Player Matchup

Kuzenbo
Kuzenbo
Games and Chill
Kuzenbo
Level 128
God Stats
5W - 9L
1,401 SR
Queue Stats
93W - 134L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
Ghetto CaTT 208
Gilgamesh
Level 134
God Stats
6W - 4L
1,658 SR
Queue Stats
114W - 146L
1,464 Elo+
Party 2
Scylla
Scylla
ItsPoppinTart
Scylla
Level 89
God Stats
1W - 4L
1,346 SR
Queue Stats
41W - 80L
1,403 Elo+
Party 2
Nemesis
Nemesis
TaliontheWraith
Nemesis
Level 142
God Stats
1W - 4L
1,428 SR
Queue Stats
106W - 85L
1,531 Elo+
Solo
Cernunnos
Cernunnos
TheInsaneChef21
Cernunnos
Level 155
God Stats
9W - 13L
1,473 SR
Queue Stats
195W - 260L
1,418 Elo+
Party 2
Team Averages
Level 130
1,461 SR
1,442 Elo+

VS

Team Averages
Level 110
1,575 SR
1,538 Elo+
Ares
Ares
Archayne
Ares
Level 49
God Stats
2W - 1L
1,525 SR
Queue Stats
126W - 91L
1,556 Elo+
Party 1
Discordia
Discordia
MONEYfeedsGREED
Discordia
Level 153
God Stats
7W - 8L
1,560 SR
Queue Stats
391W - 395L
1,512 Elo+
Solo
Hun Batz
Hun Batz
SUB Tesla
Hun Batz
Level 119
God Stats
4W - 2L
1,638 SR
Queue Stats
117W - 102L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Tragïk
Cernunnos
Level 105
God Stats
12W - 0L
1,867 SR
Queue Stats
184W - 156L
1,580 Elo+
Party 1
Horus
Horus
YungJungle
Horus
Level 123
God Stats
2W - 3L
1,286 SR
Queue Stats
275W - 251L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
9,943
663
11,480
20,302
25,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Ghetto CaTT 208
Gilgamesh
17
6 / 9 / 6
11,750
783
12,397
20,789
24,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 8 / 6
8,738
583
6,989
11,927
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 4 / 8
11,327
755
15,020
25,971
16,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
TheInsaneChef21
Cernunnos
17
4 / 6 / 4
10,513
701
13,960
18,244
6,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
9 / 2 / 21
14,320
955
14,592
22,838
35,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
MONEYfeedsGREED
Discordia
19
2 / 3 / 16
11,985
799
16,852
11,574
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
SUB Tesla
Hun Batz
17
5 / 7 / 14
11,672
778
12,457
15,688
9,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Tragïk
Cernunnos
20
18 / 0 / 10
15,658
1,044
33,414
16,547
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Horus
16
1 / 5 / 25
11,432
762
10,193
22,146
23,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
121
17
Kills
35
35
Deaths
17
30
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ares
9
2
21
9.75
L
2
8
6
0.63
L
Gilgamesh
Ghetto CaTT 208
Gilgamesh
6
9
6
1
L
0
8
6
0.38
W
Discordia
MONEYfeedsGREED
Discordia
2
3
16
3.33
W
Hun Batz
SUB Tesla
Hun Batz
5
7
14
1.71
L
5
4
8
2.25
L
Cernunnos
TheInsaneChef21
Cernunnos
4
6
4
1
W
Cernunnos
Tragïk
Cernunnos
18
0
10
23
W
Horus
1
5
25
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,846
Damage
87,508
97,233
Taken
88,793
76,287
Mitigated
91,273
14,730
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
14,592
1,256
862
5,466
22,838
35,841
352
4,414
18,424
25,671
0
L
11,480
3,106
885
2,273
20,302
25,129
2
6,742
12,934
27,974
0
L
Gilgamesh
Ghetto CaTT 208
Gilgamesh
12,397
3,229
0
796
20,789
24,412
0
6,735
13,088
0
28,883
L
6,989
900
78
1,330
11,927
3,682
0
3,551
8,037
28,588
0
W
Discordia
MONEYfeedsGREED
Discordia
16,852
1,605
0
2,426
11,574
6,917
666
2,398
9,176
68,707
0
W
Hun Batz
SUB Tesla
Hun Batz
12,457
4,400
0
250
15,688
9,785
843
3,581
12,107
0
33,321
L
15,020
6,806
763
7,551
25,971
16,123
0
9,933
15,441
0
41,110
L
Cernunnos
TheInsaneChef21
Cernunnos
13,960
6,599
0
1,054
18,244
6,941
0
4,918
12,562
0
45,045
W
Cernunnos
Tragïk
Cernunnos
33,414
15,118
0
6,400
16,547
14,910
2,974
3,664
12,883
0
79,874
W
Horus
10,193
4,296
3,858
5,648
22,146
23,820
233
4,934
17,212
0
20,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,271
Gold Earned
65,067
271
Minions Killed
351
10
Camps Cleared
7
1,232,777
Distance Traveled
1,404,745
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,320
955
28
2
1
287,460
1
L
Kuzenbo
9,943
663
33
2
0
260,787
3
L
Gilgamesh
11,750
783
43
3
1
235,023
0
L
Scylla
8,738
583
53
4
0
220,914
2
W
Discordia
11,985
799
126
8
3
282,947
5
W
Hun Batz
11,672
778
54
4
0
272,395
1
L
Nemesis
11,327
755
69
5
7
271,453
1
L
Cernunnos
10,513
701
73
5
2
244,600
1
W
Cernunnos
15,658
1,044
120
8
3
291,337
2
W
Horus
11,432
762
23
2
0
270,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role