Player Matchup

Hercules
Hercules
Dasfier
Hercules
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,542 Elo+
Party 1
Discordia
Discordia
Demon21
Discordia
Level 128
God Stats
13W - 14L
1,557 SR
Queue Stats
738W - 716L
1,577 Elo+
Party 3
Terra
Terra
NoahZoom27
Terra
Level 61
God Stats
11W - 2L
1,815 SR
Queue Stats
388W - 364L
1,573 Elo+
Party 3
Thanatos
Thanatos
Orion61
Thanatos
Level 126
God Stats
1W - 1L
1,253 SR
Queue Stats
297W - 255L
1,626 Elo+
Party 1
Scylla
Scylla
ƒreaky
Scylla
Level 138
God Stats
1W - 0L
1,516 SR
Queue Stats
13W - 25L
1,425 Elo+
Solo
Team Averages
Level 99
1,528 SR
1,548 Elo+

VS

Team Averages
Level 83
1,414 SR
1,448 Elo+
Sylvanus
Sylvanus
IntensiveDrip2
Sylvanus
Level 96
God Stats
1W - 1L
1,526 SR
Queue Stats
132W - 138L
1,557 Elo+
Solo
Ymir
Ymir
McPuhPuh
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,363 Elo+
Party 4
Apollo
Apollo
PERfEKTi0N
Apollo
Level 66
God Stats
1W - 5L
1,331 SR
Queue Stats
287W - 307L
1,383 Elo+
Party 2
Ullr
Ullr
SnarfoPop
Ullr
Level 123
God Stats
0W - 2L
1,253 SR
Queue Stats
20W - 20L
1,553 Elo+
Party 4
Zhong Kui
Zhong Kui
leonotjohnny
Zhong Kui
Level 68
God Stats
10W - 9L
1,461 SR
Queue Stats
316W - 321L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dasfier
Hercules
18
7 / 4 / 12
10,648
761
8,094
19,191
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Demon21
Discordia
18
6 / 3 / 17
10,787
771
23,242
10,031
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
17
2 / 1 / 15
10,895
778
5,476
13,742
11,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Orion61
Thanatos
17
5 / 2 / 16
10,400
743
14,951
12,731
6,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
ƒreaky
Scylla
19
5 / 1 / 15
11,064
790
28,645
9,874
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 4 / 10
9,131
652
9,065
18,235
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
15
0 / 5 / 9
9,121
652
5,658
20,894
24,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
PERfEKTi0N
Apollo
15
3 / 6 / 2
8,890
635
8,395
12,936
7,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
18
4 / 3 / 7
10,616
758
18,514
16,157
9,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
leonotjohnny
Zhong Kui
15
3 / 7 / 4
9,289
664
12,567
19,176
14,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
25
Kills
10
11
Deaths
25
75
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dasfier
Hercules
7
4
12
3.25
W
Discordia
Demon21
Discordia
6
3
17
4.83
L
Sylvanus
0
4
10
1.25
L
Ymir
0
5
9
0.9
W
Terra
2
1
15
9.5
W
Thanatos
Orion61
Thanatos
5
2
16
6.5
L
Apollo
PERfEKTi0N
Apollo
3
6
2
0.67
L
Ullr
4
3
7
2.5
L
Zhong Kui
leonotjohnny
Zhong Kui
3
7
4
0.71
W
Scylla
ƒreaky
Scylla
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,408
Damage
54,199
65,569
Taken
87,398
37,659
Mitigated
75,867
42,832
Healing
39,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dasfier
Hercules
8,094
1,671
638
5,512
19,191
11,997
1,154
7,484
11,707
38
15,295
W
Discordia
Demon21
Discordia
23,242
1,592
2,981
1,684
10,031
4,045
986
3,684
6,347
42,601
0
L
Sylvanus
9,065
1,898
10,283
7,785
18,235
19,040
0
13,180
4,939
16,364
0
L
Ymir
5,658
858
1,295
3,091
20,894
24,928
0
13,455
7,358
11,239
0
W
Terra
5,476
467
9,627
6,852
13,742
11,811
290
6,349
7,393
9,868
0
W
Thanatos
Orion61
Thanatos
14,951
2,647
2,958
9,478
12,731
6,469
1,122
6,367
6,364
0
20,010
L
Apollo
PERfEKTi0N
Apollo
8,395
5,629
2,198
701
12,936
7,098
0
8,383
4,428
0
23,540
L
Ullr
18,514
9,486
3,595
4,681
16,157
9,895
0
8,351
7,597
0
30,992
L
Zhong Kui
leonotjohnny
Zhong Kui
12,567
1,471
1,773
4,385
19,176
14,906
0
14,032
4,891
31,328
0
W
Scylla
ƒreaky
Scylla
28,645
1,674
438
2,664
9,874
3,337
2,116
3,406
6,468
59,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,794
Gold Earned
47,047
140
Minions Killed
139
0
Camps Cleared
0
1,308,489
Distance Traveled
1,135,434
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,648
761
12
1
0
223,712
0
W
Discordia
10,787
771
33
2
0
238,461
5
L
Sylvanus
9,131
652
12
1
0
238,470
0
L
Ymir
9,121
652
6
0
0
233,748
0
W
Terra
10,895
778
5
0
0
278,185
0
W
Thanatos
10,400
743
9
1
0
284,620
1
L
Apollo
8,890
635
37
3
0
217,388
0
L
Ullr
10,616
758
31
2
0
245,705
0
L
Zhong Kui
9,289
664
53
4
0
200,123
0
W
Scylla
11,064
790
81
6
0
283,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role