Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
JordynThylos
Osiris
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,335 MMR
Solo
Cupid
Cupid
Silver II
imnotguud
Cupid
Silver II
Level 88
God Stats
0W - 6L
1,154 SR
Queue Stats
49W - 72L
1,100 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,385 SR
1,312 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,441 SR
1,469 MMR
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver V
BjormMagnus
Mulan
Silver V
Level 55
God Stats
2W - 7L
1,247 SR
Queue Stats
16W - 19L
1,401 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
RaitonvarSK
Gilgamesh
Gold IV
Level 113
God Stats
11W - 17L
1,576 SR
Queue Stats
72W - 97L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 5 / 1
8,886
592
13,208
10,568
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
1 / 4 / 2
8,376
558
7,189
12,547
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
imnotguud
Cupid
12
1 / 5 / 3
8,678
579
9,331
9,587
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BastetGebAchillesAh Muzen CabThoth

VS

Bans
OdinPersephoneBacchusScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 3 / 6
10,171
678
8,826
6,792
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 12
9,553
637
11,184
15,377
12,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
RaitonvarSK
Gilgamesh
15
7 / 0 / 7
10,446
696
10,017
14,860
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
1
0.5
W
Merlin
 
Merlin
5
3
6
2.67
W
2
1
12
8
L
Osiris
1
4
2
0.5
W
Gilgamesh
RaitonvarSK
Gilgamesh
7
0
7
10.5
L
Cupid
imnotguud
Cupid
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
30,027
32,702
Taken
37,029
18,004
Mitigated
29,723
8,265
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,208
2,013
0
2,237
10,568
3,173
0
2,343
7,712
40,957
0
W
Merlin
 
Merlin
8,826
98
0
692
6,792
2,414
110
2,914
3,383
39,232
0
W
11,184
712
853
5,043
15,377
12,042
305
6,793
7,822
0
32,930
L
Osiris
7,189
530
0
2,909
12,547
11,685
0
4,499
7,289
3,911
14,637
W
Gilgamesh
RaitonvarSK
Gilgamesh
10,017
1,635
555
7,058
14,860
15,267
592
5,114
8,927
423
30,124
L
Cupid
imnotguud
Cupid
9,331
4,955
379
2,740
9,587
3,146
0
2,476
6,633
0
23,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
30,170
138
Minions Killed
166
2
Camps Cleared
11
817,535
Distance Traveled
895,702
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,886
592
80
5
2
288,580
1
W
Merlin
10,171
678
76
5
2
263,654
3
W
Mulan
9,553
637
59
4
3
307,822
5
L
Osiris
8,376
558
21
1
0
264,548
3
W
Gilgamesh
10,446
696
31
2
6
324,226
2
L
Cupid
8,678
579
37
2
0
264,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role