Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Exaqushaner
Ravana
Level 100
God Stats
0W - 3L
1,432 SR
Queue Stats
10W - 18L
1,466 Elo+
Party 1
Izanami
Izanami
Feyla420
Izanami
Level 29
God Stats
2W - 2L
1,773 SR
Queue Stats
48W - 36L
1,635 Elo+
Party 1
Kuzenbo
Kuzenbo
RagingMexican
Kuzenbo
Level 102
God Stats
3W - 5L
1,526 SR
Queue Stats
30W - 40L
1,461 Elo+
Party 1
Bacchus
Bacchus
TheWetSovietBear
Bacchus
Level 129
God Stats
9W - 9L
1,590 SR
Queue Stats
283W - 245L
1,531 Elo+
Party 1
Team Averages
Level 93
1,564 SR
1,519 Elo+

VS

Team Averages
Level 113
1,626 SR
1,536 Elo+
Hercules
Hercules
BigWheel113
Hercules
Level 118
God Stats
25W - 32L
1,476 SR
Queue Stats
263W - 240L
1,546 Elo+
Party 2
Persephone
Persephone
Bunniebun40
Persephone
Level 121
God Stats
13W - 11L
1,705 SR
Queue Stats
513W - 470L
1,595 Elo+
Party 2
Bastet
Bastet
Juzzakill
Bastet
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,362 Elo+
Solo
Izanami
Izanami
PeppermintDrops
Izanami
Level 155
God Stats
10W - 3L
1,851 SR
Queue Stats
729W - 692L
1,594 Elo+
Party 2
Athena
Athena
WhiteHegemon
Athena
Level 140
God Stats
30W - 29L
1,599 SR
Queue Stats
441W - 434L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 3 / 0
7,688
591
7,413
8,708
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
10
1 / 2 / 2
6,451
496
2,370
5,516
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Feyla420
Izanami
14
3 / 2 / 2
8,725
671
7,257
6,933
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
13
0 / 1 / 0
6,700
515
3,647
5,854
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 3 / 1
6,197
477
5,195
10,328
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigWheel113
Hercules
14
3 / 0 / 1
8,219
632
6,157
6,902
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Bunniebun40
Persephone
11
0 / 3 / 4
6,724
517
4,168
6,099
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Juzzakill
Bastet
12
3 / 2 / 2
7,263
559
4,940
9,360
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
3 / 3 / 3
7,524
579
7,606
8,273
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
12
1 / 0 / 3
7,062
543
2,183
9,052
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
10
11
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
0
1
W
Hercules
BigWheel113
Hercules
3
0
1
3.5
W
Persephone
Bunniebun40
Persephone
0
3
4
0.67
L
Ravana
1
2
2
1
L
Izanami
Feyla420
Izanami
3
2
2
2
W
Bastet
Juzzakill
Bastet
3
2
2
2
W
3
3
3
1.5
L
Kuzenbo
0
1
0
0
L
1
3
1
0.5
W
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
25,054
37,339
Taken
39,686
18,894
Mitigated
15,659
11,483
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,413
3,639
0
3,267
8,708
1,808
0
1,384
7,324
0
56,694
W
Hercules
BigWheel113
Hercules
6,157
2,534
0
4,304
6,902
3,441
72
3,079
3,427
0
54,749
W
Persephone
Bunniebun40
Persephone
4,168
458
0
1,638
6,099
1,637
0
1,349
4,747
39,959
0
L
Ravana
2,370
386
0
1,621
5,516
2,205
0
220
5,215
0
28,531
L
Izanami
Feyla420
Izanami
7,257
5,087
0
2,291
6,933
2,198
168
1,808
5,086
0
68,709
W
Bastet
Juzzakill
Bastet
4,940
1,502
0
3,901
9,360
2,935
282
1,480
7,846
0
35,141
W
7,606
3,789
0
2,464
8,273
2,213
0
1,093
7,180
0
53,625
L
Kuzenbo
3,647
1,173
0
1,116
5,854
6,294
0
0
5,364
39,259
0
L
5,195
915
199
2,989
10,328
6,389
0
2,939
7,354
17,908
0
W
Athena
2,183
525
0
2,048
9,052
5,433
0
1,411
7,641
13,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
36,792
435
Minions Killed
426
0
Camps Cleared
0
1,384,044
Distance Traveled
1,339,083
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,688
591
115
9
0
269,459
6
W
Hercules
8,219
632
142
11
0
252,932
3
W
Persephone
6,724
517
80
6
0
243,876
4
L
Ravana
6,451
496
65
5
0
283,406
5
L
Izanami
8,725
671
152
12
0
253,369
4
W
Bastet
7,263
559
69
5
0
311,375
0
W
Izanami
7,524
579
107
8
0
237,478
1
L
Kuzenbo
6,700
515
75
6
0
288,568
4
L
Bacchus
6,197
477
28
2
0
289,242
3
W
Athena
7,062
543
28
2
0
293,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role