Player Matchup

Pele
Pele
Jessuhmeister
Pele
Level 118
God Stats
1W - 7L
1,344 SR
Queue Stats
77W - 84L
1,387 Elo+
Party 2
Persephone
Persephone
Soba17
Persephone
Level 126
God Stats
1W - 3L
1,402 SR
Queue Stats
159W - 170L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Undivine_One
Ah Muzen Cab
Level 148
God Stats
4W - 4L
1,436 SR
Queue Stats
522W - 554L
1,474 Elo+
Party 2
Ra
Ra
Yandermeister
Ra
Level 154
God Stats
3W - 10L
1,208 SR
Queue Stats
503W - 545L
1,439 Elo+
Party 2
Set
Set
spartans_300PR
Set
Level 56
God Stats
2W - 2L
1,601 SR
Queue Stats
304W - 337L
1,447 Elo+
Party 2
Team Averages
Level 120
1,398 SR
1,438 Elo+

VS

Team Averages
Level 61
1,531 SR
1,386 Elo+
Cthulhu
Cthulhu
DrDeath6
Cthulhu
Level 45
God Stats
1W - 2L
1,524 SR
Queue Stats
120W - 102L
1,404 Elo+
Party 1
Terra
Terra
El Sopas69
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,359 Elo+
Solo
Bakasura
Bakasura
KYJellyOnToast
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,310 Elo+
Solo
Nu Wa
Nu Wa
LordJorgePy
Nu Wa
Level 64
God Stats
3W - 4L
1,395 SR
Queue Stats
36W - 35L
1,434 Elo+
Solo
Hera
Hera
Osamabinlaiden
Hera
Level 64
God Stats
4W - 1L
1,736 SR
Queue Stats
167W - 142L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 8
10,419
613
14,443
18,659
15,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Soba17
Persephone
16
3 / 7 / 5
10,712
630
12,095
14,749
4,389
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Undivine_One
Ah Muzen Cab
20
8 / 7 / 6
12,777
752
23,670
19,226
6,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 6 / 11
12,501
735
18,374
17,284
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 8
10,068
592
11,009
17,633
16,055

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrDeath6
Cthulhu
20
7 / 5 / 21
13,026
766
17,644
22,837
30,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
18
0 / 5 / 29
11,306
665
6,418
22,422
25,476
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
19
9 / 5 / 15
13,660
804
12,731
17,528
8,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 19
13,405
789
24,582
20,758
8,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
11 / 3 / 18
13,264
780
20,536
15,883
6,648
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
137
20
Kills
35
34
Deaths
22
38
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DrDeath6
Cthulhu
7
5
21
3.5
W
Terra
0
5
29
2.9
L
2
8
8
0.75
W
Bakasura
9
5
15
3.3
W
8
4
19
4.38
W
11
3
18
6.67
L
Persephone
Soba17
Persephone
3
7
5
0.79
L
Ah Muzen Cab
Undivine_One
Ah Muzen Cab
8
7
6
1.57
L
5
6
11
1.75
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,591
Damage
81,911
87,551
Taken
99,428
47,684
Mitigated
78,973
27,995
Healing
48,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DrDeath6
Cthulhu
17,644
886
2,540
4,387
22,837
30,479
583
6,062
16,585
41,068
0
W
Terra
6,418
744
9,573
6,111
22,422
25,476
744
6,801
15,401
13,578
0
L
14,443
1,934
1,297
948
18,659
15,110
326
13,535
4,135
0
29,863
W
Bakasura
12,731
10,050
2,859
4,456
17,528
8,011
1,061
6,890
10,638
0
15,081
W
24,582
4,416
3,341
8,247
20,758
8,359
1,184
6,631
14,035
53,400
0
W
20,536
6,439
3,217
3,889
15,883
6,648
2,734
4,085
11,714
39,932
0
L
Persephone
Soba17
Persephone
12,095
1,581
718
1,883
14,749
4,389
418
10,725
3,468
30,568
0
L
Ah Muzen Cab
Undivine_One
Ah Muzen Cab
23,670
4,192
2,102
4,148
19,226
6,250
1,377
16,190
2,680
0
60,225
L
18,374
752
6,983
6,270
17,284
5,880
40
14,506
2,518
57,089
0
L
11,009
3,385
1,323
2,323
17,633
16,055
111
12,718
4,156
0
20,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,477
Gold Earned
64,661
230
Minions Killed
200
0
Camps Cleared
0
1,394,640
Distance Traveled
1,578,812
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,026
766
55
3
0
323,202
0
W
Terra
11,306
665
10
1
0
298,362
0
L
Pele
10,419
613
23
1
0
276,292
0
W
Bakasura
13,660
804
26
2
0
353,795
0
W
Nu Wa
13,405
789
56
3
0
281,864
4
W
Hera
13,264
780
53
3
0
321,589
0
L
Persephone
10,712
630
40
2
0
261,830
0
L
Ah Muzen Cab
12,777
752
66
4
0
263,873
2
L
Ra
12,501
735
87
5
0
301,113
1
L
Set
10,068
592
14
1
0
291,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role