Player Matchup

Charybdis
Charybdis
DrPsych101
Charybdis
Level 153
God Stats
37W - 36L
1,519 SR
Queue Stats
89W - 82L
1,496 Elo+
Solo
Amaterasu
Amaterasu
Mr_Don_Energy
Amaterasu
Level 15
God Stats
2W - 6L
1,574 SR
Queue Stats
2W - 8L
964 Elo+
Party 2
Danzaburou
Danzaburou
vBad-Mayo
Danzaburou
Level 61
God Stats
1W - 9L
1,145 SR
Queue Stats
42W - 69L
1,394 Elo+
Party 2
Zeus
Zeus
vChrisTM
Zeus
Level 124
God Stats
6W - 10L
1,534 SR
Queue Stats
54W - 80L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vCmplx6
Tsukuyomi
Level 132
God Stats
5W - 4L
1,573 SR
Queue Stats
39W - 66L
1,404 Elo+
Party 2
Team Averages
Level 97
1,469 SR
1,336 Elo+

VS

Team Averages
Level 96
1,500 SR
1,388 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Daddygoose1
Artio
Level 104
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 7L
1,307 Elo+
Party 1
Bellona
Bellona
MO-D4Her
Bellona
Level 105
God Stats
0W - 1L
1,363 SR
Queue Stats
7W - 14L
1,279 Elo+
Party 1
Agni
Agni
TheNivekAffect
Agni
Level 122
God Stats
0W - 1L
1,441 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
XAlienX33
Baron Samedi
Level 48
God Stats
7W - 2L
1,716 SR
Queue Stats
53W - 48L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrPsych101
Charybdis
19
5 / 1 / 13
12,306
820
13,787
15,027
6,220
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Mr_Don_Energy
Amaterasu
17
4 / 5 / 12
11,144
743
3,672
13,168
11,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
vBad-Mayo
Danzaburou
16
2 / 4 / 11
10,429
695
6,607
10,708
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
12 / 3 / 13
14,283
952
27,642
10,989
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
vCmplx6
Tsukuyomi
17
3 / 7 / 11
10,707
714
9,271
16,505
9,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 0 / 6
11,752
783
9,652
9,058
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 9 / 12
10,147
676
5,878
19,768
20,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MO-D4Her
Bellona
15
3 / 7 / 9
10,053
670
4,375
14,910
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 13
10,056
670
12,016
13,867
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
XAlienX33
Baron Samedi
19
9 / 3 / 10
12,990
866
21,485
15,191
7,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
70
26
Kills
20
20
Deaths
27
60
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
0
6
7
L
3
9
12
1
W
Charybdis
DrPsych101
Charybdis
5
1
13
11.5
L
Bellona
MO-D4Her
Bellona
3
7
9
1.07
W
Amaterasu
Mr_Don_Energy
Amaterasu
4
5
12
2
L
1
8
13
0.94
L
Baron Samedi
XAlienX33
Baron Samedi
9
3
10
4.67
W
Danzaburou
vBad-Mayo
Danzaburou
2
4
11
1.88
W
Zeus
12
3
13
6.17
W
Tsukuyomi
vCmplx6
Tsukuyomi
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
53,406
66,397
Taken
72,794
35,717
Mitigated
48,202
6,334
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,652
4,437
0
2,001
9,058
3,688
1,337
2,173
6,885
0
52,663
L
5,878
265
1,083
2,647
19,768
20,405
116
7,228
12,540
15,527
0
W
Charybdis
DrPsych101
Charybdis
13,787
4,481
56
1,312
15,027
6,220
2,615
8,742
5,840
0
54,831
L
Bellona
MO-D4Her
Bellona
4,375
971
0
528
14,910
12,003
109
6,444
8,466
379
10,980
W
Amaterasu
Mr_Don_Energy
Amaterasu
3,672
1,749
0
1,629
13,168
11,580
404
6,036
6,583
0
8,883
L
12,016
577
145
1,883
13,867
4,553
323
5,124
8,743
34,098
0
L
Baron Samedi
XAlienX33
Baron Samedi
21,485
708
2,785
6,231
15,191
7,553
398
6,717
8,474
64,286
0
W
Danzaburou
vBad-Mayo
Danzaburou
6,607
2,069
0
1,694
10,708
4,017
1,198
7,253
2,891
0
31,268
W
Zeus
27,642
2,235
0
1,039
10,989
4,498
992
5,013
5,564
57,332
0
W
Tsukuyomi
vCmplx6
Tsukuyomi
9,271
2,441
0
604
16,505
9,402
19
10,710
4,942
0
34,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,869
Gold Earned
54,998
285
Minions Killed
323
8
Camps Cleared
6
1,371,848
Distance Traveled
1,296,280
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,752
783
107
7
1
269,708
1
L
Artio
10,147
676
23
2
1
259,533
0
W
Charybdis
12,306
820
104
7
1
287,297
0
L
Bellona
10,053
670
14
1
0
270,010
1
W
Amaterasu
11,144
743
4
0
0
290,324
0
L
Agni
10,056
670
67
4
2
237,980
0
L
Baron Samedi
12,990
866
112
7
2
259,049
0
W
Danzaburou
10,429
695
62
4
2
271,270
1
W
Zeus
14,283
952
71
5
1
275,788
1
W
Tsukuyomi
10,707
714
44
3
4
247,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role