Player Matchup

King Arthur
King Arthur
Beaney4085
King Arthur
Level 133
God Stats
40W - 43L
1,526 SR
Queue Stats
487W - 558L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
BizzyBones__23
Kukulkan
Level 21
God Stats
17W - 15L
1,586 SR
Queue Stats
27W - 24L
1,479 Elo+
Party 1
Athena
Athena
Purkerrrr12
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,525 Elo+
Party 1
Bastet
Bastet
YvngScobeDobe
Bastet
Level 100
God Stats
23W - 18L
1,635 SR
Queue Stats
269W - 291L
1,503 Elo+
Party 1
Izanami
Izanami
hoggystyl3
Izanami
Level 88
God Stats
19W - 21L
1,490 SR
Queue Stats
279W - 359L
1,413 Elo+
Party 1
Team Averages
Level 74
1,547 SR
1,477 Elo+

VS

Team Averages
Level 77
1,492 SR
1,444 Elo+
Chang'e
Chang'e
IJamesI
Chang'e
Level 128
God Stats
2W - 5L
1,429 SR
Queue Stats
122W - 126L
1,429 Elo+
Party 2
Neith
Neith
KayTheAlien
Neith
Level 47
God Stats
18W - 33L
1,394 SR
Queue Stats
41W - 69L
1,375 Elo+
Party 2
Sun Wukong
Sun Wukong
Terban
Sun Wukong
Level 53
God Stats
24W - 18L
1,602 SR
Queue Stats
132W - 136L
1,471 Elo+
Party 3
Ganesha
Ganesha
XIGhostVeNomIX
Ganesha
Level 120
God Stats
6W - 6L
1,471 SR
Queue Stats
62W - 88L
1,398 Elo+
Party 2
Fenrir
Fenrir
YungTalk
Fenrir
Level 38
God Stats
41W - 38L
1,566 SR
Queue Stats
81W - 72L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beaney4085
King Arthur
12
3 / 1 / 1
6,454
645
4,590
5,436
2,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
0 / 1 / 0
5,880
588
491
2,636
994
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
9
0 / 0 / 8
5,894
589
1,683
5,581
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 1 / 2
5,876
588
4,537
6,446
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
hoggystyl3
Izanami
11
8 / 0 / 0
6,681
668
5,969
4,462
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IJamesI
Chang'e
10
1 / 1 / 1
5,434
543
1,678
3,910
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 0
4,380
438
2,436
4,475
1,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Terban
Sun Wukong
10
1 / 3 / 0
5,815
582
4,175
7,976
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,720
472
1,337
6,506
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
YungTalk
Fenrir
9
1 / 3 / 1
5,404
540
2,238
6,117
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
3
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beaney4085
King Arthur
3
1
1
3.5
W
Kukulkan
0
1
0
0
L
Chang'e
IJamesI
Chang'e
1
1
1
1.5
L
0
5
0
0
W
Athena
0
0
8
4
L
Sun Wukong
Terban
Sun Wukong
1
3
0
0.33
L
0
3
0
0
L
Fenrir
YungTalk
Fenrir
1
3
1
0.5
W
4
1
2
5
W
Izanami
hoggystyl3
Izanami
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
11,864
24,561
Taken
28,984
10,478
Mitigated
11,364
8,225
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beaney4085
King Arthur
4,590
474
0
1,640
5,436
2,613
217
0
5,037
3,270
31,740
W
Kukulkan
491
63
0
0
2,636
994
397
362
2,260
36,662
0
L
Chang'e
IJamesI
Chang'e
1,678
0
109
2,249
3,910
1,066
0
491
3,419
22,503
0
L
2,436
986
0
415
4,475
1,077
0
760
3,715
0
18,396
W
Athena
1,683
139
110
1,626
5,581
3,802
90
847
4,734
10,088
0
L
Sun Wukong
Terban
Sun Wukong
4,175
936
0
3,237
7,976
4,872
0
546
7,430
0
31,729
L
1,337
208
248
1,615
6,506
2,428
0
731
5,775
14,840
0
L
Fenrir
YungTalk
Fenrir
2,238
277
0
2,408
6,117
1,921
0
192
5,925
0
23,214
W
4,537
861
0
2,813
6,446
1,736
337
628
5,618
0
24,577
W
Izanami
hoggystyl3
Izanami
5,969
4,395
0
2,036
4,462
1,333
1,715
1,006
3,424
0
46,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
25,753
321
Minions Killed
265
0
Camps Cleared
0
982,715
Distance Traveled
868,366
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,454
645
77
8
0
203,615
4
W
Kukulkan
5,880
588
78
8
0
195,472
2
L
Chang'e
5,434
543
50
5
0
194,494
1
L
Neith
4,380
438
66
7
0
175,420
0
W
Athena
5,894
589
19
2
0
183,006
0
L
Sun Wukong
5,815
582
87
9
0
141,839
0
L
Ganesha
4,720
472
5
1
0
162,555
0
L
Fenrir
5,404
540
57
6
0
194,058
2
W
Bastet
5,876
588
44
4
0
210,409
3
W
Izanami
6,681
668
103
10
0
190,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role