Player Matchup

Vamana
Vamana
Silver I
L0TuS sEEkEr
Vamana
Silver I
Level 160
God Stats
54W - 40L
1,635 SR
Queue Stats
547W - 559L
1,227 MMR
Solo
Sol
Sol
Gold V
dragonzcrazy
Sol
Gold V
Level 67
God Stats
4W - 0L
1,199 SR
Queue Stats
113W - 111L
1,252 MMR
Solo
Bacchus
Bacchus
Gold V
isuk8ro
Bacchus
Gold V
Level 119
God Stats
13W - 13L
1,501 SR
Queue Stats
211W - 230L
1,217 MMR
Solo
Hun Batz
Hun Batz
Gold V
luke96799
Hun Batz
Gold V
Level 106
God Stats
2W - 2L
1,536 SR
Queue Stats
230W - 236L
1,196 MMR
Solo
Neith
Neith
Gold V
onvick08
Neith
Gold V
Level 111
God Stats
2W - 1L
1,374 SR
Queue Stats
246W - 252L
1,197 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,449 SR
1,218 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,571 SR
1,217 MMR
Skadi
Skadi
Silver II
KingBl3ck0ut
Skadi
Silver II
Level 89
God Stats
62W - 36L
1,670 SR
Queue Stats
232W - 243L
1,181 MMR
Party 1
Ganesha
Ganesha
Gold V
XpectDefects
Ganesha
Gold V
Level 150
God Stats
9W - 8L
1,526 SR
Queue Stats
1,064W - 1,070L
1,201 MMR
Solo
Arachne
Arachne
Silver I
YHB Diablo
Arachne
Silver I
Level 122
God Stats
70W - 33L
1,718 SR
Queue Stats
660W - 654L
1,304 MMR
Party 1
Achilles
Achilles
Gold IV
Zz-Got-Rice-zZ
Achilles
Gold IV
Level 123
God Stats
6W - 10L
1,497 SR
Queue Stats
274W - 286L
1,187 MMR
Solo
Thoth
Thoth
Silver I
bbi65
Thoth
Silver I
Level 99
God Stats
0W - 4L
1,445 SR
Queue Stats
67W - 74L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
0 / 3 / 6
14,703
588
15,395
34,560
26,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 2 / 7
15,271
611
19,057
14,430
5,244
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
isuk8ro
Bacchus
20
5 / 3 / 13
14,434
577
9,911
23,502
33,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
luke96799
Hun Batz
20
12 / 2 / 7
17,368
695
19,651
17,029
7,757
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
onvick08
Neith
20
6 / 3 / 9
15,395
616
13,507
12,843
5,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioChironNikeMorgan Le Fay

VS

Bans
MulanAthenaCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 4
12,319
493
12,606
15,657
5,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
XpectDefects
Ganesha
17
0 / 7 / 10
10,788
432
5,185
28,804
33,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
YHB Diablo
Arachne
19
1 / 11 / 6
11,727
469
12,039
26,558
12,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
19
2 / 5 / 3
11,863
475
15,016
24,535
31,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
bbi65
Thoth
20
6 / 1 / 2
14,017
561
18,950
7,892
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
30
Kills
13
13
Deaths
30
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Vamana
0
3
6
1
L
Ganesha
XpectDefects
Ganesha
0
7
10
0.71
L
Arachne
YHB Diablo
Arachne
1
11
6
0.36
L
Achilles
2
5
3
0.7
L
Thoth
bbi65
Thoth
6
1
2
7
W
7
2
7
5.25
W
Bacchus
isuk8ro
Bacchus
5
3
13
3.83
W
Hun Batz
luke96799
Hun Batz
12
2
7
7.75
W
Neith
onvick08
Neith
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,521
Damage
63,796
102,364
Taken
103,446
78,455
Mitigated
86,346
43,175
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,606
5,762
0
3,192
15,657
5,880
750
4,650
11,007
0
86,894
W
Vamana
15,395
8,268
0
17,134
34,560
26,131
6,739
8,524
24,976
0
101,558
L
Ganesha
XpectDefects
Ganesha
5,185
868
999
5,741
28,804
33,929
142
10,599
18,205
23,187
0
L
Arachne
YHB Diablo
Arachne
12,039
6,839
0
7,692
26,558
12,412
504
4,151
22,407
0
116,336
L
Achilles
15,016
4,869
0
3,804
24,535
31,245
318
6,128
18,407
0
72,771
L
Thoth
bbi65
Thoth
18,950
572
0
1,097
7,892
2,880
0
2,064
5,828
97,778
0
W
19,057
7,220
0
8,628
14,430
5,244
2,921
7,460
6,823
122,858
12,940
W
Bacchus
isuk8ro
Bacchus
9,911
883
808
5,940
23,502
33,682
568
5,133
18,369
36,703
0
W
Hun Batz
luke96799
Hun Batz
19,651
6,794
0
6,498
17,029
7,757
798
2,734
14,020
0
157,024
W
Neith
onvick08
Neith
13,507
4,646
0
4,167
12,843
5,641
6,403
1,620
11,223
0
113,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,171
Gold Earned
60,714
825
Minions Killed
629
0
Camps Cleared
0
2,366,499
Distance Traveled
2,445,257
45
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,319
493
147
6
0
476,529
0
W
Vamana
14,703
588
197
8
0
462,847
8
L
Ganesha
10,788
432
10
0
0
456,384
16
L
Arachne
11,727
469
144
6
0
495,660
1
L
Achilles
11,863
475
141
6
0
473,608
5
L
Thoth
14,017
561
187
7
0
543,076
8
W
Sol
15,271
611
190
8
0
453,137
13
W
Bacchus
14,434
577
42
2
0
491,816
10
W
Hun Batz
17,368
695
209
8
0
522,354
1
W
Neith
15,395
616
187
7
0
436,345
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role