Player Matchup

Neith
Neith
CaptainHector
Neith
Level 66
God Stats
1W - 2L
1,434 SR
Queue Stats
42W - 24L
1,592 Elo+
Party 2
Ymir
Ymir
KingRhiot
Ymir
Level 61
God Stats
1W - 1L
1,649 SR
Queue Stats
36W - 20L
1,612 Elo+
Party 2
Thoth
Thoth
RikoMatsumoto
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,631 Elo+
Party 2
Team Averages
Level 51
1,528 SR
1,612 Elo+

VS

Team Averages
Level 100
1,642 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JordynThylos
Medusa
Level 60
God Stats
1W - 3L
1,696 SR
Queue Stats
28W - 50L
1,407 Elo+
Solo
Xing Tian
Xing Tian
YourBoySkiTTV
Xing Tian
Level 123
God Stats
2W - 0L
1,730 SR
Queue Stats
36W - 23L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,080
608
6,664
7,395
2,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
0 / 6 / 0
6,125
613
4,627
11,616
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 1
5,858
586
5,870
6,088
1,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 10
7,856
786
8,492
7,472
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
6 / 0 / 8
8,187
819
8,881
7,593
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
YourBoySkiTTV
Xing Tian
12
4 / 1 / 11
8,375
838
5,576
12,335
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
15
15
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
10
10
L
1
4
0
0.25
W
Medusa
6
0
8
10
L
Ymir
0
6
0
0
L
0
5
1
0.1
W
Xing Tian
YourBoySkiTTV
Xing Tian
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,161
Damage
22,949
25,099
Taken
27,400
9,966
Mitigated
16,299
2,150
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,492
3,199
0
2,261
7,472
2,807
1,841
4,180
3,292
24,538
2,545
L
6,664
2,889
0
500
7,395
2,190
0
4,452
2,943
0
18,018
W
Medusa
8,881
4,868
0
500
7,593
2,769
635
2,936
4,657
0
30,754
L
Ymir
4,627
136
0
1,244
11,616
6,374
0
6,650
4,966
14,060
0
L
5,870
322
0
406
6,088
1,402
0
2,260
3,828
15,836
0
W
Xing Tian
YourBoySkiTTV
Xing Tian
5,576
598
855
3,448
12,335
10,723
246
3,694
8,641
17,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,063
Gold Earned
24,418
66
Minions Killed
129
1
Camps Cleared
6
490,628
Distance Traveled
568,187
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,856
786
46
5
3
179,903
3
L
Neith
6,080
608
15
2
0
159,652
2
W
Medusa
8,187
819
51
5
2
190,351
2
L
Ymir
6,125
613
19
2
0
156,391
3
L
Thoth
5,858
586
32
3
1
174,585
1
W
Xing Tian
8,375
838
32
3
1
197,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role