Player Matchup

Mulan
Mulan
JRKILLAH300
Mulan
Level 152
God Stats
66W - 52L
1,638 SR
Queue Stats
432W - 388L
1,626 Elo+
Solo
Izanami
Izanami
LuXArchitect
Izanami
Level 101
God Stats
13W - 10L
1,733 SR
Queue Stats
153W - 119L
1,627 Elo+
Solo
Bacchus
Bacchus
W4RPH0-M0RPH0
Bacchus
Level 105
God Stats
53W - 55L
1,559 SR
Queue Stats
531W - 498L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
drunkdave247
Morgan Le Fay
Level 158
God Stats
18W - 25L
1,544 SR
Queue Stats
325W - 313L
1,571 Elo+
Solo
Bastet
Bastet
oDivinations
Bastet
Level 122
God Stats
17W - 6L
1,586 SR
Queue Stats
87W - 60L
1,480 Elo+
Solo
Team Averages
Level 128
1,612 SR
1,576 Elo+

VS

Team Averages
Level 115
1,620 SR
1,536 Elo+
Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JustDontBeSad
Ravana
Level 125
God Stats
4W - 2L
1,588 SR
Queue Stats
645W - 589L
1,583 Elo+
Solo
Loki
Loki
Wetamuh
Loki
Level 145
God Stats
35W - 26L
1,703 SR
Queue Stats
565W - 497L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Yowane_HakuDTM
Cthulhu
Level 56
God Stats
1W - 2L
1,809 SR
Queue Stats
6W - 11L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 3
11,455
573
17,648
23,054
17,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
LuXArchitect
Izanami
17
6 / 4 / 1
10,812
541
7,783
11,103
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
13
0 / 5 / 11
8,775
439
8,452
17,838
17,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
drunkdave247
Morgan Le Fay
17
3 / 3 / 4
10,444
522
13,371
11,974
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
18
6 / 2 / 3
10,774
539
10,331
16,902
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
6 / 4 / 3
9,831
492
10,590
17,594
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
 
Hachiman
15
2 / 3 / 2
9,752
488
6,782
8,791
1,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 4
10,202
510
13,088
20,897
17,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Wetamuh
Loki
17
8 / 3 / 2
10,809
540
11,017
14,669
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 6
8,767
438
12,494
18,604
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
21
Kills
18
18
Deaths
22
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
4
3
1.88
L
Hachiman
 
Hachiman
2
3
2
1
W
6
4
3
1.88
L
2
8
4
0.5
W
Izanami
LuXArchitect
Izanami
6
4
1
1.63
W
Bacchus
0
5
11
1.1
L
Loki
Wetamuh
Loki
8
3
2
3
L
0
4
6
0.75
W
Morgan Le Fay
drunkdave247
Morgan Le Fay
3
3
4
1.67
W
Bastet
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,585
Damage
53,971
80,871
Taken
80,555
48,896
Mitigated
55,006
25,659
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,590
889
579
4,225
17,594
20,753
0
6,156
11,438
30,010
0
L
Hachiman
 
Hachiman
6,782
4,139
0
3,338
8,791
1,786
0
876
7,915
0
63,185
W
17,648
3,327
0
8,919
23,054
17,111
524
4,479
17,298
9,360
72,477
L
13,088
2,570
0
4,629
20,897
17,057
0
4,165
16,732
8,581
58,296
W
Izanami
LuXArchitect
Izanami
7,783
6,112
0
3,274
11,103
3,048
1,046
1,508
9,595
0
85,528
W
Bacchus
8,452
1,224
0
1,213
17,838
17,534
15
5,304
12,060
24,954
0
L
Loki
Wetamuh
Loki
11,017
4,062
0
1,964
14,669
6,338
137
3,150
11,519
0
81,665
L
12,494
367
691
8,328
18,604
9,072
0
10,432
8,172
46,435
0
W
Morgan Le Fay
drunkdave247
Morgan Le Fay
13,371
2,335
0
2,056
11,974
4,825
0
6,502
4,914
92,369
0
W
Bastet
10,331
1,989
0
10,197
16,902
6,378
309
6,907
9,616
0
79,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,260
Gold Earned
49,361
612
Minions Killed
492
0
Camps Cleared
0
1,962,163
Distance Traveled
1,891,435
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,831
492
49
2
0
390,181
4
L
Hachiman
9,752
488
117
6
0
297,149
2
W
Mulan
11,455
573
161
8
0
359,221
7
L
Ravana
10,202
510
133
7
0
352,474
4
W
Izanami
10,812
541
158
8
0
345,550
2
W
Bacchus
8,775
439
23
1
0
396,870
5
L
Loki
10,809
540
114
6
0
441,116
5
L
Cthulhu
8,767
438
79
4
0
410,515
3
W
Morgan Le Fay
10,444
522
158
8
0
380,796
7
W
Bastet
10,774
539
112
6
0
479,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role