Player Matchup

Neith
Neith
LitWinter
Neith
Level 38
God Stats
67W - 38L
1,734 SR
Queue Stats
103W - 90L
1,673 Elo+
Party 1
Geb
Geb
ShadedSummers
Geb
Level 127
God Stats
16W - 11L
1,584 SR
Queue Stats
182W - 131L
1,692 Elo+
Party 1
Persephone
Persephone
slingher
Persephone
Level 108
God Stats
0W - 2L
1,594 SR
Queue Stats
161W - 117L
1,692 Elo+
Party 1
Team Averages
Level 91
1,637 SR
1,686 Elo+

VS

Team Averages
Level 135
1,630 SR
1,509 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Spider166
Ares
Level 89
God Stats
30W - 10L
1,766 SR
Queue Stats
83W - 69L
1,575 Elo+
Party 2
Da Ji
Da Ji
VixenDaJi
Da Ji
Level 157
God Stats
5W - 9L
1,625 SR
Queue Stats
26W - 28L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LitWinter
Neith
11
2 / 6 / 3
8,377
644
5,257
13,518
5,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 7 / 0
8,345
642
6,699
13,372
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
slingher
Persephone
11
1 / 3 / 3
7,986
614
4,980
9,537
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 0 / 8
10,203
785
21,811
9,542
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
13
3 / 3 / 9
9,814
755
3,252
13,845
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
VixenDaJi
Da Ji
13
6 / 4 / 5
9,210
708
7,101
8,677
3,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
16
16
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
8
11
L
Neith
LitWinter
Neith
2
6
3
0.58
L
3
7
0
0.43
W
Ares
3
3
9
2.5
W
Da Ji
VixenDaJi
Da Ji
6
4
5
2.13
L
Persephone
slingher
Persephone
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,936
Damage
32,164
36,427
Taken
32,064
14,939
Mitigated
24,359
4,193
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,811
739
0
5,154
9,542
6,022
1,617
3,609
5,692
71,812
0
L
Neith
LitWinter
Neith
5,257
1,770
0
1,248
13,518
5,067
0
9,154
3,888
0
16,445
L
6,699
871
0
475
13,372
6,977
0
8,819
4,088
22,288
0
W
Ares
3,252
100
0
2,159
13,845
14,455
320
4,388
9,136
9,051
0
W
Da Ji
VixenDaJi
Da Ji
7,101
2,820
0
939
8,677
3,882
205
3,503
4,543
0
24,246
L
Persephone
slingher
Persephone
4,980
308
0
2,470
9,537
2,895
0
5,941
3,216
16,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
29,227
92
Minions Killed
142
2
Camps Cleared
10
679,716
Distance Traveled
699,011
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,203
785
100
8
5
240,823
6
L
Neith
8,377
644
31
2
0
217,019
1
L
Geb
8,345
642
32
2
2
241,976
4
W
Ares
9,814
755
11
1
2
248,995
0
W
Da Ji
9,210
708
31
2
3
209,193
6
L
Persephone
7,986
614
29
2
0
220,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role