Player Matchup

Osiris
Osiris
Gaeboidixukka
Osiris
Level 127
God Stats
1W - 5L
1,421 SR
Queue Stats
35W - 45L
1,387 Elo+
Party 1
Ra
Ra
Narkspark
Ra
Level 129
God Stats
0W - 2L
1,327 SR
Queue Stats
42W - 56L
1,452 Elo+
Party 1
Medusa
Medusa
forgetmenot11
Medusa
Level 7
God Stats
0W - 2L
1,486 SR
Queue Stats
7W - 12L
1,252 Elo+
Party 1
Team Averages
Level 88
1,411 SR
1,364 Elo+

VS

Team Averages
Level 38
1,546 SR
1,626 Elo+
Bellona
Bellona
DeathTheG
Bellona
Level 29
God Stats
7W - 1L
1,641 SR
Queue Stats
46W - 31L
1,531 Elo+
Party 2
Chaac
Chaac
Rotkill
Chaac
Level 48
God Stats
7W - 2L
1,549 SR
Queue Stats
18W - 8L
1,639 Elo+
Party 2
Ah Puch
Ah Puch
xXRailxxGunXx
Ah Puch
Level 36
God Stats
2W - 1L
1,449 SR
Queue Stats
68W - 26L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 4
8,683
579
7,340
18,761
15,684
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 5 / 0
9,845
656
9,957
13,844
9,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
7,811
521
3,547
11,107
3,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeathTheG
Bellona
15
7 / 2 / 12
10,937
729
10,870
17,033
18,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Rotkill
Chaac
16
4 / 0 / 17
10,966
731
13,679
14,779
16,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
15
10 / 2 / 9
11,455
764
16,082
9,859
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
21
21
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
DeathTheG
Bellona
7
2
12
6.5
L
0
10
4
0.2
L
4
5
0
0.8
W
Chaac
Rotkill
Chaac
4
0
17
12.5
L
0
6
1
0.08
W
Ah Puch
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
40,631
43,712
Taken
41,671
28,733
Mitigated
39,861
8,871
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DeathTheG
Bellona
10,870
3,305
322
2,887
17,033
18,729
538
5,076
11,957
0
34,992
L
7,340
3,056
0
0
18,761
15,684
0
6,834
10,916
0
15,387
L
9,957
944
3,339
5,440
13,844
9,145
0
4,487
8,591
40,279
0
W
Chaac
Rotkill
Chaac
13,679
1,235
354
5,802
14,779
16,843
243
4,151
10,628
220
39,701
L
3,547
1,407
0
92
11,107
3,904
0
4,316
6,455
0
11,781
W
Ah Puch
16,082
1,632
0
2,202
9,859
4,289
977
1,902
7,957
42,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
33,358
130
Minions Killed
175
2
Camps Cleared
9
713,762
Distance Traveled
847,265
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,937
729
41
3
7
288,837
1
L
Osiris
8,683
579
18
1
0
240,767
1
L
Ra
9,845
656
84
6
2
267,128
0
W
Chaac
10,966
731
55
4
1
320,252
0
L
Medusa
7,811
521
28
2
0
205,867
0
W
Ah Puch
11,455
764
79
5
1
238,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role