Player Matchup

Cerberus
Cerberus
CamoCheeeriiose
Cerberus
Level 82
God Stats
0W - 1L
1,389 SR
Queue Stats
6W - 8L
1,418 Elo+
Party 1
Hachiman
Hachiman
CozierLizard528
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,187 Elo+
Party 3
Nike
Nike
DappleYapple
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,422 Elo+
Party 1
Chang'e
Chang'e
PIONEERGAMER
Chang'e
Level 24
God Stats
1W - 2L
1,542 SR
Queue Stats
31W - 25L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
TheHabbitRabbit
Sun Wukong
Level 65
God Stats
0W - 1L
1,548 SR
Queue Stats
34W - 27L
1,518 Elo+
Party 3
Team Averages
Level 40
1,496 SR
1,413 Elo+

VS

Team Averages
Level 60
1,397 SR
1,377 Elo+
Izanami
Izanami
InYaGuts
Izanami
Level 36
God Stats
4W - 3L
1,306 SR
Queue Stats
4W - 3L
1,319 Elo+
Party 2
Scylla
Scylla
LordBoubblegon
Scylla
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,266 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trukmol
Ah Muzen Cab
Level 35
God Stats
2W - 6L
1,119 SR
Queue Stats
227W - 258L
1,368 Elo+
Solo
Bellona
Bellona
Zeppolin
Bellona
Level 66
God Stats
3W - 2L
1,559 SR
Queue Stats
110W - 122L
1,457 Elo+
Party 2
Zeus
Zeus
evilkore23
Zeus
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 152L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 8 / 5
11,386
949
11,631
33,294
50,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
17
0 / 8 / 6
10,196
850
7,152
18,948
8,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 8 / 3
9,787
816
5,772
20,155
14,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
PIONEERGAMER
Chang'e
17
3 / 6 / 4
10,872
906
12,221
20,374
7,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
TheHabbitRabbit
Sun Wukong
16
1 / 8 / 4
9,983
832
12,395
24,646
19,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

41

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
InYaGuts
Izanami
20
11 / 0 / 21
12,986
1,082
23,397
8,032
3,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 23
12,688
1,057
27,240
6,082
2,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Trukmol
Ah Muzen Cab
19
6 / 0 / 23
12,409
1,034
27,251
10,859
3,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Zeppolin
Bellona
20
11 / 2 / 25
12,684
1,057
21,991
18,820
15,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
3 / 5 / 18
11,159
930
11,471
7,654
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
148
7
Kills
38
38
Deaths
7
22
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
8
5
0.56
L
Hachiman
0
8
6
0.38
L
1
8
3
0.31
W
Izanami
InYaGuts
Izanami
11
0
21
21.5
W
7
0
23
18.5
L
Chang'e
PIONEERGAMER
Chang'e
3
6
4
0.83
L
Sun Wukong
TheHabbitRabbit
Sun Wukong
1
8
4
0.38
W
Ah Muzen Cab
Trukmol
Ah Muzen Cab
6
0
23
17.5
W
Bellona
Zeppolin
Bellona
11
2
25
11.75
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,171
Damage
111,350
117,417
Taken
51,447
101,271
Mitigated
26,446
16,576
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,631
565
0
3,827
33,294
50,813
0
10,590
22,704
21,920
0
L
Hachiman
7,152
6,596
0
1,446
18,948
8,212
0
7,242
11,706
0
19,678
L
5,772
332
0
0
20,155
14,803
0
6,829
13,326
2,988
20,461
W
Izanami
InYaGuts
Izanami
23,397
13,998
0
1,892
8,032
3,218
0
4,381
3,577
0
44,899
W
27,240
2,773
0
0
6,082
2,321
0
1,843
4,213
52,419
0
L
Chang'e
PIONEERGAMER
Chang'e
12,221
756
5,482
5,054
20,374
7,946
0
6,126
14,248
42,948
0
L
Sun Wukong
TheHabbitRabbit
Sun Wukong
12,395
1,586
0
767
24,646
19,497
0
7,924
16,722
0
36,831
W
Ah Muzen Cab
Trukmol
Ah Muzen Cab
27,251
11,877
0
4,133
10,859
3,564
0
6,005
4,766
0
48,865
W
Bellona
Zeppolin
Bellona
21,991
8,568
503
1,516
18,820
15,058
0
8,168
10,312
0
28,778
W
11,471
1,360
0
0
7,654
2,285
0
4,258
3,312
29,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,224
Gold Earned
61,926
244
Minions Killed
218
3
Camps Cleared
8
1,034,056
Distance Traveled
1,102,684
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,386
949
35
3
0
209,914
0
L
Hachiman
10,196
850
27
2
0
187,842
0
L
Nike
9,787
816
30
3
0
209,509
1
W
Izanami
12,986
1,082
43
4
0
202,060
0
W
Scylla
12,688
1,057
80
7
1
231,686
0
L
Chang'e
10,872
906
99
8
1
209,452
0
L
Sun Wukong
9,983
832
53
4
2
217,339
0
W
Ah Muzen Cab
12,409
1,034
37
3
5
257,901
0
W
Bellona
12,684
1,057
14
1
2
249,284
0
W
Zeus
11,159
930
44
4
0
161,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role