Player Matchup

Freya
Freya
SavvySeal
Freya
Level 61
God Stats
0W - 1L
1,285 SR
Queue Stats
72W - 87L
1,464 Elo+
Party 2
Da Ji
Da Ji
Tunedah
Da Ji
Level 95
God Stats
0W - 2L
1,532 SR
Queue Stats
121W - 128L
1,518 Elo+
Party 2
Geb
Geb
rawgreg
Geb
Level 86
God Stats
0W - 1L
1,652 SR
Queue Stats
72W - 72L
1,533 Elo+
Party 2
Team Averages
Level 81
1,490 SR
1,505 Elo+

VS

Team Averages
Level 115
1,583 SR
1,585 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Razerbacksuckr
Bastet
Level 141
God Stats
15W - 5L
1,641 SR
Queue Stats
252W - 169L
1,710 Elo+
Party 1
Medusa
Medusa
i always win 44
Medusa
Level 98
God Stats
4W - 3L
1,608 SR
Queue Stats
24W - 18L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
SavvySeal
Freya
11
3 / 4 / 1
7,898
658
6,062
11,295
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Tunedah
Da Ji
11
2 / 6 / 3
7,786
649
9,455
12,911
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
11
0 / 2 / 5
7,821
652
5,334
14,462
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 1 / 6
8,070
673
6,105
9,132
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 1 / 4
9,838
820
15,944
12,584
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 5
8,770
731
8,446
8,925
2,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
12
12
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
6
3
W
8
1
4
10
L
Freya
SavvySeal
Freya
3
4
1
0.88
L
Da Ji
Tunedah
Da Ji
2
6
3
0.58
W
4
3
5
2.17
L
Geb
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
30,495
38,668
Taken
30,641
27,055
Mitigated
13,633
5,878
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,105
765
264
3,219
9,132
5,598
675
3,839
4,901
0
23,546
W
15,944
3,302
0
5,661
12,584
5,500
1,198
4,659
7,925
0
38,415
L
Freya
SavvySeal
Freya
6,062
2,136
0
2,394
11,295
3,209
0
148
10,753
24,576
0
L
Da Ji
Tunedah
Da Ji
9,455
1,910
0
750
12,911
8,033
0
266
11,983
0
24,759
W
8,446
3,665
0
418
8,925
2,535
924
3,351
4,790
0
30,727
L
Geb
5,334
735
310
2,424
14,462
15,813
0
0
13,752
18,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,505
Gold Earned
26,678
110
Minions Killed
138
3
Camps Cleared
8
629,947
Distance Traveled
735,544
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,070
673
44
4
4
253,756
0
W
Bastet
9,838
820
58
5
3
281,618
2
L
Freya
7,898
658
48
4
0
204,496
0
L
Da Ji
7,786
649
39
3
3
212,155
5
W
Medusa
8,770
731
36
3
1
200,170
4
L
Geb
7,821
652
23
2
0
213,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role