Player Matchup

Anubis
Anubis
Dank_Magician-27
Anubis
Level 86
God Stats
7W - 4L
1,601 SR
Queue Stats
48W - 31L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
Miillyrock
Gilgamesh
Level 29
God Stats
14W - 8L
1,604 SR
Queue Stats
47W - 29L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
cooldaman
Jing Wei
Level 109
God Stats
1W - 1L
1,462 SR
Queue Stats
49W - 31L
1,470 Elo+
Party 2
Team Averages
Level 75
1,556 SR
1,468 Elo+

VS

Team Averages
Level 61
1,496 SR
1,315 Elo+
Neith
Neith
Goon234
Neith
Level 81
God Stats
3W - 8L
1,390 SR
Queue Stats
7W - 14L
1,285 Elo+
Party 1
Ares
Ares
TYHMEnSPACE
Ares
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,338 Elo+
Party 1
Chang'e
Chang'e
liithh
Chang'e
Level 83
God Stats
7W - 2L
1,598 SR
Queue Stats
110W - 156L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,411
618
14,265
13,361
6,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Miillyrock
Gilgamesh
12
4 / 5 / 0
8,523
710
7,955
12,320
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
cooldaman
Jing Wei
10
0 / 5 / 1
6,972
581
7,373
12,125
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Goon234
Neith
14
9 / 0 / 7
9,663
805
14,396
10,077
4,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 15
9,677
806
8,150
17,495
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
liithh
Chang'e
13
6 / 4 / 7
9,068
756
10,377
13,211
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
16
16
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Neith
Goon234
Neith
9
0
7
12.5
L
Gilgamesh
Miillyrock
Gilgamesh
4
5
0
0.8
W
1
0
15
8.5
L
Jing Wei
cooldaman
Jing Wei
0
5
1
0.1
W
Chang'e
liithh
Chang'e
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,593
Damage
32,923
37,806
Taken
40,783
17,523
Mitigated
26,934
8,803
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,265
235
139
4,892
13,361
6,403
80
5,898
7,463
38,290
0
W
Neith
Goon234
Neith
14,396
6,858
971
2,856
10,077
4,424
1,746
3,850
6,053
0
41,454
L
Gilgamesh
Miillyrock
Gilgamesh
7,955
1,055
0
2,402
12,320
7,343
0
7,120
5,200
0
18,614
W
8,150
758
662
4,833
17,495
17,216
459
4,971
12,025
15,537
0
L
Jing Wei
cooldaman
Jing Wei
7,373
5,111
0
1,370
12,125
3,777
0
5,782
6,343
0
23,428
W
Chang'e
liithh
Chang'e
10,377
769
5,007
3,294
13,211
5,294
0
6,027
7,126
31,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
28,408
116
Minions Killed
136
3
Camps Cleared
4
646,032
Distance Traveled
664,574
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,411
618
56
5
1
190,915
1
W
Neith
9,663
805
76
6
1
210,018
0
L
Gilgamesh
8,523
710
24
2
2
241,820
5
W
Ares
9,677
806
8
1
0
244,167
0
L
Jing Wei
6,972
581
36
3
0
213,297
0
W
Chang'e
9,068
756
52
4
3
210,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role