Player Matchup

Pele
Pele
 
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
 
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
CaptCrazy17
Eset
Level 27
God Stats
5W - 2L
1,400 SR
Queue Stats
109W - 97L
1,479 Elo+
Party 2
Rama
Rama
Ka1ler
Rama
Level 118
God Stats
1W - 0L
1,516 SR
Queue Stats
62W - 38L
1,532 Elo+
Party 3
Chernobog
Chernobog
Unstopabl3rhino
Chernobog
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 38L
1,555 Elo+
Party 3
Team Averages
Level 57
1,483 SR
1,513 Elo+

VS

Team Averages
Level 71
1,508 SR
1,570 Elo+
Pele
Pele
DeMoN Streaker
Pele
Level 149
God Stats
0W - 3L
1,371 SR
Queue Stats
123W - 125L
1,582 Elo+
Party 1
Rama
Rama
SOF Void
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,756 Elo+
Party 1
Achilles
Achilles
SteadyMurder
Achilles
Level 147
God Stats
1W - 3L
1,599 SR
Queue Stats
344W - 328L
1,559 Elo+
Party 1
Persephone
Persephone
TeNsHn
Persephone
Level 24
God Stats
1W - 2L
1,568 SR
Queue Stats
10W - 7L
1,653 Elo+
Party 1
Sol
Sol
Yoshi_killer-xx
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
9 / 0 / 15
8,017
1,336
11,154
7,823
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
 
Ah Puch
13
4 / 2 / 16
7,371
1,229
9,904
4,242
1,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 3 / 12
6,573
1,096
2,861
3,768
1,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Ka1ler
Rama
13
9 / 2 / 10
7,614
1,269
4,908
6,107
2,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Unstopabl3rhino
Chernobog
12
3 / 1 / 17
7,166
1,194
5,123
4,667
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
6,466
1,078
5,888
7,832
2,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
10
2 / 6 / 2
5,989
998
2,677
7,168
2,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Achilles
SteadyMurder
Achilles
7
1 / 6 / 0
4,961
827
2,366
10,175
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
TeNsHn
Persephone
10
0 / 4 / 0
5,096
849
4,030
6,735
1,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 3
5,143
857
3,030
3,988
1,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
12
27
Kills
6
8
Deaths
26
70
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
15
16.5
W
Ah Puch
 
Ah Puch
4
2
16
6
W
2
3
12
2.67
L
3
6
1
0.58
W
Rama
Ka1ler
Rama
9
2
10
7
L
Rama
2
6
2
0.5
L
Achilles
SteadyMurder
Achilles
1
6
0
0.17
L
Persephone
TeNsHn
Persephone
0
4
0
0
W
Chernobog
Unstopabl3rhino
Chernobog
3
1
17
11.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,950
Damage
17,991
26,607
Taken
35,898
10,099
Mitigated
14,156
11,744
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,154
2,481
1,059
4,593
7,823
3,470
952
1,953
5,704
0
14,719
W
Ah Puch
 
Ah Puch
9,904
73
1,284
658
4,242
1,471
747
1,318
2,858
16,201
0
W
2,861
158
597
282
3,768
1,137
793
712
2,989
7,458
0
L
5,888
1,294
0
1,058
7,832
2,574
0
1,771
5,864
0
9,927
W
Rama
Ka1ler
Rama
4,908
3,974
623
1,985
6,107
2,201
1,717
1,859
4,182
0
10,952
L
Rama
2,677
1,205
0
0
7,168
2,386
0
2,806
4,283
0
6,060
L
Achilles
SteadyMurder
Achilles
2,366
413
258
1,130
10,175
6,124
0
4,091
5,861
0
2,525
L
Persephone
TeNsHn
Persephone
4,030
105
629
884
6,735
1,993
0
2,692
3,821
10,520
0
W
Chernobog
Unstopabl3rhino
Chernobog
5,123
3,348
0
663
4,667
1,820
760
1,218
3,416
0
14,231
L
3,030
646
0
267
3,988
1,079
0
1,403
2,474
4,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
27,655
60
Minions Killed
30
0
Camps Cleared
0
628,199
Distance Traveled
470,734
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,017
1,336
7
1
0
136,644
3
W
Ah Puch
7,371
1,229
10
2
0
136,090
3
W
Eset
6,573
1,096
13
2
0
126,332
0
L
Pele
6,466
1,078
12
2
0
96,730
0
W
Rama
7,614
1,269
9
2
0
117,824
0
L
Rama
5,989
998
6
1
0
94,460
0
L
Achilles
4,961
827
0
0
0
91,710
0
L
Persephone
5,096
849
10
2
0
104,730
0
W
Chernobog
7,166
1,194
21
4
0
111,309
0
L
Sol
5,143
857
2
0
0
83,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role