
15W - 11L
1,581 SR
Queue Stats
164W - 177L
1,444 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
HTD Griffo
Morgan Le Fay
Gold IV
Level 118
God Stats
1W - 1L
1,665 SR
Queue Stats
198W - 216L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
3 / 0 / 9
12,477
693
6,585
14,837
18,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
15
5 / 0 / 8
11,903
661
11,760
10,349
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
TdT exede
Da Ji
15
6 / 0 / 6
11,637
647
15,406
16,649
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatSobekBastetZeusGilgamesh

VS

Bans
GebAresAthenaArtioCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arrow2746
Ravana
11
0 / 5 / 0
9,084
505
7,640
11,092
8,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
12
0 / 3 / 0
10,415
579
7,763
15,771
19,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
HTD Griffo
Morgan Le Fay
14
0 / 6 / 0
10,037
558
10,198
12,661
5,262
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
0
9
7.5
L
Ravana
Arrow2746
Ravana
0
5
0
0
L
Fafnir
0
3
0
0
L
Morgan Le Fay
HTD Griffo
Morgan Le Fay
0
6
0
0
W
Chang'e
5
0
8
9
W
Da Ji
TdT exede
Da Ji
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
25,601
41,835
Taken
39,524
32,639
Mitigated
34,086
20,192
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,585
857
675
5,892
14,837
18,246
285
6,687
7,798
24,261
0
L
Ravana
Arrow2746
Ravana
7,640
1,810
0
1,025
11,092
8,860
0
5,573
4,801
0
24,778
L
Fafnir
7,763
1,824
0
2,837
15,771
19,964
0
7,979
6,852
21,214
0
L
Morgan Le Fay
HTD Griffo
Morgan Le Fay
10,198
479
144
1,539
12,661
5,262
0
3,925
8,136
54,274
0
W
Chang'e
11,760
182
5,397
5,371
10,349
4,292
1,145
4,058
6,291
51,782
0
W
Da Ji
TdT exede
Da Ji
15,406
3,611
0
2,857
16,649
10,101
1,381
8,327
8,322
0
46,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
29,536
164
Minions Killed
169
8
Camps Cleared
6
1,058,678
Distance Traveled
926,656
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,477
693
15
1
0
352,164
3
L
Ravana
9,084
505
29
2
5
320,860
9
L
Fafnir
10,415
579
21
1
0
299,407
4
L
Morgan Le Fay
10,037
558
119
7
1
306,389
2
W
Chang'e
11,903
661
99
6
3
349,663
3
W
Da Ji
11,637
647
50
3
5
356,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role